Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DarkesTsoulX
Achilles
Level 65
God Stats
0W - 3L
1,115 SR
Queue Stats
89W - 97L
1,449 Elo+
Party 2
Nox
Nox
PiggyTJ103
Nox
Level 68
God Stats
3W - 5L
1,233 SR
Queue Stats
128W - 162L
1,382 Elo+
Party 2
Neith
Neith
daisycuevas19
Neith
Level 18
God Stats
2W - 5L
1,373 SR
Queue Stats
71W - 103L
1,268 Elo+
Party 1
Bacchus
Bacchus
savage_boy_C
Bacchus
Level 69
God Stats
7W - 5L
1,544 SR
Queue Stats
273W - 295L
1,341 Elo+
Party 1
Team Averages
Level 50
1,353 SR
1,388 Elo+

VS

Team Averages
Level 57
1,519 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
MARRANERAFOREVER
Morgan Le Fay
Level 44
God Stats
11W - 8L
1,557 SR
Queue Stats
99W - 117L
1,386 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Night wing8255
Kumbhakarna
Level 16
God Stats
22W - 14L
1,651 SR
Queue Stats
69W - 84L
1,384 Elo+
Party 3
Sol
Sol
OutCastSelect
Sol
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 127L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
UnrulyD
Amaterasu
Level 66
God Stats
13W - 11L
1,426 SR
Queue Stats
366W - 418L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
mdemarin
Gilgamesh
Level 75
God Stats
4W - 3L
1,458 SR
Queue Stats
309W - 339L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 6 / 4
10,804
514
11,005
17,661
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
DarkesTsoulX
Achilles
13
3 / 7 / 0
8,995
428
7,032
18,873
13,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 8 / 4
12,618
601
22,304
16,842
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
7,698
367
3,596
6,083
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
savage_boy_C
Bacchus
10
1 / 8 / 1
7,644
364
5,786
17,424
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MARRANERAFOREVER
Morgan Le Fay
19
5 / 3 / 6
12,924
615
11,301
16,403
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Night wing8255
Kumbhakarna
14
3 / 2 / 7
10,535
502
4,901
16,422
15,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 5
11,926
568
20,751
18,371
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
UnrulyD
Amaterasu
19
12 / 4 / 1
13,173
627
14,744
19,251
18,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
mdemarin
Gilgamesh
17
4 / 6 / 4
11,411
543
6,363
15,765
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
16
Kills
31
31
Deaths
17
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
6
4
1.17
L
Achilles
DarkesTsoulX
Achilles
3
7
0
0.43
W
Morgan Le Fay
MARRANERAFOREVER
Morgan Le Fay
5
3
6
2.67
W
Kumbhakarna
Night wing8255
Kumbhakarna
3
2
7
3.25
W
7
2
5
4.75
L
7
8
4
1.13
W
Amaterasu
UnrulyD
Amaterasu
12
4
1
3.13
L
0
2
0
0
W
Gilgamesh
mdemarin
Gilgamesh
4
6
4
1
L
Bacchus
savage_boy_C
Bacchus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
58,060
76,883
Taken
86,212
41,010
Mitigated
51,214
12,966
Healing
28,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,005
7,143
0
3,671
17,661
6,824
318
5,130
12,531
0
81,097
L
Achilles
DarkesTsoulX
Achilles
7,032
3,103
0
1,467
18,873
13,686
1,872
5,609
13,264
0
38,049
W
Morgan Le Fay
MARRANERAFOREVER
Morgan Le Fay
11,301
1,345
247
4,869
16,403
6,586
1,410
9,178
7,225
81,185
0
W
Kumbhakarna
Night wing8255
Kumbhakarna
4,901
409
2,308
1,752
16,422
15,056
281
3,472
11,526
23,679
0
W
20,751
9,608
0
9,502
18,371
6,179
6,091
6,847
11,524
111,449
0
L
22,304
1,007
77
2,674
16,842
5,541
625
8,572
8,270
78,855
0
W
Amaterasu
UnrulyD
Amaterasu
14,744
6,130
0
4,437
19,251
18,342
2,620
4,556
14,558
0
62,358
L
3,596
2,067
0
1,210
6,083
1,996
0
4,914
1,169
0
35,037
W
Gilgamesh
mdemarin
Gilgamesh
6,363
2,282
0
5,360
15,765
5,051
280
4,098
11,667
0
77,528
L
Bacchus
savage_boy_C
Bacchus
5,786
669
307
3,560
17,424
12,963
0
12,728
4,696
19,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
59,969
415
Minions Killed
515
0
Camps Cleared
0
1,573,289
Distance Traveled
1,928,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,804
514
111
5
0
432,047
0
L
Achilles
8,995
428
72
3
0
264,631
3
W
Morgan Le Fay
12,924
615
140
7
0
363,160
2
W
Kumbhakarna
10,535
502
27
1
0
400,606
0
W
Sol
11,926
568
146
7
0
368,155
2
L
Nox
12,618
601
125
6
0
333,972
2
W
Amaterasu
13,173
627
96
5
0
366,427
1
L
Neith
7,698
367
79
4
0
256,977
0
W
Gilgamesh
11,411
543
106
5
0
429,893
0
L
Bacchus
7,644
364
28
1
0
285,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role