Player Matchup

Cliodhna
Cliodhna
BurntBaguette
Cliodhna
Level 16
God Stats
3W - 1L
2,060 SR
Queue Stats
24W - 5L
1,859 Elo+
Solo
Sobek
Sobek
Guziio
Sobek
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
327W - 319L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Prïmarina
Jing Wei
Level 29
God Stats
2W - 1L
1,457 SR
Queue Stats
7W - 6L
1,576 Elo+
Solo
Sol
Sol
dMANDERSONb
Sol
Level 28
God Stats
4W - 6L
1,543 SR
Queue Stats
110W - 127L
1,452 Elo+
Solo
Nemesis
Nemesis
nollieNorth
Nemesis
Level 8
God Stats
4W - 2L
1,711 SR
Queue Stats
15W - 25L
1,192 Elo+
Solo
Team Averages
Level 22
1,654 SR
1,506 Elo+

VS

Team Averages
Level 23
1,594 SR
1,528 Elo+
Rama
Rama
 
Rama
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Deybys93
Heimdallr
Level 26
God Stats
2W - 2L
1,298 SR
Queue Stats
27W - 46L
1,354 Elo+
Solo
Arachne
Arachne
MaiIsWaifu
Arachne
Level 24
God Stats
10W - 2L
1,965 SR
Queue Stats
41W - 18L
1,748 Elo+
Solo
Eset
Eset
Mc Zooglez
Eset
Level 16
God Stats
2W - 0L
1,777 SR
Queue Stats
26W - 11L
1,713 Elo+
Solo
Medusa
Medusa
lFaiz3ns-
Medusa
Level 27
God Stats
19W - 27L
1,427 SR
Queue Stats
19W - 29L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BurntBaguette
Cliodhna
14
12 / 1 / 1
8,518
710
16,960
9,372
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Guziio
Sobek
8
1 / 3 / 0
5,460
455
1,720
10,910
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Prïmarina
Jing Wei
9
0 / 3 / 3
5,590
466
2,767
6,091
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 8
5,775
481
3,621
10,534
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
nollieNorth
Nemesis
10
1 / 2 / 4
6,051
504
1,314
7,190
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 2
7,639
637
4,342
10,893
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Deybys93
Heimdallr
10
1 / 1 / 3
6,172
514
2,359
4,577
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MaiIsWaifu
Arachne
11
1 / 4 / 3
6,573
548
5,520
7,634
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 5 / 3
8,116
676
8,361
9,889
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
lFaiz3ns-
Medusa
11
5 / 2 / 4
6,769
564
6,769
6,558
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
16
17
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
2
2
L
Cliodhna
BurntBaguette
Cliodhna
12
1
1
12.5
W
Heimdallr
Deybys93
Heimdallr
1
1
3
2.5
L
Sobek
Guziio
Sobek
1
3
0
0.33
W
Arachne
MaiIsWaifu
Arachne
1
4
3
0.63
W
6
5
3
1.5
L
Jing Wei
Prïmarina
Jing Wei
0
3
3
0.5
L
0
8
8
0.5
W
Medusa
lFaiz3ns-
Medusa
5
2
4
3.5
L
Nemesis
nollieNorth
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,382
Damage
27,351
44,097
Taken
39,551
16,669
Mitigated
10,798
11,439
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,342
3,632
0
6,875
10,893
2,825
1,219
421
10,472
0
52,205
L
Cliodhna
BurntBaguette
Cliodhna
16,960
3,395
0
2,564
9,372
3,182
577
2,098
7,100
0
53,295
W
Heimdallr
Deybys93
Heimdallr
2,359
634
0
736
4,577
1,409
265
1,115
3,462
0
26,620
L
Sobek
Guziio
Sobek
1,720
121
696
2,876
10,910
5,951
454
60
10,850
11,080
0
W
Arachne
MaiIsWaifu
Arachne
5,520
2,843
0
1,974
7,634
2,793
471
804
6,830
0
37,218
W
8,361
433
0
3,391
9,889
2,266
216
1,182
8,707
42,351
0
L
Jing Wei
Prïmarina
Jing Wei
2,767
2,499
0
2,285
6,091
1,435
194
250
5,809
0
24,565
L
3,621
1,022
0
2,442
10,534
3,564
573
3,055
7,167
19,971
2,428
W
Medusa
lFaiz3ns-
Medusa
6,769
3,527
0
564
6,558
1,505
0
1,487
5,071
0
25,559
L
Nemesis
nollieNorth
Nemesis
1,314
252
0
576
7,190
2,537
214
2,196
4,810
0
27,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
35,269
238
Minions Killed
363
0
Camps Cleared
0
1,237,107
Distance Traveled
1,130,665
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,639
637
107
9
0
212,973
5
L
Cliodhna
8,518
710
83
7
0
292,926
4
W
Heimdallr
6,172
514
53
4
0
220,518
5
L
Sobek
5,460
455
11
1
0
225,736
2
W
Arachne
6,573
548
66
6
0
215,640
4
W
Eset
8,116
676
93
8
0
229,945
7
L
Jing Wei
5,590
466
51
4
0
229,023
3
L
Sol
5,775
481
40
3
0
208,730
0
W
Medusa
6,769
564
44
4
0
251,589
0
L
Nemesis
6,051
504
53
4
0
280,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role