Player Matchup

Chaac
Chaac
Ginger7Nuggets
Chaac
Level 125
God Stats
4W - 6L
1,420 SR
Queue Stats
302W - 299L
1,437 Elo+
Party 2
Ganesha
Ganesha
MOOKS218
Ganesha
Level 80
God Stats
0W - 1L
1,330 SR
Queue Stats
42W - 56L
1,435 Elo+
Party 2
Persephone
Persephone
RicFlairWooo515
Persephone
Level 128
God Stats
2W - 4L
1,327 SR
Queue Stats
95W - 95L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
SunSpade753
Amaterasu
Level 123
God Stats
3W - 2L
1,429 SR
Queue Stats
182W - 206L
1,469 Elo+
Party 1
Rama
Rama
darkestreaper94
Rama
Level 153
God Stats
3W - 5L
1,402 SR
Queue Stats
266W - 270L
1,485 Elo+
Party 1
Team Averages
Level 122
1,382 SR
1,455 Elo+

VS

Team Averages
Level 111
1,510 SR
1,468 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fokada
Poseidon
Level 127
God Stats
1W - 1L
1,245 SR
Queue Stats
33W - 31L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Joelite
Kuzenbo
Level 105
God Stats
8W - 6L
1,540 SR
Queue Stats
480W - 482L
1,452 Elo+
Party 3
Ullr
Ullr
JohnsonJacker
Ullr
Level 64
God Stats
5W - 3L
1,660 SR
Queue Stats
163W - 130L
1,463 Elo+
Solo
Sol
Sol
shugadeiraGraff
Sol
Level 104
God Stats
11W - 8L
1,604 SR
Queue Stats
399W - 398L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
12,619
901
21,884
21,457
31,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
MOOKS218
Ganesha
17
0 / 4 / 9
9,289
664
6,207
20,492
21,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
RicFlairWooo515
Persephone
14
2 / 5 / 5
9,654
690
14,544
12,503
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
SunSpade753
Amaterasu
16
2 / 5 / 6
9,585
685
6,141
18,022
15,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 7 / 5
9,996
714
13,819
13,585
6,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
8 / 3 / 13
11,052
789
10,431
23,426
24,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Fokada
Poseidon
18
4 / 4 / 10
11,247
803
16,019
10,729
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Joelite
Kuzenbo
18
3 / 5 / 18
11,948
853
14,820
19,497
25,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 7
10,103
722
10,155
7,982
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 4 / 11
11,922
852
22,705
19,905
7,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
17
Kills
25
24
Deaths
18
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
3
13
4.83
W
Poseidon
Fokada
Poseidon
4
4
10
2.25
L
10
3
8
4.67
W
Kuzenbo
Joelite
Kuzenbo
3
5
18
2.4
W
2
2
7
2.75
L
Ganesha
MOOKS218
Ganesha
0
4
9
1.13
L
Persephone
RicFlairWooo515
Persephone
2
5
5
0.9
L
Amaterasu
SunSpade753
Amaterasu
2
5
6
1
L
3
7
5
0.79
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
74,130
86,059
Taken
81,539
81,336
Mitigated
64,502
34,982
Healing
39,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,431
1,790
1,169
10,066
23,426
24,325
237
5,033
17,521
156
16,330
W
Poseidon
Fokada
Poseidon
16,019
1,169
1,592
1,489
10,729
3,713
1,311
2,692
7,421
38,285
0
L
21,884
2,765
1,105
12,272
21,457
31,446
44
10,869
10,588
0
48,810
W
Kuzenbo
Joelite
Kuzenbo
14,820
3,064
3,596
3,857
19,497
25,787
269
5,656
13,235
25,748
0
W
10,155
3,853
1,371
2,390
7,982
3,495
1,379
2,013
5,791
0
23,936
L
Ganesha
MOOKS218
Ganesha
6,207
534
1,927
7,266
20,492
21,483
130
14,277
6,215
11,269
0
L
Persephone
RicFlairWooo515
Persephone
14,544
1,005
1,655
2,594
12,503
5,831
275
8,375
4,123
30,185
0
L
Amaterasu
SunSpade753
Amaterasu
6,141
2,272
278
3,800
18,022
15,653
768
9,816
8,206
0
13,563
L
13,819
12,455
1,618
2,467
13,585
6,923
761
10,361
3,224
0
24,884
W
22,705
7,897
1,695
12,116
19,905
7,182
2,283
4,516
14,721
48,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
56,272
165
Minions Killed
163
0
Camps Cleared
0
1,279,722
Distance Traveled
1,293,880
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,052
789
10
1
0
293,013
0
W
Poseidon
11,247
803
43
3
0
245,363
1
L
Chaac
12,619
901
68
5
0
288,919
0
W
Kuzenbo
11,948
853
17
1
0
279,581
1
W
Ullr
10,103
722
36
3
0
234,147
4
L
Ganesha
9,289
664
0
0
0
268,010
1
L
Persephone
9,654
690
43
3
0
238,440
0
L
Amaterasu
9,585
685
20
1
0
284,473
0
L
Rama
9,996
714
34
2
0
199,880
0
W
Sol
11,922
852
57
4
0
241,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role