Player Matchup

Medusa
Medusa
Platinum II
DualKYmiera
Medusa
Platinum II
Level 123
God Stats
12W - 9L
1,635 SR
Queue Stats
386W - 346L
1,822 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Raw Shots
Xing Tian
Platinum I
Level 153
God Stats
17W - 15L
1,652 SR
Queue Stats
79W - 71L
2,044 MMR
Party 1
Sol
Sol
Platinum II
hrzu
Sol
Platinum II
Level 85
God Stats
18W - 7L
1,644 SR
Queue Stats
116W - 103L
1,979 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,644 SR
1,949 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,654 SR
1,757 MMR
Charybdis
Charybdis
Platinum III
MC LOVIN W CHEZ
Charybdis
Platinum III
Level 149
God Stats
57W - 62L
1,598 SR
Queue Stats
305W - 273L
1,647 MMR
Solo
Discordia
Discordia
Gold I
ShrimplyPibbls
Discordia
Gold I
Level 117
God Stats
16W - 14L
1,642 SR
Queue Stats
39W - 26L
1,794 MMR
Party 2
Ymir
Ymir
Platinum V
blazingrobo
Ymir
Platinum V
Level 148
God Stats
7W - 4L
1,720 SR
Queue Stats
38W - 24L
1,828 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 5 / 3
10,765
567
13,356
13,618
5,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Raw Shots
Xing Tian
15
3 / 3 / 3
12,502
658
9,213
26,543
29,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
hrzu
Sol
17
2 / 2 / 3
12,070
635
21,769
16,456
13,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebGilgameshFenrirBaron SamediOdin

VS

Bans
CthulhuAchillesArtemisHerculesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MC LOVIN W CHEZ
Charybdis
17
7 / 1 / 3
13,142
692
24,658
16,792
7,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ShrimplyPibbls
Discordia
15
1 / 3 / 8
11,361
598
12,710
10,699
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 8
12,915
680
9,733
29,072
37,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
10
10
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
3
0.5
W
Charybdis
MC LOVIN W CHEZ
Charybdis
7
1
3
8.5
L
Xing Tian
Raw Shots
Xing Tian
3
3
3
1.5
W
Discordia
ShrimplyPibbls
Discordia
1
3
8
1.67
W
2
2
8
3
L
Sol
hrzu
Sol
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,338
Damage
47,101
56,617
Taken
56,563
47,442
Mitigated
49,620
16,095
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,356
4,639
0
937
13,618
5,011
153
7,595
6,023
0
41,733
W
Charybdis
MC LOVIN W CHEZ
Charybdis
24,658
14,647
0
4,632
16,792
7,266
2,307
8,927
7,865
0
82,437
L
Xing Tian
Raw Shots
Xing Tian
9,213
441
0
5,614
26,543
29,314
203
6,294
20,249
28,194
0
W
Discordia
ShrimplyPibbls
Discordia
12,710
399
0
2,373
10,699
4,393
428
6,588
4,111
47,894
0
W
9,733
2,307
923
11,750
29,072
37,961
224
15,929
13,143
26,355
0
L
Sol
hrzu
Sol
21,769
9,924
0
9,544
16,456
13,117
1,151
9,475
6,981
73,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
37,418
216
Minions Killed
233
11
Camps Cleared
5
1,119,385
Distance Traveled
1,081,521
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,765
567
58
3
3
374,877
1
W
Charybdis
13,142
692
120
6
1
353,293
1
L
Xing Tian
12,502
658
27
1
3
390,332
3
W
Discordia
11,361
598
86
5
3
369,748
1
W
Ymir
12,915
680
27
1
1
358,480
2
L
Sol
12,070
635
131
7
5
354,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role