Player Matchup

Hou Yi
Hou Yi
AdammBrownn
Hou Yi
Level 146
God Stats
1W - 4L
1,657 SR
Queue Stats
171W - 184L
1,459 Elo+
Party 2
Chaac
Chaac
AeneousMouse144
Chaac
Level 23
God Stats
27W - 21L
1,581 SR
Queue Stats
43W - 45L
1,491 Elo+
Party 2
Sol
Sol
Shannon9894
Sol
Level 128
God Stats
56W - 61L
1,506 SR
Queue Stats
233W - 259L
1,419 Elo+
Party 2
Team Averages
Level 99
1,581 SR
1,456 Elo+

VS

Team Averages
Level 37
1,466 SR
1,414 Elo+
Ganesha
Ganesha
DieToTheRhythm
Ganesha
Level 26
God Stats
1W - 3L
1,388 SR
Queue Stats
105W - 100L
1,471 Elo+
Party 1
Neith
Neith
Macbeth1810
Neith
Level 80
God Stats
5W - 3L
1,510 SR
Queue Stats
109W - 152L
1,271 Elo+
Solo
Chang'e
Chang'e
sanaxo
Chang'e
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 0 / 4
9,223
615
14,594
7,380
2,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 3
8,951
597
8,441
11,941
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 2
9,705
647
17,300
9,881
2,949
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
8,072
538
6,928
20,934
22,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 1
8,589
573
10,410
12,788
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
sanaxo
Chang'e
11
1 / 2 / 1
8,100
540
3,047
11,929
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
4
3
W
1
1
3
2.5
L
0
0
2
1
L
1
3
1
0.5
W
3
1
2
4
L
Chang'e
sanaxo
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,335
Damage
20,385
29,202
Taken
45,651
14,111
Mitigated
37,196
13,355
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,594
5,253
712
1,871
7,380
2,495
1,113
3,226
4,154
0
40,053
W
8,441
398
644
5,237
11,941
8,667
0
3,213
8,728
0
21,930
L
6,928
746
476
3,115
20,934
22,276
0
7,460
12,774
26,111
0
L
10,410
3,562
369
2,108
12,788
6,627
0
5,422
6,982
0
40,286
W
17,300
4,328
0
4,891
9,881
2,949
1,509
4,664
5,217
51,217
0
L
Chang'e
sanaxo
Chang'e
3,047
791
1,390
315
11,929
8,293
0
4,839
6,837
8,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
24,761
176
Minions Killed
124
5
Camps Cleared
5
805,480
Distance Traveled
783,156
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,223
615
69
5
0
232,655
2
W
Chaac
8,951
597
26
2
1
302,934
1
L
Ganesha
8,072
538
1
0
0
287,916
5
L
Neith
8,589
573
96
6
3
241,309
3
W
Sol
9,705
647
81
5
4
269,891
6
L
Chang'e
8,100
540
27
2
2
253,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role