Player Matchup

Raijin
Raijin
DeeKoiii
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 2
Bastet
Bastet
Helhell
Bastet
Level 127
God Stats
11W - 4L
1,585 SR
Queue Stats
438W - 439L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Palomino0101
Sun Wukong
Level 125
God Stats
2W - 0L
1,724 SR
Queue Stats
178W - 183L
1,495 Elo+
Solo
Hercules
Hercules
Thereal2ez
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,503 Elo+
Party 2
Chronos
Chronos
Xympho
Chronos
Level 87
God Stats
2W - 0L
1,561 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 2
Team Averages
Level 101
1,574 SR
1,497 Elo+

VS

Team Averages
Level 108
1,497 SR
1,456 Elo+
Merlin
Merlin
CatRelatedPun
Merlin
Level 133
God Stats
0W - 4L
1,449 SR
Queue Stats
54W - 70L
1,376 Elo+
Solo
Ullr
Ullr
Demongene
Ullr
Level 104
God Stats
1W - 6L
1,314 SR
Queue Stats
117W - 116L
1,452 Elo+
Party 1
Scylla
Scylla
IzaQuinn710
Scylla
Level 60
God Stats
1W - 1L
1,721 SR
Queue Stats
52W - 51L
1,509 Elo+
Solo
Osiris
Osiris
MightyMongoose3
Osiris
Level 96
God Stats
2W - 1L
1,758 SR
Queue Stats
118W - 104L
1,464 Elo+
Party 1
Charybdis
Charybdis
krazyking360_
Charybdis
Level 148
God Stats
1W - 3L
1,245 SR
Queue Stats
412W - 447L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DeeKoiii
Raijin
14
3 / 5 / 10
8,094
809
8,611
9,030
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Helhell
Bastet
13
3 / 3 / 16
8,081
808
10,360
5,605
2,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Palomino0101
Sun Wukong
16
7 / 3 / 9
8,800
880
8,674
10,434
10,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Thereal2ez
Hercules
16
6 / 0 / 11
9,084
908
6,425
10,366
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Xympho
Chronos
15
4 / 2 / 9
8,273
827
6,123
7,248
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
8,935
894
10,335
7,100
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
11
1 / 6 / 7
6,956
696
3,859
8,797
3,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
14
2 / 3 / 6
7,602
760
6,231
7,264
2,757
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 7 / 7
7,905
791
8,718
13,850
11,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
krazyking360_
Charybdis
15
3 / 4 / 3
8,433
843
8,698
7,313
2,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
23
Kills
13
13
Deaths
23
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Raijin
DeeKoiii
Raijin
3
5
10
1.6
L
Ullr
1
6
7
0.75
W
Bastet
Helhell
Bastet
3
3
16
3.67
L
Scylla
2
3
6
1.67
L
4
7
7
1.07
W
Sun Wukong
Palomino0101
Sun Wukong
7
3
9
3.83
W
Hercules
Thereal2ez
Hercules
6
0
11
11.5
W
Chronos
Xympho
Chronos
4
2
9
4.25
L
Charybdis
krazyking360_
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,193
Damage
37,841
42,683
Taken
44,324
28,861
Mitigated
23,589
14,349
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,335
419
1,418
2,336
7,100
2,974
0
1,727
5,373
31,664
0
W
Raijin
DeeKoiii
Raijin
8,611
992
0
1,537
9,030
3,451
0
3,860
5,170
20,536
0
L
Ullr
3,859
2,338
112
643
8,797
3,319
0
2,628
6,169
0
8,829
W
Bastet
Helhell
Bastet
10,360
2,044
2,069
1,159
5,605
2,389
0
961
4,644
0
13,990
L
Scylla
6,231
666
0
1,376
7,264
2,757
0
3,167
4,097
11,853
0
L
8,718
4,047
153
1,159
13,850
11,926
0
4,361
9,489
0
10,595
W
Sun Wukong
Palomino0101
Sun Wukong
8,674
1,379
543
1,559
10,434
10,228
0
4,093
6,341
0
18,804
W
Hercules
Thereal2ez
Hercules
6,425
911
1,507
4,763
10,366
9,663
0
4,087
6,279
0
10,063
W
Chronos
Xympho
Chronos
6,123
2,913
0
1,212
7,248
3,130
0
3,565
3,683
18,121
0
L
Charybdis
krazyking360_
Charybdis
8,698
2,841
650
800
7,313
2,613
0
2,851
4,462
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
39,831
98
Minions Killed
110
0
Camps Cleared
0
984,333
Distance Traveled
896,900
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,935
894
53
5
0
189,729
0
W
Raijin
8,094
809
27
3
0
168,298
0
L
Ullr
6,956
696
14
1
0
148,683
0
W
Bastet
8,081
808
10
1
0
197,665
1
L
Scylla
7,602
760
13
1
0
190,330
1
L
Osiris
7,905
791
5
1
0
178,561
1
W
Sun Wukong
8,800
880
19
2
0
206,792
1
W
Hercules
9,084
908
8
1
0
234,629
5
W
Chronos
8,273
827
34
3
0
176,949
0
L
Charybdis
8,433
843
25
3
0
189,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role