Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Arostron91
He Bo
Level 80
God Stats
4W - 2L
1,442 SR
Queue Stats
261W - 238L
1,424 Elo+
Party 2
Persephone
Persephone
illuminagui
Persephone
Level 127
God Stats
4W - 4L
1,682 SR
Queue Stats
169W - 157L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
williamcao33171
Heimdallr
Level 20
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ŝquirrel
Hun Batz
Level 159
God Stats
1W - 1L
1,744 SR
Queue Stats
110W - 111L
1,556 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,499 Elo+

VS

Team Averages
Level 112
1,492 SR
1,522 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Japanesero
Vulcan
Level 106
God Stats
19W - 8L
1,545 SR
Queue Stats
289W - 254L
1,507 Elo+
Party 1
Odin
Odin
JoshStaple
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,544 Elo+
Party 1
Ymir
Ymir
TheSleepyMedic
Ymir
Level 83
God Stats
5W - 2L
1,566 SR
Queue Stats
214W - 196L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
itachfire
Cu Chulainn
Level 156
God Stats
1W - 3L
1,351 SR
Queue Stats
143W - 169L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 4 / 6
6,684
955
3,557
12,619
5,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
11
1 / 6 / 6
6,427
918
5,061
6,884
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
illuminagui
Persephone
14
1 / 1 / 6
6,695
956
8,429
3,473
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
williamcao33171
Heimdallr
10
1 / 6 / 6
6,109
873
3,221
6,244
2,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Ŝquirrel
Hun Batz
13
5 / 4 / 4
7,217
1,031
5,834
8,478
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 2 / 13
7,716
1,102
7,095
7,641
11,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Japanesero
Vulcan
13
6 / 3 / 7
8,075
1,154
7,604
5,344
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 11
7,065
1,009
4,229
7,357
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 2 / 14
7,671
1,096
4,102
9,959
11,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
itachfire
Cu Chulainn
14
5 / 2 / 13
8,357
1,194
11,978
12,149
12,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
11
Kills
21
21
Deaths
12
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
6
1.5
W
Achilles
 
Achilles
5
2
13
5.75
L
He Bo
1
6
6
0.67
W
Vulcan
Japanesero
Vulcan
6
3
7
3.17
W
2
3
11
2.5
W
3
2
14
5
L
Persephone
illuminagui
Persephone
1
1
6
4
W
Cu Chulainn
itachfire
Cu Chulainn
5
2
13
5.75
L
Heimdallr
williamcao33171
Heimdallr
1
6
6
0.67
L
Hun Batz
Ŝquirrel
Hun Batz
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
35,008
37,698
Taken
42,450
15,718
Mitigated
46,487
8,012
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,557
1,150
0
3,936
12,619
5,435
0
5,233
6,665
0
6,261
W
Achilles
 
Achilles
7,095
1,099
703
1,181
7,641
11,508
813
2,315
5,326
0
9,444
L
He Bo
5,061
528
393
361
6,884
2,421
0
2,240
4,457
8,409
0
W
Vulcan
Japanesero
Vulcan
7,604
2,348
548
150
5,344
3,043
767
1,190
4,154
17,501
0
W
4,229
702
205
1,436
7,357
8,352
226
2,582
4,775
219
5,641
W
4,102
526
1,985
1,581
9,959
11,186
260
3,616
6,343
8,088
0
L
Persephone
illuminagui
Persephone
8,429
619
121
1,310
3,473
1,165
0
1,317
1,990
23,209
0
W
Cu Chulainn
itachfire
Cu Chulainn
11,978
2,728
1,495
1,830
12,149
12,398
737
3,787
8,362
7,435
15,994
L
Heimdallr
williamcao33171
Heimdallr
3,221
1,978
0
0
6,244
2,245
0
2,771
3,175
0
6,533
L
Hun Batz
Ŝquirrel
Hun Batz
5,834
1,172
811
1,080
8,478
4,452
0
2,605
5,573
0
9,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
38,884
64
Minions Killed
73
0
Camps Cleared
0
695,234
Distance Traveled
780,534
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,684
955
0
0
0
138,511
0
W
Achilles
7,716
1,102
13
2
0
151,259
0
L
He Bo
6,427
918
12
2
0
132,184
0
W
Vulcan
8,075
1,154
27
4
0
146,077
0
W
Odin
7,065
1,009
5
1
0
162,746
0
W
Ymir
7,671
1,096
4
1
0
143,979
1
L
Persephone
6,695
956
35
5
0
161,170
1
W
Cu Chulainn
8,357
1,194
24
3
0
176,473
1
L
Heimdallr
6,109
873
8
1
0
95,967
0
L
Hun Batz
7,217
1,031
9
1
0
167,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role