Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brtjoy
Bellona
Level 24
God Stats
5W - 6L
1,390 SR
Queue Stats
37W - 31L
1,495 Elo+
Solo
Chiron
Chiron
Callmesaucii
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,559 Elo+
Solo
Arachne
Arachne
MaiIsWaifu
Arachne
Level 24
God Stats
10W - 2L
1,845 SR
Queue Stats
41W - 18L
1,738 Elo+
Solo
Tiamat
Tiamat
Mc Zooglez
Tiamat
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 11L
1,702 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,599 Elo+

VS

Team Averages
Level 20
1,706 SR
1,546 Elo+
Hercules
Hercules
NiesonWyatt
Hercules
Level 24
God Stats
14W - 17L
1,573 SR
Queue Stats
259W - 310L
1,483 Elo+
Solo
Rama
Rama
YokohamaShi
Rama
Level 19
God Stats
2W - 2L
1,862 SR
Queue Stats
44W - 31L
1,611 Elo+
Solo
Ganesha
Ganesha
benjasotelo123
Ganesha
Level 28
God Stats
0W - 1L
1,855 SR
Queue Stats
71W - 61L
1,514 Elo+
Solo
Fenrir
Fenrir
killerham303
Fenrir
Level 20
God Stats
1W - 1L
1,740 SR
Queue Stats
19W - 9L
1,742 Elo+
Solo
Zeus
Zeus
vLaggin AG
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
2 / 1 / 1
3,873
775
1,717
3,822
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Brtjoy
Bellona
7
1 / 0 / 0
3,880
776
1,382
1,924
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
6
1 / 0 / 0
3,360
672
2,659
2,733
534
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
MaiIsWaifu
Arachne
6
4 / 1 / 1
4,266
853
2,762
2,420
843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
Mc Zooglez
Tiamat
6
0 / 1 / 2
3,852
770
1,264
1,747
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NiesonWyatt
Hercules
5
0 / 1 / 0
3,392
678
1,046
1,870
605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 2
3,291
658
2,293
3,939
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 1
2,906
581
748
3,642
1,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
4
2 / 1 / 0
3,232
646
1,006
2,512
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 1
3,341
668
538
1,757
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
3
3
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
1
1
2.5
W
Bellona
Brtjoy
Bellona
1
0
0
1
W
Chiron
1
0
0
1
W
Arachne
MaiIsWaifu
Arachne
4
1
1
4.5
W
Tiamat
Mc Zooglez
Tiamat
0
1
2
1
L
Hercules
NiesonWyatt
Hercules
0
1
0
0
L
0
3
2
0.33
L
0
1
1
0.5
L
Fenrir
2
1
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,784
Damage
5,631
12,646
Taken
13,720
4,315
Mitigated
3,845
7,122
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,717
200
141
2,151
3,822
1,364
0
396
3,426
8,901
0
W
Bellona
Brtjoy
Bellona
1,382
593
0
1,492
1,924
919
0
0
1,924
0
16,122
W
Chiron
2,659
1,112
261
1,208
2,733
534
248
352
2,381
0
14,852
W
Arachne
MaiIsWaifu
Arachne
2,762
2,136
0
988
2,420
843
47
256
2,164
0
14,529
W
Tiamat
Mc Zooglez
Tiamat
1,264
142
0
881
1,747
655
857
282
1,465
14,889
0
L
Hercules
NiesonWyatt
Hercules
1,046
261
0
265
1,870
605
0
0
1,870
0
14,758
L
2,293
2,090
0
990
3,939
804
0
740
3,199
0
11,936
L
748
114
172
1,600
3,642
1,480
0
977
2,665
6,979
0
L
Fenrir
1,006
614
0
940
2,512
633
0
598
1,838
0
4,942
L
538
112
0
30
1,757
323
0
530
1,167
7,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
16,162
152
Minions Killed
87
0
Camps Cleared
0
503,889
Distance Traveled
463,103
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,873
775
2
0
0
96,603
2
W
Bellona
3,880
776
47
9
0
110,071
0
W
Chiron
3,360
672
42
8
0
88,858
1
W
Arachne
4,266
853
28
6
0
123,147
2
W
Tiamat
3,852
770
33
7
0
85,210
1
L
Hercules
3,392
678
30
6
0
95,720
0
L
Rama
3,291
658
23
5
0
85,653
2
L
Ganesha
2,906
581
4
1
0
113,828
2
L
Fenrir
3,232
646
17
3
0
73,464
1
L
Zeus
3,341
668
13
3
0
94,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role