Player Matchup

Poseidon
Poseidon
Activator
Poseidon
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Pele
Pele
Buffeigh
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,783 Elo+
Party 1
Cthulhu
Cthulhu
Flyrir
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Freezing_Demon_
Morgan Le Fay
Level 16
God Stats
4W - 3L
1,495 SR
Queue Stats
13W - 14L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
buffye
Erlang Shen
Level 69
God Stats
2W - 0L
1,733 SR
Queue Stats
10W - 6L
1,715 Elo+
Party 1
Team Averages
Level 23
1,546 SR
1,624 Elo+

VS

Team Averages
Level 34
1,448 SR
1,506 Elo+
Arachne
Arachne
AdraArtio
Arachne
Level 15
God Stats
10W - 7L
1,329 SR
Queue Stats
25W - 21L
1,474 Elo+
Solo
Eset
Eset
Mambaa_12
Eset
Level 28
God Stats
7W - 6L
1,369 SR
Queue Stats
120W - 107L
1,551 Elo+
Solo
Ymir
Ymir
MatthewM3030
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,397 Elo+
Party 2
Neith
Neith
SytheTweek
Neith
Level 5
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 2
Achilles
Achilles
Zeus_Juice97
Achilles
Level 25
God Stats
0W - 2L
1,236 SR
Queue Stats
93W - 79L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Activator
Poseidon
17
8 / 3 / 13
11,902
541
14,525
14,830
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
19
12 / 6 / 4
13,065
594
16,895
17,900
8,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Flyrir
Cthulhu
13
0 / 7 / 16
9,076
413
6,648
16,407
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Freezing_Demon_
Morgan Le Fay
14
1 / 9 / 7
9,671
440
6,370
11,357
4,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
buffye
Erlang Shen
20
12 / 4 / 9
12,855
584
21,690
26,110
15,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdraArtio
Arachne
18
12 / 6 / 5
11,481
522
14,625
20,325
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
17
4 / 6 / 11
11,335
515
13,831
10,723
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 10 / 6
10,358
471
13,069
23,738
27,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
3 / 9 / 10
10,306
468
9,058
13,058
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Zeus_Juice97
Achilles
16
2 / 2 / 6
10,038
456
5,503
13,868
11,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
66
33
Kills
28
29
Deaths
33
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Activator
Poseidon
8
3
13
4.83
L
Arachne
AdraArtio
Arachne
12
6
5
2.42
W
Pele
12
6
4
2.33
W
Cthulhu
Flyrir
Cthulhu
0
7
16
1.14
W
Morgan Le Fay
Freezing_Demon_
Morgan Le Fay
1
9
7
0.5
L
Eset
4
6
11
1.58
L
7
10
6
1
L
Neith
3
9
10
0.89
L
Achilles
Zeus_Juice97
Achilles
2
2
6
2.5
W
Erlang Shen
buffye
Erlang Shen
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,128
Damage
56,086
86,604
Taken
81,712
48,961
Mitigated
54,073
20,149
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Activator
Poseidon
14,525
1,861
281
5,615
14,830
4,848
1,853
4,251
10,405
75,672
0
L
Arachne
AdraArtio
Arachne
14,625
10,536
0
4,652
20,325
8,106
0
2,264
17,946
0
80,279
W
Pele
16,895
5,336
0
3,845
17,900
8,832
2,130
2,990
14,878
0
92,117
W
Cthulhu
Flyrir
Cthulhu
6,648
380
502
1,018
16,407
15,403
290
8,382
7,786
20,622
0
W
Morgan Le Fay
Freezing_Demon_
Morgan Le Fay
6,370
1,344
0
504
11,357
4,105
3,682
3,477
7,776
33,927
0
L
Eset
13,831
842
217
1,628
10,723
3,326
0
4,750
5,622
56,343
0
L
13,069
1,977
0
3,146
23,738
27,237
0
9,751
12,795
26,929
0
L
Neith
9,058
4,122
0
1,669
13,058
3,484
0
4,368
8,413
0
35,004
L
Achilles
Zeus_Juice97
Achilles
5,503
1,611
105
3,436
13,868
11,920
0
4,075
9,393
0
52,521
W
Erlang Shen
buffye
Erlang Shen
21,690
11,678
0
8,384
26,110
15,773
1,107
7,045
18,795
0
111,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,569
Gold Earned
53,518
488
Minions Killed
409
0
Camps Cleared
0
1,973,298
Distance Traveled
1,965,631
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,902
541
127
6
0
423,110
1
L
Arachne
11,481
522
104
5
0
460,514
5
W
Pele
13,065
594
135
6
0
408,199
0
W
Cthulhu
9,076
413
28
1
0
334,154
2
W
Morgan Le Fay
9,671
440
71
3
0
336,994
2
L
Eset
11,335
515
97
4
0
397,333
5
L
Ymir
10,358
471
26
1
0
344,828
3
L
Neith
10,306
468
72
3
0
362,205
0
L
Achilles
10,038
456
110
5
0
400,751
1
W
Erlang Shen
12,855
584
127
6
0
470,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role