Player Matchup

Sol
Sol
Monee OM
Sol
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
20W - 24L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
TXzenMama82
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,460 Elo+
Solo
Hades
Hades
YesImTheKing416
Hades
Level 23
God Stats
15W - 15L
1,426 SR
Queue Stats
94W - 88L
1,337 Elo+
Solo
Ymir
Ymir
brandox1
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Izanami
Izanami
lalo777844
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 95L
1,455 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,388 Elo+

VS

Team Averages
Level 17
1,501 SR
1,513 Elo+
Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Doguinhaw
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,222 Elo+
Solo
Ra
Ra
MRDURTMAGERT
Ra
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
10W - 3L
1,623 Elo+
Solo
Thanatos
Thanatos
WeaboFace
Thanatos
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 6L
1,735 Elo+
Solo
Kali
Kali
xXGARRAINXx
Kali
Level 19
God Stats
2W - 0L
1,298 SR
Queue Stats
44W - 41L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,532
609
8,201
7,330
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TXzenMama82
Sun Wukong
9
0 / 4 / 0
5,635
403
1,602
8,844
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 3 / 2
6,693
478
7,458
10,320
4,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 8 / 0
4,851
347
177
7,069
2,087
Izanami
lalo777844
Izanami
11
1 / 4 / 2
6,582
470
3,356
7,964
2,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 7
6,262
447
1,799
10,620
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Doguinhaw
Neith
12
2 / 3 / 2
7,178
513
2,886
5,220
1,500
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 3 / 7
8,060
576
7,695
7,011
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
WeaboFace
Thanatos
13
4 / 0 / 5
7,928
566
5,156
5,698
2,054
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 1 / 5
8,873
634
8,634
11,966
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
21
21
Deaths
10
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
7
1.17
W
Neith
Doguinhaw
Neith
2
3
2
1
W
6
3
7
3.17
L
7
2
2
4
L
Sun Wukong
TXzenMama82
Sun Wukong
0
4
0
0
W
Thanatos
WeaboFace
Thanatos
4
0
5
6.5
L
2
3
2
1
L
Ymir
0
8
0
0
L
Izanami
lalo777844
Izanami
1
4
2
0.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
26,170
41,527
Taken
40,515
16,445
Mitigated
18,506
8,917
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,799
136
0
2,765
10,620
7,697
412
4,596
6,024
12,324
0
W
Neith
Doguinhaw
Neith
2,886
1,564
0
348
5,220
1,500
1,531
2,416
2,804
0
33,865
W
7,695
887
1,003
2,610
7,011
2,545
1,200
3,618
3,350
40,924
0
L
8,201
2,902
0
2,524
7,330
2,798
1,504
994
6,312
45,579
4,221
L
Sun Wukong
TXzenMama82
Sun Wukong
1,602
178
0
2,469
8,844
4,622
140
1,234
7,546
0
20,030
W
Thanatos
WeaboFace
Thanatos
5,156
1,369
0
7,377
5,698
2,054
736
760
4,659
0
32,802
L
7,458
550
114
3,810
10,320
4,851
385
3,274
6,865
31,240
0
L
Ymir
177
105
0
0
7,069
2,087
0
2,046
4,872
3,965
0
L
Izanami
lalo777844
Izanami
3,356
1,770
0
0
7,964
2,087
21
1,464
6,438
0
35,951
W
8,634
5,688
0
6,439
11,966
4,710
76
3,756
8,169
0
60,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
38,301
270
Minions Killed
374
0
Camps Cleared
0
1,180,298
Distance Traveled
1,283,066
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,262
447
22
2
0
222,781
2
W
Neith
7,178
513
72
5
0
199,364
0
W
Ra
8,060
576
81
6
0
248,600
1
L
Sol
8,532
609
102
7
0
243,810
3
L
Sun Wukong
5,635
403
31
2
0
231,466
3
W
Thanatos
7,928
566
76
5
0
291,555
4
L
Hades
6,693
478
54
4
0
261,855
0
L
Ymir
4,851
347
9
1
0
202,020
0
L
Izanami
6,582
470
74
5
0
241,147
0
W
Kali
8,873
634
123
9
0
320,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role