Player Matchup

Chaac
Chaac
FLOW_santided
Chaac
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
27W - 46L
1,325 Elo+
Party 2
Neith
Neith
Jassgk
Neith
Level 25
God Stats
12W - 10L
1,534 SR
Queue Stats
23W - 23L
1,285 Elo+
Party 2
Ra
Ra
KingBlue98
Ra
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,267 Elo+

VS

Team Averages
Level 20
1,421 SR
1,077 Elo+
Chiron
Chiron
Rufusrito
Chiron
Level 15
God Stats
1W - 3L
1,264 SR
Queue Stats
5W - 17L
905 Elo+
Party 1
Fenrir
Fenrir
SimplyNamed
Fenrir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 9L
847 Elo+
Party 1
Baron Samedi
Baron Samedi
Vilchezbro
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
9,599
640
10,378
21,675
25,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Jassgk
Neith
13
4 / 2 / 3
9,661
644
12,942
14,687
6,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 11 / 5
8,206
547
3,607
11,323
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rufusrito
Chiron
14
8 / 5 / 10
10,454
697
14,071
14,494
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
13
3 / 1 / 14
9,797
653
7,062
14,721
9,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Vilchezbro
Baron Samedi
15
8 / 1 / 10
10,917
728
22,205
14,696
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
6
Kills
19
19
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Neith
Jassgk
Neith
4
2
3
2.75
L
0
11
5
0.23
W
Chiron
Rufusrito
Chiron
8
5
10
2.6
W
Fenrir
3
1
14
10
W
Baron Samedi
Vilchezbro
Baron Samedi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
43,338
47,685
Taken
43,911
36,864
Mitigated
21,709
8,650
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,378
1,515
626
4,612
21,675
25,588
0
8,031
13,644
0
15,871
L
Neith
Jassgk
Neith
12,942
6,598
0
2,571
14,687
6,248
0
8,485
6,202
0
34,725
L
3,607
212
404
437
11,323
5,028
0
5,799
5,524
17,689
0
W
Chiron
Rufusrito
Chiron
14,071
5,826
2,199
2,796
14,494
5,380
733
896
13,082
0
29,170
W
Fenrir
7,062
1,203
0
459
14,721
9,318
490
789
13,413
0
15,232
W
Baron Samedi
Vilchezbro
Baron Samedi
22,205
3,371
2,124
7,746
14,696
7,011
1,271
1,461
12,350
67,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
31,168
111
Minions Killed
147
1
Camps Cleared
5
734,013
Distance Traveled
815,332
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,599
640
12
1
0
275,995
4
L
Neith
9,661
644
57
4
0
249,111
2
L
Ra
8,206
547
42
3
1
208,907
0
W
Chiron
10,454
697
25
2
0
250,729
0
W
Fenrir
9,797
653
18
1
0
308,793
0
W
Baron Samedi
10,917
728
104
7
5
255,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role