Player Matchup

Hera
Hera
DORZALF7
Hera
Level 142
God Stats
4W - 0L
1,851 SR
Queue Stats
115W - 103L
1,567 Elo+
Solo
Camazotz
Camazotz
EL1JHA
Camazotz
Level 146
God Stats
32W - 30L
1,539 SR
Queue Stats
650W - 601L
1,622 Elo+
Solo
Heimdallr
Heimdallr
ItsVariann
Heimdallr
Level 85
God Stats
8W - 4L
1,513 SR
Queue Stats
321W - 326L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
LoboSolitario54
Gilgamesh
Level 137
God Stats
33W - 34L
1,581 SR
Queue Stats
239W - 233L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
mskgamerlol
Zhong Kui
Level 122
God Stats
6W - 8L
1,564 SR
Queue Stats
154W - 128L
1,672 Elo+
Solo
Team Averages
Level 126
1,609 SR
1,591 Elo+

VS

Team Averages
Level 111
1,615 SR
1,565 Elo+
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CritTheBed
Izanami
Level 121
God Stats
20W - 20L
1,619 SR
Queue Stats
82W - 84L
1,571 Elo+
Solo
Ra
Ra
ObeyTheFist
Ra
Level 103
God Stats
19W - 19L
1,555 SR
Queue Stats
34W - 40L
1,480 Elo+
Party 1
Nike
Nike
PureKJ
Nike
Level 121
God Stats
0W - 1L
1,641 SR
Queue Stats
319W - 244L
1,686 Elo+
Party 2
Loki
Loki
SaekanoMegumi
Loki
Level 106
God Stats
12W - 10L
1,761 SR
Queue Stats
416W - 364L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 4 / 14
11,760
735
10,467
18,751
14,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
EL1JHA
Camazotz
19
8 / 1 / 12
14,468
904
23,495
25,871
20,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ItsVariann
Heimdallr
17
2 / 4 / 10
11,231
702
7,856
14,744
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LoboSolitario54
Gilgamesh
18
3 / 1 / 16
12,666
792
13,232
24,461
18,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
mskgamerlol
Zhong Kui
20
10 / 2 / 8
13,971
873
22,113
16,685
10,674
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 6 / 3
9,822
614
12,451
10,932
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CritTheBed
Izanami
16
1 / 2 / 3
9,781
611
16,810
15,557
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 4
10,037
627
7,754
16,073
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
PureKJ
Nike
18
4 / 4 / 7
12,051
753
24,406
26,979
27,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 7 / 2
10,937
684
10,849
15,698
6,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
25
Kills
12
12
Deaths
25
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
3
0.42
L
Izanami
CritTheBed
Izanami
1
2
3
1.25
W
Hera
2
4
14
2.25
W
Camazotz
EL1JHA
Camazotz
8
1
12
14
W
Heimdallr
ItsVariann
Heimdallr
2
4
10
1.75
W
Gilgamesh
LoboSolitario54
Gilgamesh
3
1
16
11
L
1
6
4
0.5
L
Nike
PureKJ
Nike
4
4
7
1.88
L
5
7
2
0.86
W
Zhong Kui
mskgamerlol
Zhong Kui
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,163
Damage
72,270
100,512
Taken
85,239
70,129
Mitigated
50,117
44,331
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,451
212
0
183
10,932
3,898
97
6,390
4,494
31,295
0
L
Izanami
CritTheBed
Izanami
16,810
12,054
0
3,120
15,557
5,726
0
6,939
8,420
0
59,658
W
Hera
10,467
1,703
702
7,575
18,751
14,630
1,133
3,475
15,184
38,305
0
W
Camazotz
EL1JHA
Camazotz
23,495
4,899
0
14,869
25,871
20,395
1,485
6,060
19,811
10,564
40,669
W
Heimdallr
ItsVariann
Heimdallr
7,856
3,292
0
4,876
14,744
6,294
1,747
5,048
9,696
0
42,154
W
Gilgamesh
LoboSolitario54
Gilgamesh
13,232
2,653
2,254
8,765
24,461
18,136
903
5,800
16,953
6,562
20,769
L
7,754
43
2,547
3,402
16,073
6,520
0
9,920
6,009
33,449
0
L
Nike
PureKJ
Nike
24,406
2,283
0
4,202
26,979
27,717
32
8,489
17,806
11,267
44,067
L
10,849
547
0
1,193
15,698
6,256
0
5,477
10,099
0
28,250
W
Zhong Kui
mskgamerlol
Zhong Kui
22,113
1,298
0
5,290
16,685
10,674
1,794
5,286
10,649
68,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,096
Gold Earned
52,628
353
Minions Killed
350
8
Camps Cleared
10
1,652,528
Distance Traveled
1,540,232
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,822
614
49
3
1
299,235
4
L
Izanami
9,781
611
106
7
2
283,861
4
W
Hera
11,760
735
54
3
0
305,417
2
W
Camazotz
14,468
904
49
3
2
374,083
4
W
Heimdallr
11,231
702
82
5
1
275,865
0
W
Gilgamesh
12,666
792
36
2
2
361,725
1
L
Ra
10,037
627
74
5
3
309,284
0
L
Nike
12,051
753
72
5
2
345,036
1
L
Loki
10,937
684
49
3
2
302,816
2
W
Zhong Kui
13,971
873
132
8
3
335,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role