Player Matchup

King Arthur
King Arthur
InsanityRunner
King Arthur
Level 26
God Stats
16W - 15L
1,479 SR
Queue Stats
71W - 70L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoraKai96
Morgan Le Fay
Level 6
God Stats
7W - 5L
1,323 SR
Queue Stats
90W - 78L
1,474 Elo+
Solo
Bellona
Bellona
WackinWilly
Bellona
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 4L
1,682 Elo+
Solo
Cernunnos
Cernunnos
juegomal
Cernunnos
Level 16
God Stats
2W - 2L
1,222 SR
Queue Stats
31W - 27L
1,483 Elo+
Party 2
Ymir
Ymir
rgz03
Ymir
Level 16
God Stats
5W - 4L
1,262 SR
Queue Stats
112W - 121L
1,417 Elo+
Party 2
Team Averages
Level 13
1,357 SR
1,517 Elo+

VS

Team Averages
Level 21
1,533 SR
1,527 Elo+
Yemoja
Yemoja
 
Yemoja
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CamTheNinjaWolf
Neith
Level 27
God Stats
6W - 3L
1,574 SR
Queue Stats
22W - 25L
1,421 Elo+
Solo
Odin
Odin
Donnachaidh
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,682 Elo+
Solo
Cliodhna
Cliodhna
aThousandQuokkas
Cliodhna
Level 29
God Stats
22W - 30L
1,432 SR
Queue Stats
43W - 64L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
aimep2
Nu Wa
Level 23
God Stats
1W - 4L
1,659 SR
Queue Stats
28W - 24L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InsanityRunner
King Arthur
16
2 / 1 / 2
9,627
566
5,880
10,631
6,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
SoraKai96
Morgan Le Fay
13
0 / 4 / 6
8,122
478
5,974
9,071
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WackinWilly
Bellona
17
7 / 1 / 1
9,886
582
9,195
11,899
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
juegomal
Cernunnos
17
11 / 0 / 1
10,747
632
11,684
9,045
3,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
rgz03
Ymir
12
1 / 2 / 9
7,794
458
3,795
10,315
7,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 2
6,805
400
1,044
6,930
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 7 / 1
6,284
370
3,383
12,694
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 1
6,826
402
2,607
7,393
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 6 / 2
8,594
506
9,374
13,808
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
aimep2
Nu Wa
13
3 / 3 / 3
8,238
485
10,068
9,121
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
8
8
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
L
0
7
1
0.07
L
0
2
1
0.25
W
King Arthur
InsanityRunner
King Arthur
2
1
2
3
W
Morgan Le Fay
SoraKai96
Morgan Le Fay
0
4
6
0.75
W
Bellona
WackinWilly
Bellona
7
1
1
7.5
L
5
6
2
1
L
Nu Wa
aimep2
Nu Wa
3
3
3
1.5
W
Cernunnos
juegomal
Cernunnos
11
0
1
11.5
W
Ymir
rgz03
Ymir
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
26,476
50,961
Taken
49,946
28,175
Mitigated
16,690
15,556
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,044
297
212
901
6,930
3,361
0
1,421
5,509
17,906
0
L
3,383
1,402
0
1,009
12,694
2,166
0
2,287
10,407
0
24,724
L
2,607
437
0
606
7,393
4,633
0
501
6,892
0
21,797
W
King Arthur
InsanityRunner
King Arthur
5,880
1,135
0
3,779
10,631
6,765
18
1,390
8,720
7,668
44,442
W
Morgan Le Fay
SoraKai96
Morgan Le Fay
5,974
168
0
1,009
9,071
2,676
0
4,218
4,853
44,745
0
W
Bellona
WackinWilly
Bellona
9,195
2,195
0
4,680
11,899
7,296
11
1,888
10,011
0
86,518
L
9,374
1,237
0
4,000
13,808
4,074
0
2,380
11,428
0
50,062
L
Nu Wa
aimep2
Nu Wa
10,068
4,162
0
281
9,121
2,456
0
3,750
5,371
51,555
0
W
Cernunnos
juegomal
Cernunnos
11,684
4,695
0
5,233
9,045
3,581
1,436
1,145
7,900
0
84,026
W
Ymir
rgz03
Ymir
3,795
317
90
765
10,315
7,857
103
2,536
7,692
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,176
Gold Earned
36,747
500
Minions Killed
322
0
Camps Cleared
0
1,702,816
Distance Traveled
1,602,780
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,805
400
35
2
0
300,697
2
L
Neith
6,284
370
50
3
0
322,876
2
L
Odin
6,826
402
49
3
0
345,005
3
W
King Arthur
9,627
566
123
7
0
333,745
2
W
Morgan Le Fay
8,122
478
71
4
0
309,063
4
W
Bellona
9,886
582
135
8
0
383,197
2
L
Cliodhna
8,594
506
90
5
0
326,010
0
L
Nu Wa
8,238
485
98
6
0
308,192
4
W
Cernunnos
10,747
632
138
8
0
350,074
5
W
Ymir
7,794
458
33
2
0
326,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role