Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LittleCharles
Fenrir
Level 66
God Stats
22W - 26L
1,409 SR
Queue Stats
35W - 53L
1,377 Elo+
Party 1
Izanami
Izanami
Woeoo
Izanami
Level 72
God Stats
4W - 7L
1,452 SR
Queue Stats
107W - 145L
1,475 Elo+
Party 1
Team Averages
Level 92
1,454 SR
1,451 Elo+

VS

Team Averages
Level 59
1,425 SR
1,524 Elo+
Bellona
Bellona
ComoDiceElBicho
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 4L
1,893 Elo+
Solo
Hachiman
Hachiman
Meruem2798
Hachiman
Level 44
God Stats
7W - 14L
1,299 SR
Queue Stats
57W - 98L
1,313 Elo+
Solo
Tiamat
Tiamat
YawarPhuyu
Tiamat
Level 115
God Stats
5W - 7L
1,477 SR
Queue Stats
167W - 245L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
6 / 1 / 9
8,194
819
12,302
9,483
5,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
4 / 1 / 6
7,330
733
4,967
6,222
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Woeoo
Izanami
12
6 / 2 / 7
7,930
793
6,867
8,488
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,390
739
9,284
12,255
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Meruem2798
Hachiman
10
1 / 4 / 1
6,361
636
4,162
8,349
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
YawarPhuyu
Tiamat
9
0 / 6 / 2
5,916
592
4,983
9,292
4,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
4
4
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
9
10.5
L
3
6
1
0.58
W
4
1
6
7
L
Hachiman
Meruem2798
Hachiman
1
4
1
0.38
W
Izanami
Woeoo
Izanami
6
2
7
4.75
L
Tiamat
YawarPhuyu
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
18,429
24,193
Taken
29,896
10,253
Mitigated
15,493
8,574
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,302
1,997
0
4,407
9,483
5,513
526
1,652
7,831
28,184
0
L
9,284
3,514
0
2,153
12,255
8,801
0
5,486
6,769
0
21,342
W
4,967
798
0
1,278
6,222
2,172
136
1,569
4,653
0
10,359
L
Hachiman
Meruem2798
Hachiman
4,162
2,735
0
1,363
8,349
2,309
180
3,619
4,730
0
15,239
W
Izanami
Woeoo
Izanami
6,867
4,190
545
2,344
8,488
2,568
53
2,356
6,132
0
29,059
L
Tiamat
YawarPhuyu
Tiamat
4,983
654
0
1,164
9,292
4,383
0
3,536
5,756
14,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,454
Gold Earned
19,667
110
Minions Killed
75
5
Camps Cleared
5
546,514
Distance Traveled
479,303
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,194
819
51
5
2
170,271
0
L
Bellona
7,390
739
28
3
1
168,402
5
W
Fenrir
7,330
733
7
1
0
200,728
1
L
Hachiman
6,361
636
21
2
0
154,646
1
W
Izanami
7,930
793
52
5
3
175,515
3
L
Tiamat
5,916
592
26
3
4
156,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role