Player Matchup

Bellona
Bellona
TruebornP
Bellona
Level 109
God Stats
4W - 3L
1,757 SR
Queue Stats
37W - 50L
1,505 Elo+
Party 2
Ra
Ra
freeeshavacado
Ra
Level 5
God Stats
0W - 4L
1,190 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
uaer
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,383 Elo+
Party 2
Team Averages
Level 54
1,482 SR
1,355 Elo+

VS

Team Averages
Level 63
1,454 SR
1,441 Elo+
Fenrir
Fenrir
JBIRD3030
Fenrir
Level 60
God Stats
2W - 5L
1,345 SR
Queue Stats
202W - 256L
1,461 Elo+
Party 1
Ares
Ares
THEKURKA
Ares
Level 124
God Stats
3W - 1L
1,530 SR
Queue Stats
149W - 156L
1,507 Elo+
Party 1
Agni
Agni
ZynFien
Agni
Level 4
God Stats
2W - 3L
1,488 SR
Queue Stats
5W - 8L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TruebornP
Bellona
20
6 / 7 / 6
16,152
646
35,083
46,125
61,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 13 / 6
13,926
557
9,127
19,872
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
uaer
Ah Muzen Cab
19
6 / 10 / 6
15,785
631
27,832
20,719
8,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JBIRD3030
Fenrir
19
7 / 7 / 19
16,256
650
17,037
33,008
33,878
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
20
18 / 3 / 10
18,744
750
30,514
41,622
48,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
ZynFien
Agni
19
5 / 4 / 21
16,022
641
26,588
17,057
8,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
14
Kills
30
30
Deaths
14
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JBIRD3030
Fenrir
7
7
19
2.36
W
Ares
18
3
10
7.67
L
Bellona
TruebornP
Bellona
6
7
6
1.29
W
Agni
ZynFien
Agni
5
4
21
3.88
L
2
13
6
0.38
L
Ah Muzen Cab
uaer
Ah Muzen Cab
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,042
Damage
74,139
86,716
Taken
91,687
78,538
Mitigated
90,991
17,106
Healing
28,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JBIRD3030
Fenrir
17,037
1,736
1,464
7,509
33,008
33,878
1,034
3,991
27,914
0
53,778
W
Ares
30,514
1,704
488
14,469
41,622
48,989
679
5,009
35,124
66,824
0
L
Bellona
TruebornP
Bellona
35,083
13,828
0
6,567
46,125
61,695
382
27,941
18,184
7,177
87,045
W
Agni
ZynFien
Agni
26,588
2,741
616
3,601
17,057
8,124
970
1,233
15,294
68,288
0
L
9,127
2,407
1,666
1,492
19,872
8,293
0
15,273
4,599
26,486
0
L
Ah Muzen Cab
uaer
Ah Muzen Cab
27,832
18,644
2,015
5,366
20,719
8,550
745
14,456
6,263
0
92,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
51,022
245
Minions Killed
236
12
Camps Cleared
5
1,121,545
Distance Traveled
1,250,222
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,256
650
83
3
3
459,424
2
W
Ares
18,744
750
55
2
1
426,831
3
L
Bellona
16,152
646
83
3
6
430,593
2
W
Agni
16,022
641
98
4
1
363,967
0
L
Ra
13,926
557
60
2
1
318,086
0
L
Ah Muzen Cab
15,785
631
102
4
5
372,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role