Player Matchup

Danzaburou
Danzaburou
UrGfLuvsMyWILLY
Danzaburou
Level 16
God Stats
11W - 7L
1,599 SR
Queue Stats
27W - 30L
1,351 Elo+
Party 1
Mulan
Mulan
altair1148
Mulan
Level 49
God Stats
6W - 3L
1,810 SR
Queue Stats
78W - 87L
1,394 Elo+
Party 1
Tiamat
Tiamat
shadowkeepr
Tiamat
Level 123
God Stats
3W - 3L
1,553 SR
Queue Stats
23W - 21L
1,471 Elo+
Party 1
Team Averages
Level 63
1,654 SR
1,405 Elo+

VS

Team Averages
Level 73
1,437 SR
1,474 Elo+
Cerberus
Cerberus
BrokenI3ones
Cerberus
Level 65
God Stats
2W - 3L
1,525 SR
Queue Stats
209W - 206L
1,456 Elo+
Party 2
Janus
Janus
SilverSerpent00
Janus
Level 128
God Stats
0W - 2L
1,303 SR
Queue Stats
258W - 253L
1,520 Elo+
Party 2
Fenrir
Fenrir
nekomoo
Fenrir
Level 27
God Stats
24W - 24L
1,484 SR
Queue Stats
75W - 77L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UrGfLuvsMyWILLY
Danzaburou
18
7 / 5 / 7
15,611
650
31,131
17,664
6,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
17
3 / 3 / 12
14,097
587
24,856
20,474
19,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
19
10 / 4 / 7
16,065
669
25,369
17,935
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokenI3ones
Cerberus
17
3 / 5 / 7
13,415
559
12,836
43,468
47,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 10 / 7
13,648
569
19,425
18,432
7,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
nekomoo
Fenrir
17
5 / 5 / 6
13,860
578
15,035
29,331
29,569
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
20
Kills
12
12
Deaths
20
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrokenI3ones
Cerberus
3
5
7
1.3
L
4
10
7
0.75
W
Danzaburou
UrGfLuvsMyWILLY
Danzaburou
7
5
7
2.1
W
Mulan
3
3
12
3
L
Fenrir
nekomoo
Fenrir
5
5
6
1.6
W
Tiamat
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,356
Damage
47,296
56,073
Taken
91,231
35,478
Mitigated
84,926
17,734
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrokenI3ones
Cerberus
12,836
497
844
7,504
43,468
47,947
82
12,699
30,769
53,299
0
L
19,425
1,197
1,486
1,409
18,432
7,410
0
9,166
9,266
76,026
0
W
Danzaburou
UrGfLuvsMyWILLY
Danzaburou
31,131
14,544
0
4,972
17,664
6,583
1,445
11,465
6,199
0
76,021
W
Mulan
24,856
1,998
0
3,764
20,474
19,060
488
9,646
10,828
10,275
43,461
L
Fenrir
nekomoo
Fenrir
15,035
3,501
1,959
2,917
29,331
29,569
0
8,315
21,016
0
43,824
W
Tiamat
25,369
2,554
0
8,998
17,935
9,835
480
12,583
5,352
73,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
40,923
262
Minions Killed
300
8
Camps Cleared
12
1,280,187
Distance Traveled
1,249,695
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,415
559
131
5
1
446,080
0
L
Janus
13,648
569
119
5
5
365,593
1
W
Danzaburou
15,611
650
105
4
0
401,598
3
W
Mulan
14,097
587
58
2
3
476,504
10
L
Fenrir
13,860
578
50
2
6
438,022
0
W
Tiamat
16,065
669
99
4
5
402,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role