Player Matchup

Vamana
Vamana
ImTheMercury
Vamana
Level 18
God Stats
0W - 2L
1,842 SR
Queue Stats
52W - 20L
1,749 Elo+
Solo
Ares
Ares
Kyuv3614
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 88L
1,599 Elo+
Solo
Skadi
Skadi
ShayMarie1229
Skadi
Level 15
God Stats
12W - 9L
1,662 SR
Queue Stats
18W - 15L
1,564 Elo+
Solo
Zeus
Zeus
XxXCRR110XxX
Zeus
Level 20
God Stats
0W - 1L
1,799 SR
Queue Stats
24W - 17L
1,525 Elo+
Solo
Da Ji
Da Ji
bigcoke35
Da Ji
Level 8
God Stats
3W - 2L
1,674 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Team Averages
Level 16
1,696 SR
1,583 Elo+

VS

Team Averages
Level 26
1,626 SR
1,564 Elo+
Fafnir
Fafnir
RICHMADE__TC
Fafnir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 275L
1,551 Elo+
Party 1
Ra
Ra
TrackStar254
Ra
Level 25
God Stats
10W - 7L
1,616 SR
Queue Stats
75W - 82L
1,546 Elo+
Solo
Anhur
Anhur
YoMomLuvMe-
Anhur
Level 27
God Stats
3W - 1L
1,710 SR
Queue Stats
150W - 139L
1,532 Elo+
Party 1
Mulan
Mulan
a_God_420
Mulan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 66L
1,610 Elo+
Solo
Ravana
Ravana
sliptis
Ravana
Level 27
God Stats
18W - 7L
1,805 SR
Queue Stats
172W - 159L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 3 / 0
7,059
504
6,371
12,480
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
10
0 / 3 / 2
6,249
446
4,146
13,064
7,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 0
6,186
442
7,329
8,960
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 1
7,033
502
5,944
8,425
2,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
bigcoke35
Da Ji
9
0 / 3 / 1
5,740
410
1,059
6,053
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 0 / 2
7,212
515
3,499
9,122
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 3
8,383
599
9,167
8,618
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 4
6,755
483
6,139
8,865
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
a_God_420
Mulan
14
2 / 0 / 3
8,510
608
5,209
8,806
7,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
sliptis
Ravana
15
7 / 1 / 4
9,123
652
9,084
7,338
2,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
3
0
0.33
L
Ares
0
3
2
0.33
W
Fafnir
1
0
2
2
L
1
4
0
0.25
W
6
3
3
2.5
L
2
4
1
0.63
W
1
1
4
3
W
Mulan
a_God_420
Mulan
2
0
3
3.5
L
Da Ji
bigcoke35
Da Ji
0
3
1
0.17
W
Ravana
sliptis
Ravana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
33,098
48,982
Taken
42,749
22,284
Mitigated
25,103
11,588
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,371
3,040
0
5,287
12,480
7,668
31
1,432
11,004
0
42,437
L
Ares
4,146
460
613
1,774
13,064
7,611
26
3,775
9,201
23,022
0
W
Fafnir
3,499
1,340
0
3,677
9,122
8,713
0
2,021
7,101
17,735
0
L
7,329
3,591
0
1,616
8,960
2,041
735
3,072
5,782
0
34,640
W
9,167
1,192
503
4,486
8,618
3,654
499
4,036
4,582
50,490
0
L
5,944
502
0
1,495
8,425
2,619
0
3,986
4,189
43,260
0
W
6,139
3,255
0
3,528
8,865
2,693
400
1,474
7,391
0
46,409
W
Mulan
a_God_420
Mulan
5,209
1,412
0
3,265
8,806
7,171
0
281
8,525
0
54,954
L
Da Ji
bigcoke35
Da Ji
1,059
198
0
803
6,053
2,345
0
61
5,992
0
22,873
W
Ravana
sliptis
Ravana
9,084
3,014
0
3,002
7,338
2,872
0
2,278
5,060
0
59,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
39,983
326
Minions Killed
421
0
Camps Cleared
0
1,216,879
Distance Traveled
1,361,904
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,059
504
83
6
0
260,295
2
L
Ares
6,249
446
42
3
0
248,651
3
W
Fafnir
7,212
515
27
2
0
254,460
1
L
Skadi
6,186
442
60
4
0
233,678
3
W
Ra
8,383
599
91
7
0
277,561
2
L
Zeus
7,033
502
89
6
0
241,539
1
W
Anhur
6,755
483
70
5
0
231,459
4
W
Mulan
8,510
608
126
9
0
287,098
2
L
Da Ji
5,740
410
52
4
0
232,716
0
W
Ravana
9,123
652
107
8
0
311,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role