Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DaRealMrDuck
Aphrodite
Level 65
God Stats
3W - 3L
1,735 SR
Queue Stats
103W - 42L
1,766 Elo+
Party 2
Hou Yi
Hou Yi
ZombieKil1s
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,552 Elo+
Party 3
Achilles
Achilles
metalbicycle864
Achilles
Level 155
God Stats
3W - 1L
1,649 SR
Queue Stats
41W - 36L
1,602 Elo+
Party 3
Team Averages
Level 117
1,596 SR
1,605 Elo+

VS

Team Averages
Level 113
1,545 SR
1,644 Elo+
Artemis
Artemis
Chronomiser
Artemis
Level 82
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Athena
Athena
Persistent Gust
Athena
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ShadowAndRoses
King Arthur
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
2,116 Elo+
Party 1
Freya
Freya
theFOOinYOU
Freya
Level 160
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 1 / 2
8,692
869
8,503
10,840
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
DaRealMrDuck
Aphrodite
12
0 / 1 / 6
7,579
758
5,439
5,086
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
4 / 2 / 6
8,377
838
5,617
6,632
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
4 / 4 / 6
8,344
834
11,971
10,821
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chronomiser
Artemis
11
1 / 5 / 3
6,805
681
2,304
6,484
2,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 2 / 2
7,612
761
5,946
11,188
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ShadowAndRoses
King Arthur
12
2 / 2 / 2
7,113
711
6,143
10,358
8,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,266
727
6,570
9,019
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
8
8
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
2
7
L
Artemis
Chronomiser
Artemis
1
5
3
0.5
W
Aphrodite
DaRealMrDuck
Aphrodite
0
1
6
3
L
4
2
2
2.5
L
King Arthur
ShadowAndRoses
King Arthur
2
2
2
1.5
W
Hou Yi
4
2
6
3.5
W
Achilles
4
4
6
1.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
20,963
33,379
Taken
37,049
23,807
Mitigated
27,758
10,968
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,503
3,068
0
2,513
10,840
9,877
32
3,383
7,457
0
28,287
L
Artemis
Chronomiser
Artemis
2,304
971
0
649
6,484
2,411
180
192
6,292
0
9,666
W
Aphrodite
DaRealMrDuck
Aphrodite
5,439
532
4,322
3,171
5,086
3,573
0
1,599
3,487
15,263
0
L
5,946
1,658
0
2,845
11,188
12,695
165
2,262
8,926
15,960
0
L
King Arthur
ShadowAndRoses
King Arthur
6,143
777
0
1,790
10,358
8,334
168
2,316
8,042
0
17,272
W
Hou Yi
5,617
1,966
0
594
6,632
3,045
1,577
2,806
3,826
0
22,820
W
Achilles
11,971
3,567
0
368
10,821
7,312
1,052
4,361
6,460
0
28,222
L
6,570
2,357
0
1,821
9,019
4,318
0
1,168
7,851
19,468
2,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
28,796
144
Minions Killed
87
10
Camps Cleared
6
815,068
Distance Traveled
650,976
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,692
869
31
3
4
217,198
0
L
Artemis
6,805
681
9
1
0
116,514
1
W
Aphrodite
7,579
758
34
3
0
190,064
1
L
Athena
7,612
761
17
2
2
203,654
5
L
King Arthur
7,113
711
22
2
0
171,908
5
W
Hou Yi
8,377
838
43
4
2
191,503
3
W
Achilles
8,344
834
36
4
4
216,303
0
L
Freya
7,266
727
39
4
4
158,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role