Player Matchup

Neith
Neith
Birdy42110
Neith
Level 83
God Stats
9W - 5L
1,795 SR
Queue Stats
316W - 271L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
Crowsti
Baron Samedi
Level 61
God Stats
43W - 21L
1,639 SR
Queue Stats
188W - 158L
1,596 Elo+
Party 2
Achilles
Achilles
Virostiic
Achilles
Level 67
God Stats
3W - 3L
1,291 SR
Queue Stats
291W - 245L
1,597 Elo+
Party 2
Team Averages
Level 70
1,575 SR
1,594 Elo+

VS

Team Averages
Level 81
1,580 SR
1,459 Elo+
Fenrir
Fenrir
HostileMailbox
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,336 Elo+
Party 1
Discordia
Discordia
LordWilat
Discordia
Level 129
God Stats
18W - 9L
1,739 SR
Queue Stats
128W - 102L
1,726 Elo+
Solo
Horus
Horus
PartyCat84
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 3 / 12
9,447
787
13,479
8,789
3,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Crowsti
Baron Samedi
13
4 / 4 / 12
8,805
734
6,439
10,071
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Virostiic
Achilles
14
10 / 1 / 8
9,868
822
9,713
12,020
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,902
659
3,382
13,587
4,701
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
LordWilat
Discordia
14
6 / 3 / 2
9,278
773
17,482
7,725
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
11
1 / 9 / 5
8,150
679
3,593
13,430
9,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
8
8
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
12
4
W
Baron Samedi
Crowsti
Baron Samedi
4
4
12
2.5
L
1
8
6
0.5
L
Discordia
LordWilat
Discordia
6
3
2
2.33
L
Horus
1
9
5
0.39
W
Achilles
Virostiic
Achilles
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,631
Damage
24,457
30,880
Taken
34,742
23,011
Mitigated
16,511
10,185
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,479
7,217
0
3,124
8,789
3,254
138
4,793
3,578
0
34,902
W
Baron Samedi
Crowsti
Baron Samedi
6,439
383
1,444
2,014
10,071
4,755
0
7,019
2,535
31,061
0
L
3,382
985
414
2,477
13,587
4,701
0
3,533
9,880
0
11,486
L
Discordia
LordWilat
Discordia
17,482
766
162
1,560
7,725
1,852
204
966
6,577
42,241
0
L
Horus
3,593
1,960
486
1,040
13,430
9,958
0
2,311
10,598
706
7,329
W
Achilles
Virostiic
Achilles
9,713
2,938
0
3,603
12,020
15,002
0
4,672
6,825
0
16,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
25,330
121
Minions Killed
102
7
Camps Cleared
3
718,318
Distance Traveled
608,769
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,447
787
52
4
3
230,834
2
W
Baron Samedi
8,805
734
50
4
4
220,268
7
L
Fenrir
7,902
659
18
2
2
191,152
0
L
Discordia
9,278
773
77
6
1
240,133
3
L
Horus
8,150
679
7
1
0
177,484
0
W
Achilles
9,868
822
19
2
0
267,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role