Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BabySwaggerex
Jormungandr
Level 81
God Stats
2W - 0L
1,803 SR
Queue Stats
147W - 150L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
supergingerex
Ne Zha
Level 65
God Stats
4W - 7L
1,435 SR
Queue Stats
114W - 100L
1,511 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,495 Elo+

VS

Team Averages
Level 95
1,664 SR
1,659 Elo+
Hachiman
Hachiman
Gigaoblivion
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 59L
1,589 Elo+
Party 2
Geb
Geb
Kronos811
Geb
Level 105
God Stats
23W - 10L
1,836 SR
Queue Stats
170W - 120L
1,663 Elo+
Party 2
Mercury
Mercury
LiceKing
Mercury
Level 126
God Stats
4W - 6L
1,654 SR
Queue Stats
168W - 146L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
8 / 1 / 4
7,928
991
11,598
4,956
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
BabySwaggerex
Jormungandr
11
4 / 0 / 10
7,791
974
6,216
12,281
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 8
6,856
857
4,880
6,350
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gigaoblivion
Hachiman
9
0 / 5 / 2
5,606
701
5,338
7,980
1,871
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
6,592
824
4,208
13,741
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
LiceKing
Mercury
8
0 / 5 / 1
5,251
656
3,104
8,391
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
4
10
W
Jormungandr
BabySwaggerex
Jormungandr
4
0
10
9
L
Hachiman
Gigaoblivion
Hachiman
0
5
2
0.2
L
2
4
0
0.5
L
Mercury
LiceKing
Mercury
0
5
1
0.1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
12,650
23,587
Taken
30,112
14,596
Mitigated
13,846
8,627
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,598
6,480
0
1,118
4,956
2,293
1,846
1,480
3,476
0
32,901
W
Jormungandr
BabySwaggerex
Jormungandr
6,216
2,004
0
4,569
12,281
10,102
146
1,407
10,874
21,479
0
L
Hachiman
Gigaoblivion
Hachiman
5,338
3,685
0
1,140
7,980
1,871
0
2,461
5,519
0
15,430
L
4,208
585
355
2,407
13,741
9,880
0
2,380
11,361
10,342
0
L
Mercury
LiceKing
Mercury
3,104
230
0
438
8,391
2,095
0
1,843
6,548
0
14,042
W
4,880
1,069
0
2,940
6,350
2,201
0
2,284
4,066
0
21,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
17,449
107
Minions Killed
62
6
Camps Cleared
3
538,987
Distance Traveled
494,992
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,928
991
50
6
3
164,027
2
W
Jormungandr
7,791
974
24
3
1
182,431
1
L
Hachiman
5,606
701
31
4
0
143,940
2
L
Geb
6,592
824
7
1
1
159,284
2
L
Mercury
5,251
656
24
3
2
191,768
4
W
Ne Zha
6,856
857
33
4
2
192,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role