Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
ChickenBlocked
Bastet
Level 29
God Stats
5W - 5L
1,454 SR
Queue Stats
88W - 105L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Khanien
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 3
Artemis
Artemis
Wildflower143
Artemis
Level 27
God Stats
10W - 6L
1,580 SR
Queue Stats
17W - 20L
1,400 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,480 Elo+

VS

Team Averages
Level 23
1,578 SR
1,430 Elo+
Arachne
Arachne
BT12
Arachne
Level 27
God Stats
15W - 8L
1,745 SR
Queue Stats
26W - 25L
1,477 Elo+
Party 2
Izanami
Izanami
Jivemoney7
Izanami
Level 20
God Stats
5W - 6L
1,401 SR
Queue Stats
25W - 24L
1,473 Elo+
Party 2
Cerberus
Cerberus
SmurfCoolhand
Cerberus
Level 26
God Stats
4W - 1L
1,887 SR
Queue Stats
19W - 23L
1,423 Elo+
Party 2
Olorun
Olorun
SmurfMCman
Olorun
Level 26
God Stats
12W - 8L
1,640 SR
Queue Stats
26W - 24L
1,469 Elo+
Party 2
Neith
Neith
felipecrack
Neith
Level 18
God Stats
4W - 8L
1,218 SR
Queue Stats
37W - 55L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 8 / 3
8,360
464
6,515
17,865
14,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
 
Ares
10
0 / 10 / 8
7,039
391
6,572
17,746
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 9 / 6
10,078
560
17,468
17,166
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Khanien
Guan Yu
13
2 / 5 / 8
8,443
469
8,869
13,570
12,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
14
6 / 9 / 5
9,440
524
12,239
14,146
3,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BT12
Arachne
17
15 / 6 / 12
11,079
616
17,137
18,824
6,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jivemoney7
Izanami
14
1 / 3 / 5
9,200
511
7,106
10,093
3,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SmurfCoolhand
Cerberus
14
8 / 3 / 19
9,834
546
12,214
15,650
13,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
SmurfMCman
Olorun
15
6 / 3 / 9
10,269
571
9,616
12,902
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 5 / 11
10,142
563
15,834
14,118
4,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
20
Kills
40
41
Deaths
20
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
8
3
0.56
L
Ares
 
Ares
0
10
8
0.4
W
Arachne
BT12
Arachne
15
6
12
3.5
L
9
9
6
1.33
W
Izanami
Jivemoney7
Izanami
1
3
5
1.17
L
Guan Yu
Khanien
Guan Yu
2
5
8
1.2
W
Cerberus
SmurfCoolhand
Cerberus
8
3
19
5.83
W
Olorun
SmurfMCman
Olorun
6
3
9
3.5
L
Artemis
6
9
5
0.94
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
61,907
80,493
Taken
71,587
51,376
Mitigated
32,510
11,604
Healing
33,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,515
1,736
0
1,087
17,865
14,121
472
5,195
12,670
0
37,067
L
Ares
 
Ares
6,572
1,003
0
582
17,746
14,983
0
6,177
11,569
17,445
0
W
Arachne
BT12
Arachne
17,137
12,321
324
8,089
18,824
6,863
2,161
635
18,056
0
59,390
L
17,468
6,763
0
4,589
17,166
5,931
0
3,590
13,576
0
50,685
W
Izanami
Jivemoney7
Izanami
7,106
2,854
172
2,526
10,093
3,525
939
0
9,960
0
49,316
L
Guan Yu
Khanien
Guan Yu
8,869
1,342
960
2,038
13,570
12,468
372
3,438
10,132
0
31,404
W
Cerberus
SmurfCoolhand
Cerberus
12,214
923
550
6,708
15,650
13,232
1,203
3,785
11,817
40,079
0
W
Olorun
SmurfMCman
Olorun
9,616
5,775
1,349
7,885
12,902
4,104
944
423
12,310
58,213
0
L
Artemis
12,239
6,503
0
2,348
14,146
3,873
0
3,656
10,490
0
37,808
W
15,834
9,956
21
5,625
14,118
4,786
4,259
1,729
12,343
0
55,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
50,524
266
Minions Killed
470
0
Camps Cleared
0
1,583,178
Distance Traveled
1,557,965
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,360
464
66
4
0
314,078
3
L
Ares
7,039
391
23
1
0
301,383
0
W
Arachne
11,079
616
89
5
0
325,359
0
L
Bastet
10,078
560
77
4
0
353,541
1
W
Izanami
9,200
511
109
6
0
290,117
3
L
Guan Yu
8,443
469
50
3
0
327,320
0
W
Cerberus
9,834
546
83
5
0
325,361
0
W
Olorun
10,269
571
96
5
0
324,129
0
L
Artemis
9,440
524
50
3
0
286,856
1
W
Neith
10,142
563
93
5
0
292,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role