Player Matchup

Thor
Thor
CraftyWalrus
Thor
Level 123
God Stats
0W - 1L
1,475 SR
Queue Stats
169W - 197L
1,487 Elo+
Party 1
King Arthur
King Arthur
Edyhh
King Arthur
Level 109
God Stats
4W - 11L
1,378 SR
Queue Stats
394W - 417L
1,438 Elo+
Solo
Ullr
Ullr
Mr Whiteshirt
Ullr
Level 105
God Stats
0W - 1L
1,273 SR
Queue Stats
123W - 143L
1,458 Elo+
Party 3
Hera
Hera
The Makers Plea
Hera
Level 109
God Stats
0W - 2L
1,363 SR
Queue Stats
93W - 94L
1,487 Elo+
Party 3
Athena
Athena
jMarsh_88
Athena
Level 87
God Stats
4W - 2L
1,739 SR
Queue Stats
120W - 129L
1,496 Elo+
Party 1
Team Averages
Level 107
1,445 SR
1,473 Elo+

VS

Team Averages
Level 96
1,648 SR
1,474 Elo+
Anhur
Anhur
Jkirky9
Anhur
Level 69
God Stats
3W - 3L
1,490 SR
Queue Stats
21W - 26L
1,443 Elo+
Party 2
Achilles
Achilles
LordKoo1aid
Achilles
Level 125
God Stats
5W - 2L
1,812 SR
Queue Stats
336W - 291L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
Maccdaddi
Hun Batz
Level 109
God Stats
3W - 1L
1,742 SR
Queue Stats
57W - 59L
1,481 Elo+
Solo
Cerberus
Cerberus
Prince of evil0
Cerberus
Level 107
God Stats
9W - 7L
1,565 SR
Queue Stats
200W - 196L
1,458 Elo+
Party 2
Anubis
Anubis
Risskit
Anubis
Level 70
God Stats
45W - 29L
1,635 SR
Queue Stats
129W - 126L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 10
10,713
429
9,099
25,421
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Edyhh
King Arthur
18
8 / 5 / 8
12,595
504
20,110
29,574
30,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 10 / 5
11,427
457
9,772
23,492
8,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 6 / 7
12,824
513
32,142
17,855
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
jMarsh_88
Athena
18
5 / 7 / 11
12,197
488
12,415
34,876
35,355
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jkirky9
Anhur
19
9 / 6 / 8
12,873
515
12,782
18,868
7,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
LordKoo1aid
Achilles
20
6 / 4 / 5
13,479
539
23,741
29,189
40,934
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Maccdaddi
Hun Batz
20
6 / 6 / 4
12,926
517
13,837
20,086
9,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
19
7 / 3 / 16
13,834
553
23,188
32,866
41,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Risskit
Anubis
20
7 / 10 / 9
14,246
570
24,208
24,887
13,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
29
Kills
35
35
Deaths
29
41
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
L
King Arthur
Edyhh
King Arthur
8
5
8
2.4
W
Anhur
Jkirky9
Anhur
9
6
8
2.17
W
Achilles
LordKoo1aid
Achilles
6
4
5
2.13
W
Hun Batz
Maccdaddi
Hun Batz
6
6
4
1.33
L
2
10
5
0.45
W
Cerberus
7
3
16
5
W
Anubis
Risskit
Anubis
7
10
9
1.15
L
13
6
7
2.75
L
Athena
jMarsh_88
Athena
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,538
Damage
97,756
131,218
Taken
125,896
88,898
Mitigated
111,867
25,701
Healing
45,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,099
2,592
1,193
5,953
25,421
10,810
0
6,931
18,490
0
68,576
L
King Arthur
Edyhh
King Arthur
20,110
2,907
0
7,500
29,574
30,004
245
4,692
24,882
137
68,960
W
Anhur
Jkirky9
Anhur
12,782
8,019
0
5,185
18,868
7,028
3,426
9,112
9,533
0
91,821
W
Achilles
LordKoo1aid
Achilles
23,741
8,552
0
11,332
29,189
40,934
596
4,217
24,504
813
82,663
W
Hun Batz
Maccdaddi
Hun Batz
13,837
1,061
0
4,994
20,086
9,269
818
5,206
14,561
0
102,241
L
9,772
5,345
0
2,891
23,492
8,544
2,540
12,270
11,222
0
76,620
W
Cerberus
23,188
1,529
1,329
13,202
32,866
41,539
113
14,156
18,119
60,305
0
W
Anubis
Risskit
Anubis
24,208
991
0
9,108
24,887
13,097
2,499
15,166
9,073
99,552
0
L
32,142
6,874
180
1,813
17,855
4,185
1,654
11,490
6,365
75,460
0
L
Athena
jMarsh_88
Athena
12,415
3,054
2,339
3,832
34,876
35,355
257
12,342
22,534
38,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,756
Gold Earned
67,358
497
Minions Killed
587
0
Camps Cleared
0
2,146,693
Distance Traveled
2,208,072
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,713
429
96
4
0
400,663
4
L
King Arthur
12,595
504
125
5
0
485,759
5
W
Anhur
12,873
515
118
5
0
406,419
22
W
Achilles
13,479
539
145
6
0
491,127
3
W
Hun Batz
12,926
517
140
6
0
474,265
3
L
Ullr
11,427
457
135
5
0
384,302
3
W
Cerberus
13,834
553
57
2
0
457,316
6
W
Anubis
14,246
570
127
5
0
378,945
1
L
Hera
12,824
513
102
4
0
428,989
1
L
Athena
12,197
488
39
2
0
446,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role