Player Matchup

Bellona
Bellona
HashCorp_1
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Chaac
Chaac
grizzledemz
Chaac
Level 24
God Stats
4W - 5L
1,631 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Zeus
Zeus
julian097832
Zeus
Level 122
God Stats
8W - 8L
1,485 SR
Queue Stats
429W - 531L
1,309 Elo+
Solo
Team Averages
Level 53
1,539 SR
1,288 Elo+

VS

Team Averages
Level 35
1,418 SR
1,329 Elo+
Vulcan
Vulcan
Asmodeos676
Vulcan
Level 29
God Stats
6W - 7L
1,578 SR
Queue Stats
113W - 181L
1,362 Elo+
Solo
King Arthur
King Arthur
SegAgeSDC
King Arthur
Level 48
God Stats
0W - 3L
1,177 SR
Queue Stats
44W - 49L
1,288 Elo+
Solo
Pele
Pele
Wolverine865
Pele
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 166L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HashCorp_1
Bellona
11
0 / 0 / 6
7,577
631
5,803
11,483
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 6
7,715
643
5,694
10,180
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 1 / 1
9,744
812
13,619
7,315
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 2 / 1
7,498
625
11,281
7,183
2,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SegAgeSDC
King Arthur
10
0 / 5 / 2
6,962
580
5,472
10,408
6,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 4 / 1
7,906
659
6,247
11,622
3,774
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
2
1
0.75
W
Bellona
HashCorp_1
Bellona
0
0
6
3
L
King Arthur
SegAgeSDC
King Arthur
0
5
2
0.2
L
2
4
1
0.63
W
1
2
6
2
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
23,000
28,978
Taken
29,213
18,324
Mitigated
12,952
8,001
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,281
2,922
443
1,808
7,183
2,670
0
2,972
3,956
30,736
0
W
Bellona
HashCorp_1
Bellona
5,803
823
720
1,531
11,483
7,984
268
5,145
6,338
0
24,390
L
King Arthur
SegAgeSDC
King Arthur
5,472
1,448
0
493
10,408
6,508
0
5,769
4,471
0
15,595
L
6,247
1,860
60
1,445
11,622
3,774
0
4,532
6,665
0
20,487
W
5,694
844
107
2,663
10,180
7,785
793
3,087
7,093
0
18,894
W
13,619
2,788
0
2,980
7,315
2,555
0
3,605
3,710
41,763
2,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
22,366
163
Minions Killed
107
7
Camps Cleared
4
682,935
Distance Traveled
732,963
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,498
625
57
5
1
272,765
1
W
Bellona
7,577
631
44
4
3
252,768
3
L
King Arthur
6,962
580
18
2
3
234,332
2
L
Pele
7,906
659
32
3
0
225,866
1
W
Chaac
7,715
643
38
3
0
216,464
0
W
Zeus
9,744
812
81
7
4
213,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role