Player Matchup

Jormungandr
Jormungandr
A Dam Fool
Jormungandr
Level 31
God Stats
1W - 5L
1,350 SR
Queue Stats
132W - 151L
1,379 Elo+
Solo
Chernobog
Chernobog
Crakachu
Chernobog
Level 29
God Stats
20W - 23L
1,380 SR
Queue Stats
22W - 28L
1,307 Elo+
Party 1
Baron Samedi
Baron Samedi
King Chariot
Baron Samedi
Level 34
God Stats
26W - 32L
1,419 SR
Queue Stats
34W - 38L
1,354 Elo+
Party 1
Pele
Pele
leeann357
Pele
Level 23
God Stats
7W - 14L
1,266 SR
Queue Stats
7W - 14L
1,282 Elo+
Party 1
Neith
Neith
planetqueso
Neith
Level 11
God Stats
3W - 10L
1,502 SR
Queue Stats
5W - 15L
1,238 Elo+
Party 1
Team Averages
Level 26
1,383 SR
1,312 Elo+

VS

Team Averages
Level 26
1,541 SR
1,344 Elo+
Neith
Neith
Bootdaddy87
Neith
Level 29
God Stats
53W - 36L
1,553 SR
Queue Stats
68W - 64L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Carnage Casady
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,639 SR
Queue Stats
101W - 122L
1,394 Elo+
Solo
Sol
Sol
Xx5RedNitro5xX
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cobadaedric
Morgan Le Fay
Level 29
God Stats
8W - 5L
1,512 SR
Queue Stats
14W - 18L
1,352 Elo+
Solo
Bacchus
Bacchus
sneakst3r
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Dam Fool
Jormungandr
17
3 / 3 / 6
11,588
966
13,349
19,165
21,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Crakachu
Chernobog
17
1 / 5 / 7
10,835
903
9,380
24,424
19,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
King Chariot
Baron Samedi
18
3 / 7 / 6
11,810
984
19,961
22,795
8,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
1 / 5 / 6
11,068
922
6,846
23,516
7,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 10 / 4
10,518
877
10,061
19,667
6,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 19
12,590
1,049
18,217
13,672
7,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Carnage Casady
Ah Muzen Cab
20
7 / 3 / 15
13,101
1,092
15,836
12,411
4,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 10
13,089
1,091
27,678
9,919
3,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
cobadaedric
Morgan Le Fay
19
2 / 1 / 14
11,699
975
20,961
7,729
3,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
sneakst3r
Bacchus
20
7 / 2 / 17
13,706
1,142
19,277
18,769
28,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
10
Kills
30
30
Deaths
10
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Dam Fool
Jormungandr
3
3
6
2
W
4
4
19
3.38
W
Ah Muzen Cab
Carnage Casady
Ah Muzen Cab
7
3
15
4.83
L
Chernobog
Crakachu
Chernobog
1
5
7
0.9
L
Baron Samedi
King Chariot
Baron Samedi
3
7
6
0.86
W
10
0
10
15
W
Morgan Le Fay
cobadaedric
Morgan Le Fay
2
1
14
9
L
Pele
1
5
6
0.8
L
2
10
4
0.4
W
Bacchus
sneakst3r
Bacchus
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
101,969
109,567
Taken
62,500
64,179
Mitigated
47,795
5,811
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Dam Fool
Jormungandr
13,349
3,193
0
0
19,165
21,720
0
9,039
9,796
29,404
0
W
18,217
7,953
0
1,934
13,672
7,526
0
6,009
7,389
0
34,086
W
Ah Muzen Cab
Carnage Casady
Ah Muzen Cab
15,836
10,423
0
3,107
12,411
4,302
0
8,367
3,864
0
31,975
L
Chernobog
Crakachu
Chernobog
9,380
5,391
0
315
24,424
19,871
0
16,086
8,086
0
19,141
L
Baron Samedi
King Chariot
Baron Samedi
19,961
1,217
2,108
2,727
22,795
8,915
0
14,199
8,392
38,514
0
W
27,678
11,118
0
2,297
9,919
3,594
0
4,727
5,028
42,278
0
W
Morgan Le Fay
cobadaedric
Morgan Le Fay
20,961
1,517
998
3,127
7,729
3,734
0
3,840
3,735
60,768
0
L
Pele
6,846
1,380
0
261
23,516
7,400
0
15,214
8,088
0
30,525
L
10,061
7,125
0
400
19,667
6,273
0
12,225
7,289
0
14,393
W
Bacchus
sneakst3r
Bacchus
19,277
1,387
0
1,692
18,769
28,639
0
9,239
9,174
31,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
64,185
174
Minions Killed
243
4
Camps Cleared
9
1,082,114
Distance Traveled
1,145,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,588
966
37
3
1
217,663
1
W
Neith
12,590
1,049
43
4
2
181,413
0
W
Ah Muzen Cab
13,101
1,092
52
4
0
227,246
0
L
Chernobog
10,835
903
24
2
0
225,724
0
L
Baron Samedi
11,810
984
49
4
2
212,700
2
W
Sol
13,089
1,091
27
2
3
247,581
0
W
Morgan Le Fay
11,699
975
100
8
3
245,451
0
L
Pele
11,068
922
58
5
1
251,709
1
L
Neith
10,518
877
6
1
0
174,318
0
W
Bacchus
13,706
1,142
21
2
1
243,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role