Player Matchup

King Arthur
King Arthur
Diddl3r
King Arthur
Level 94
God Stats
44W - 16L
1,759 SR
Queue Stats
506W - 198L
1,871 Elo+
Party 2
Discordia
Discordia
Dëst
Discordia
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
248W - 78L
1,901 Elo+
Party 2
Izanami
Izanami
FatTyrello
Izanami
Level 123
God Stats
11W - 3L
1,883 SR
Queue Stats
175W - 87L
1,680 Elo+
Party 2
Team Averages
Level 126
1,787 SR
1,817 Elo+

VS

Team Averages
Level 110
1,620 SR
1,649 Elo+
Neith
Neith
Level52Prayer
Neith
Level 157
God Stats
1W - 1L
1,582 SR
Queue Stats
25W - 32L
1,608 Elo+
Party 1
Ymir
Ymir
MrCasper42
Ymir
Level 27
God Stats
11W - 6L
1,658 SR
Queue Stats
12W - 7L
1,670 Elo+
Party 1
Ra
Ra
VapeGod
Ra
Level 146
God Stats
0W - 3L
1,620 SR
Queue Stats
29W - 23L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diddl3r
King Arthur
11
3 / 1 / 9
7,529
753
5,170
7,713
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Dëst
Discordia
12
4 / 2 / 7
7,937
794
12,364
5,807
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FatTyrello
Izanami
10
5 / 2 / 3
7,455
746
4,389
6,461
2,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,759
776
7,022
8,179
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 4
6,660
666
1,140
10,956
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
1 / 4 / 2
6,035
604
2,816
4,696
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Diddl3r
King Arthur
3
1
9
7.5
W
Discordia
Dëst
Discordia
4
2
7
3.75
W
Izanami
FatTyrello
Izanami
5
2
3
3.25
L
4
3
1
1.5
L
0
5
4
0.4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
10,978
19,981
Taken
23,831
10,947
Mitigated
12,131
3,734
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Diddl3r
King Arthur
5,170
538
0
1,150
7,713
7,022
168
1,628
6,085
4,474
9,375
W
Discordia
Dëst
Discordia
12,364
279
0
1,187
5,807
1,836
620
1,300
4,507
32,932
0
W
Izanami
FatTyrello
Izanami
4,389
3,383
0
1,397
6,461
2,089
2,023
1,530
4,931
0
21,467
L
7,022
1,692
0
1,578
8,179
2,708
0
4,847
2,677
0
30,064
L
1,140
112
0
1,440
10,956
7,705
0
5,284
5,005
3,192
0
L
2,816
361
507
616
4,696
1,718
0
2,732
1,677
13,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
20,454
129
Minions Killed
94
7
Camps Cleared
2
482,314
Distance Traveled
454,091
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,529
753
22
2
2
168,705
0
W
Discordia
7,937
794
56
6
3
166,540
1
W
Izanami
7,455
746
51
5
2
147,069
1
L
Neith
7,759
776
67
7
2
170,204
2
L
Ymir
6,660
666
3
0
0
149,074
0
L
Ra
6,035
604
24
2
0
134,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role