Player Matchup

Morgan Le Fay
Morgan Le Fay
Dr i832
Morgan Le Fay
Level 110
God Stats
63W - 52L
1,621 SR
Queue Stats
397W - 412L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Echii Ryu101
Ah Muzen Cab
Level 141
God Stats
27W - 10L
1,730 SR
Queue Stats
258W - 231L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
TheFakeGillxD
Gilgamesh
Level 105
God Stats
31W - 29L
1,562 SR
Queue Stats
341W - 349L
1,525 Elo+
Party 1
Susano
Susano
WinterLord2079
Susano
Level 160
God Stats
6W - 2L
1,630 SR
Queue Stats
265W - 222L
1,613 Elo+
Party 3
Ra
Ra
suubz3r0
Ra
Level 115
God Stats
1W - 1L
1,568 SR
Queue Stats
40W - 58L
1,350 Elo+
Solo
Team Averages
Level 126
1,622 SR
1,503 Elo+

VS

Team Averages
Level 84
1,492 SR
1,487 Elo+
Ullr
Ullr
Henry_Gomitas
Ullr
Level 88
God Stats
8W - 20L
1,368 SR
Queue Stats
247W - 274L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Mutilaition
Nu Wa
Level 107
God Stats
4W - 4L
1,587 SR
Queue Stats
39W - 33L
1,513 Elo+
Party 2
Hercules
Hercules
OptionalPerson
Hercules
Level 67
God Stats
0W - 1L
1,507 SR
Queue Stats
23W - 29L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
SirKnowlege1
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,498 Elo+
Solo
Nemesis
Nemesis
ZebulonPrime
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr i832
Morgan Le Fay
20
10 / 2 / 28
13,759
1,147
32,885
18,044
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Echii Ryu101
Ah Muzen Cab
20
10 / 0 / 23
14,082
1,174
29,685
14,214
5,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TheFakeGillxD
Gilgamesh
20
8 / 5 / 28
14,348
1,196
29,090
22,840
15,897
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 1 / 19
13,172
1,098
19,359
12,508
4,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 5 / 24
12,762
1,064
19,214
13,517
4,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 7
11,198
933
12,328
25,297
9,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 12 / 10
11,238
937
16,607
22,373
7,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
5 / 5 / 5
12,338
1,028
14,485
39,214
22,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
SirKnowlege1
Jormungandr
18
0 / 11 / 9
11,060
922
13,695
27,432
32,531
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
ZebulonPrime
Nemesis
18
7 / 6 / 3
12,964
1,080
20,306
25,453
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
47
46
Kills
13
13
Deaths
46
122
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dr i832
Morgan Le Fay
10
2
28
12
W
Ah Muzen Cab
Echii Ryu101
Ah Muzen Cab
10
0
23
21.5
L
1
12
7
0.38
L
0
12
10
0.42
L
Hercules
5
5
5
1.5
L
Jormungandr
SirKnowlege1
Jormungandr
0
11
9
0.41
W
Gilgamesh
TheFakeGillxD
Gilgamesh
8
5
28
4.4
W
11
1
19
20.5
L
Nemesis
ZebulonPrime
Nemesis
7
6
3
1.42
W
7
5
24
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,233
Damage
77,421
81,123
Taken
139,769
36,445
Mitigated
82,179
18,111
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dr i832
Morgan Le Fay
32,885
3,407
233
5,968
18,044
6,503
0
8,150
9,894
65,458
0
W
Ah Muzen Cab
Echii Ryu101
Ah Muzen Cab
29,685
7,773
0
3,322
14,214
5,140
0
5,032
9,182
0
72,415
L
12,328
5,476
0
248
25,297
9,551
0
8,605
16,692
0
38,015
L
16,607
4,692
0
1,555
22,373
7,157
0
6,617
15,756
45,234
0
L
Hercules
14,485
2,031
0
13,905
39,214
22,457
0
14,864
24,350
0
23,415
L
Jormungandr
SirKnowlege1
Jormungandr
13,695
1,869
0
0
27,432
32,531
0
11,381
16,051
37,547
0
W
Gilgamesh
TheFakeGillxD
Gilgamesh
29,090
7,435
2,533
2,550
22,840
15,897
0
5,164
17,676
391
45,530
W
19,359
2,175
0
320
12,508
4,410
0
5,758
6,750
0
39,542
L
Nemesis
ZebulonPrime
Nemesis
20,306
6,326
0
2,798
25,453
10,483
0
10,969
14,484
0
49,809
W
19,214
1,211
1,158
2,027
13,517
4,495
0
6,198
7,319
46,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,123
Gold Earned
58,798
294
Minions Killed
256
9
Camps Cleared
8
1,298,886
Distance Traveled
1,157,316
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,759
1,147
66
6
1
286,683
3
W
Ah Muzen Cab
14,082
1,174
97
8
2
273,342
0
L
Ullr
11,198
933
53
4
0
219,157
0
L
Nu Wa
11,238
937
67
6
1
214,163
0
L
Hercules
12,338
1,028
19
2
2
232,408
0
L
Jormungandr
11,060
922
50
4
3
227,369
0
W
Gilgamesh
14,348
1,196
33
3
1
255,010
2
W
Susano
13,172
1,098
47
4
4
224,987
0
L
Nemesis
12,964
1,080
67
6
2
264,219
0
W
Ra
12,762
1,064
51
4
1
258,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role