Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ChaoticFields
Anhur
Level 108
God Stats
10W - 12L
1,394 SR
Queue Stats
394W - 395L
1,514 Elo+
Solo
Fenrir
Fenrir
Gînger
Fenrir
Level 144
God Stats
4W - 5L
1,645 SR
Queue Stats
365W - 317L
1,574 Elo+
Party 1
Achilles
Achilles
SalaciousB
Achilles
Level 89
God Stats
67W - 60L
1,597 SR
Queue Stats
435W - 399L
1,521 Elo+
Party 1
Chang'e
Chang'e
fatruny
Chang'e
Level 149
God Stats
11W - 19L
1,550 SR
Queue Stats
300W - 299L
1,494 Elo+
Party 2
Team Averages
Level 127
1,537 SR
1,521 Elo+

VS

Team Averages
Level 121
1,546 SR
1,609 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Dachikuma
Charybdis
Level 51
God Stats
2W - 0L
1,608 SR
Queue Stats
267W - 195L
1,665 Elo+
Party 3
Achilles
Achilles
Dosatsu
Achilles
Level 158
God Stats
11W - 13L
1,617 SR
Queue Stats
537W - 507L
1,704 Elo+
Party 3
Ne Zha
Ne Zha
NotJerryMouse
Ne Zha
Level 147
God Stats
1W - 3L
1,604 SR
Queue Stats
53W - 63L
1,626 Elo+
Party 3
Aphrodite
Aphrodite
TheATF
Aphrodite
Level 121
God Stats
3W - 0L
1,401 SR
Queue Stats
204W - 197L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 4 / 4
9,429
471
17,157
19,823
18,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 1
9,615
481
6,844
14,577
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Gînger
Fenrir
15
3 / 4 / 3
9,163
458
10,351
16,729
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SalaciousB
Achilles
14
3 / 2 / 3
8,068
403
10,732
17,235
14,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
fatruny
Chang'e
15
0 / 4 / 5
8,850
443
7,932
13,390
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 3 / 10
9,385
469
8,311
17,066
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Dachikuma
Charybdis
17
2 / 3 / 5
10,650
533
8,384
13,463
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Dosatsu
Achilles
16
7 / 0 / 3
10,590
530
14,734
15,190
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 5 / 2
10,609
530
11,556
18,915
17,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
TheATF
Aphrodite
17
2 / 1 / 8
10,490
525
10,521
14,847
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
12
Kills
16
17
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
4
1.25
W
Geb
 
Geb
0
3
10
1.67
L
3
3
1
1.17
W
Charybdis
Dachikuma
Charybdis
2
3
5
1.5
W
Achilles
Dosatsu
Achilles
7
0
3
8.5
L
Fenrir
Gînger
Fenrir
3
4
3
1.13
W
5
5
2
1.2
L
Achilles
SalaciousB
Achilles
3
2
3
2.25
W
Aphrodite
TheATF
Aphrodite
2
1
8
6
L
Chang'e
fatruny
Chang'e
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,016
Damage
53,506
81,754
Taken
79,481
47,195
Mitigated
53,628
26,069
Healing
38,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,157
2,114
0
7,016
19,823
18,105
280
3,936
15,887
16,149
56,688
W
Geb
 
Geb
8,311
987
0
3,787
17,066
16,586
29
2,908
13,960
22,825
0
L
6,844
2,711
0
4,949
14,577
4,067
0
2,228
12,349
0
69,909
W
Charybdis
Dachikuma
Charybdis
8,384
4,004
0
7,277
13,463
4,221
1,149
57
13,406
0
98,070
W
Achilles
Dosatsu
Achilles
14,734
3,985
0
4,132
15,190
8,458
33
2,899
12,119
0
63,006
L
Fenrir
Gînger
Fenrir
10,351
1,135
0
4,069
16,729
6,065
0
4,841
11,888
0
66,020
W
11,556
3,259
0
6,722
18,915
17,469
832
2,557
16,284
6,401
60,795
L
Achilles
SalaciousB
Achilles
10,732
1,042
1,468
2,227
17,235
14,967
393
5,790
11,445
0
32,942
W
Aphrodite
TheATF
Aphrodite
10,521
910
7,065
9,768
14,847
6,894
471
2,982
11,621
84,241
0
L
Chang'e
fatruny
Chang'e
7,932
784
1,727
4,613
13,390
3,991
408
3,841
9,549
59,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
51,724
541
Minions Killed
564
0
Camps Cleared
0
1,925,056
Distance Traveled
1,972,819
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,429
471
109
5
0
374,571
2
W
Geb
9,385
469
31
2
0
395,308
8
L
Anhur
9,615
481
150
8
0
341,164
5
W
Charybdis
10,650
533
157
8
0
354,780
4
W
Achilles
10,590
530
104
5
0
436,347
2
L
Fenrir
9,163
458
114
6
0
406,910
9
W
Ne Zha
10,609
530
117
6
0
380,778
3
L
Achilles
8,068
403
41
2
0
415,462
1
W
Aphrodite
10,490
525
155
8
0
405,606
6
L
Chang'e
8,850
443
127
6
0
386,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role