Player Matchup

Cu Chulainn
Cu Chulainn
Hunter26X26
Cu Chulainn
Level 114
God Stats
8W - 7L
1,376 SR
Queue Stats
143W - 138L
1,447 Elo+
Solo
Nu Wa
Nu Wa
IVANJKiH
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 76L
1,455 Elo+
Solo
The Morrigan
The Morrigan
PoisonxV--89
The Morrigan
Level 101
God Stats
10W - 12L
1,513 SR
Queue Stats
190W - 225L
1,397 Elo+
Solo
Artemis
Artemis
Royal_Pain_XO
Artemis
Level 93
God Stats
2W - 2L
1,372 SR
Queue Stats
249W - 300L
1,408 Elo+
Solo
Hercules
Hercules
xXbUrG3rXx90
Hercules
Level 94
God Stats
2W - 0L
1,422 SR
Queue Stats
148W - 154L
1,402 Elo+
Solo
Team Averages
Level 93
1,437 SR
1,422 Elo+

VS

Team Averages
Level 101
1,509 SR
1,479 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PauloRxD
Chang'e
Level 128
God Stats
7W - 6L
1,547 SR
Queue Stats
28W - 34L
1,460 Elo+
Solo
Agni
Agni
Unear Games9423
Agni
Level 96
God Stats
20W - 25L
1,500 SR
Queue Stats
576W - 553L
1,444 Elo+
Solo
Cthulhu
Cthulhu
allycat254
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
twhnd1
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hunter26X26
Cu Chulainn
16
2 / 0 / 3
9,515
501
10,931
16,232
12,251
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
IVANJKiH
Nu Wa
18
7 / 4 / 6
11,244
592
17,781
12,884
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
PoisonxV--89
The Morrigan
17
4 / 4 / 7
10,453
550
12,309
11,883
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
14
6 / 2 / 5
9,438
497
13,893
10,679
4,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
xXbUrG3rXx90
Hercules
16
5 / 4 / 6
10,102
532
9,350
18,463
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 7 / 5
8,870
467
8,710
18,504
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PauloRxD
Chang'e
14
2 / 4 / 2
8,523
449
8,442
16,512
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
8 / 4 / 1
10,738
565
9,694
13,643
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
allycat254
Cthulhu
16
1 / 2 / 2
9,558
503
14,372
20,762
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
twhnd1
Jing Wei
14
0 / 7 / 3
7,998
421
4,494
17,667
5,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
24
Kills
14
14
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
5
0.79
W
Cu Chulainn
Hunter26X26
Cu Chulainn
2
0
3
3.5
W
Nu Wa
IVANJKiH
Nu Wa
7
4
6
2.5
L
Chang'e
PauloRxD
Chang'e
2
4
2
0.75
W
The Morrigan
PoisonxV--89
The Morrigan
4
4
7
1.88
W
Artemis
6
2
5
4.25
L
8
4
1
2.13
L
Cthulhu
allycat254
Cthulhu
1
2
2
1
L
Jing Wei
twhnd1
Jing Wei
0
7
3
0.21
W
Hercules
xXbUrG3rXx90
Hercules
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,264
Damage
45,712
70,141
Taken
87,088
39,496
Mitigated
41,203
22,591
Healing
27,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,710
4,385
724
1,794
18,504
6,911
850
7,851
10,653
0
50,345
W
Cu Chulainn
Hunter26X26
Cu Chulainn
10,931
2,098
0
1,774
16,232
12,251
194
8,203
6,335
7,384
53,749
W
Nu Wa
IVANJKiH
Nu Wa
17,781
4,251
0
3,878
12,884
5,200
316
6,690
5,914
93,573
0
L
Chang'e
PauloRxD
Chang'e
8,442
449
3,862
7,676
16,512
4,488
0
5,510
11,002
37,752
0
W
The Morrigan
PoisonxV--89
The Morrigan
12,309
1,081
0
4,663
11,883
4,559
276
3,932
7,598
70,176
0
W
Artemis
13,893
7,007
0
4,354
10,679
4,045
3,136
4,607
6,004
0
55,700
L
9,694
299
0
2,132
13,643
4,884
130
9,157
4,486
71,781
0
L
Cthulhu
allycat254
Cthulhu
14,372
1,416
0
6,435
20,762
19,589
0
7,191
13,571
71,322
0
L
Jing Wei
twhnd1
Jing Wei
4,494
3,395
0
4,388
17,667
5,331
0
4,424
13,243
0
49,239
W
Hercules
xXbUrG3rXx90
Hercules
9,350
2,133
905
7,017
18,463
13,441
318
7,028
11,242
9,624
29,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
45,687
527
Minions Killed
512
0
Camps Cleared
0
1,772,179
Distance Traveled
1,822,688
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,870
467
87
5
0
409,763
1
W
Cu Chulainn
9,515
501
107
6
0
394,372
0
W
Nu Wa
11,244
592
145
8
0
327,715
0
L
Chang'e
8,523
449
72
4
0
345,746
3
W
The Morrigan
10,453
550
137
7
0
357,247
3
W
Artemis
9,438
497
88
5
0
318,602
4
L
Agni
10,738
565
128
7
0
354,451
4
L
Cthulhu
9,558
503
139
7
0
367,306
6
L
Jing Wei
7,998
421
86
5
0
345,422
1
W
Hercules
10,102
532
50
3
0
374,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role