Player Matchup

Horus
Horus
Krilorn
Horus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 224L
1,504 Elo+
Solo
Chernobog
Chernobog
Sullied
Chernobog
Level 153
God Stats
1W - 2L
1,212 SR
Queue Stats
187W - 199L
1,490 Elo+
Party 2
Nox
Nox
cellred
Nox
Level 123
God Stats
18W - 10L
1,623 SR
Queue Stats
764W - 803L
1,502 Elo+
Solo
Nemesis
Nemesis
itsJovis
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,537 Elo+
Solo
Geb
Geb
tractarrow
Geb
Level 146
God Stats
4W - 3L
1,492 SR
Queue Stats
367W - 371L
1,468 Elo+
Party 2
Team Averages
Level 132
1,465 SR
1,500 Elo+

VS

Team Averages
Level 103
1,442 SR
1,473 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AcG Specialist
Eset
Level 110
God Stats
9W - 11L
1,476 SR
Queue Stats
139W - 136L
1,539 Elo+
Party 1
Discordia
Discordia
JOSSELS MOM
Discordia
Level 126
God Stats
2W - 3L
1,479 SR
Queue Stats
175W - 175L
1,502 Elo+
Party 1
Ra
Ra
SofS Joker
Ra
Level 79
God Stats
2W - 4L
1,331 SR
Queue Stats
290W - 284L
1,435 Elo+
Party 1
Amaterasu
Amaterasu
VirtueT
Amaterasu
Level 89
God Stats
25W - 23L
1,426 SR
Queue Stats
416W - 440L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Krilorn
Horus
16
4 / 2 / 15
9,851
896
3,228
17,408
21,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Sullied
Chernobog
17
5 / 3 / 11
10,061
915
13,490
9,678
5,573
Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
15
3 / 4 / 16
9,445
859
10,733
8,161
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
itsJovis
Nemesis
16
8 / 5 / 14
10,195
927
11,752
13,858
10,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 2 / 15
9,815
892
10,621
13,234
15,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 8 / 7
7,834
712
6,248
14,173
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 9
8,754
796
10,175
7,873
2,946
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JOSSELS MOM
Discordia
16
4 / 5 / 10
8,994
818
14,439
10,400
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 6
8,850
805
7,906
8,205
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
VirtueT
Amaterasu
15
3 / 6 / 8
8,941
813
8,025
17,371
7,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
23
Kills
16
16
Deaths
24
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
7
0.69
L
3
3
9
2.5
L
Discordia
JOSSELS MOM
Discordia
4
5
10
1.8
W
Horus
Krilorn
Horus
4
2
15
5.75
L
4
2
6
3.5
W
Chernobog
Sullied
Chernobog
5
3
11
3.5
L
Amaterasu
VirtueT
Amaterasu
3
6
8
1.17
W
Nox
3
4
16
2.75
W
Nemesis
itsJovis
Nemesis
8
5
14
3
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,824
Damage
46,793
62,339
Taken
58,022
57,620
Mitigated
22,087
26,978
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,248
1,757
693
2,086
14,173
5,608
193
4,553
9,620
0
10,359
L
10,175
583
1,194
1,461
7,873
2,946
370
3,676
4,197
20,009
0
L
Discordia
JOSSELS MOM
Discordia
14,439
789
1,053
1,295
10,400
3,195
553
2,950
7,450
22,877
0
W
Horus
Krilorn
Horus
3,228
1,283
5,889
7,253
17,408
21,887
0
8,610
8,798
0
8,326
L
7,906
259
3,684
2,713
8,205
3,160
432
3,175
5,030
30,444
0
W
Chernobog
Sullied
Chernobog
13,490
6,163
1,399
1,087
9,678
5,573
1,240
5,468
4,210
0
39,624
L
Amaterasu
VirtueT
Amaterasu
8,025
1,839
785
4,501
17,371
7,178
881
7,000
10,371
0
12,019
W
Nox
10,733
354
2,237
1,427
8,161
4,082
1,751
4,414
3,747
24,259
0
W
Nemesis
itsJovis
Nemesis
11,752
4,642
763
2,039
13,858
10,350
2,146
7,030
6,828
0
23,100
W
10,621
458
2,785
2,099
13,234
15,728
87
6,998
6,236
18,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
43,373
128
Minions Killed
98
0
Camps Cleared
0
1,069,250
Distance Traveled
1,069,891
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,834
712
9
1
0
201,138
0
L
Eset
8,754
796
31
3
0
201,584
0
L
Discordia
8,994
818
15
1
0
217,384
2
W
Horus
9,851
896
0
0
0
228,624
0
L
Ra
8,850
805
33
3
0
230,778
0
W
Chernobog
10,061
915
55
5
0
195,623
1
L
Amaterasu
8,941
813
10
1
0
219,007
1
W
Nox
9,445
859
35
3
0
194,317
4
W
Nemesis
10,195
927
26
2
0
213,673
0
W
Geb
9,815
892
12
1
0
237,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role