Player Matchup

Nu Wa
Nu Wa
ChainsawCagle98
Nu Wa
Level 107
God Stats
25W - 26L
1,489 SR
Queue Stats
358W - 369L
1,468 Elo+
Party 2
Medusa
Medusa
DJQUADS
Medusa
Level 100
God Stats
53W - 43L
1,628 SR
Queue Stats
79W - 76L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
Level 80
God Stats
51W - 27L
1,647 SR
Queue Stats
183W - 161L
1,503 Elo+
Party 3
Ne Zha
Ne Zha
ac_bentley
Ne Zha
Level 114
God Stats
9W - 8L
1,543 SR
Queue Stats
493W - 467L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
z-Jcan
Cthulhu
Level 150
God Stats
31W - 19L
1,701 SR
Queue Stats
397W - 376L
1,568 Elo+
Party 3
Team Averages
Level 110
1,602 SR
1,527 Elo+

VS

Team Averages
Level 120
1,501 SR
1,497 Elo+
Geb
Geb
El_Weiner_
Geb
Level 118
God Stats
14W - 11L
1,674 SR
Queue Stats
324W - 352L
1,494 Elo+
Party 4
Cliodhna
Cliodhna
EternalFade17
Cliodhna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 113L
1,496 Elo+
Party 1
Anubis
Anubis
FezzTheOtaku
Anubis
Level 129
God Stats
2W - 5L
1,157 SR
Queue Stats
168W - 162L
1,475 Elo+
Party 1
Artemis
Artemis
Michelle_Ffx
Artemis
Level 101
God Stats
23W - 19L
1,554 SR
Queue Stats
211W - 243L
1,496 Elo+
Party 4
Chang'e
Chang'e
alefrxnk_
Chang'e
Level 127
God Stats
34W - 18L
1,621 SR
Queue Stats
389W - 343L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
9,746
464
15,524
10,889
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DJQUADS
Medusa
15
4 / 4 / 0
9,373
446
7,411
10,744
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
14
0 / 4 / 3
9,140
435
3,793
19,523
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
ac_bentley
Ne Zha
17
2 / 5 / 1
9,996
476
8,249
15,171
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
z-Jcan
Cthulhu
19
3 / 4 / 2
11,422
544
11,979
18,700
23,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
9,816
467
7,991
18,638
16,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
EternalFade17
Cliodhna
19
10 / 2 / 3
12,180
580
12,525
16,570
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
5 / 1 / 8
11,687
557
12,434
13,654
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Michelle_Ffx
Artemis
16
2 / 1 / 3
9,701
462
8,087
11,327
4,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
alefrxnk_
Chang'e
18
2 / 5 / 7
11,264
536
8,809
19,575
15,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
19
19
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Medusa
DJQUADS
Medusa
4
4
0
1
W
0
1
8
4
W
Cliodhna
EternalFade17
Cliodhna
10
2
3
5.75
W
Anubis
5
1
8
9
W
Artemis
Michelle_Ffx
Artemis
2
1
3
3.5
L
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
0
4
3
0.38
L
Ne Zha
ac_bentley
Ne Zha
2
5
1
0.5
W
Chang'e
alefrxnk_
Chang'e
2
5
7
1.1
L
Cthulhu
z-Jcan
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
49,846
75,027
Taken
79,764
57,350
Mitigated
48,574
15,628
Healing
34,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,524
4,628
66
2,673
10,889
3,371
997
3,988
6,735
82,045
0
L
Medusa
DJQUADS
Medusa
7,411
2,994
0
500
10,744
3,470
362
5,532
5,182
0
83,014
W
7,991
786
2,578
4,978
18,638
16,432
170
5,569
12,789
44,043
0
W
Cliodhna
EternalFade17
Cliodhna
12,525
2,047
0
6,368
16,570
5,973
344
7,102
9,212
0
80,763
W
Anubis
12,434
475
0
7,668
13,654
5,932
1,860
6,269
7,121
76,798
0
W
Artemis
Michelle_Ffx
Artemis
8,087
1,324
0
1,415
11,327
4,571
1,786
3,105
7,980
0
72,293
L
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
3,793
347
0
3,704
19,523
21,846
28
6,062
13,198
19,635
0
L
Ne Zha
ac_bentley
Ne Zha
8,249
768
0
4,455
15,171
5,623
184
4,144
10,833
0
77,958
W
Chang'e
alefrxnk_
Chang'e
8,809
911
1,822
9,303
19,575
15,666
730
8,001
11,408
63,088
0
L
Cthulhu
z-Jcan
Cthulhu
11,979
1,180
66
4,164
18,700
23,040
0
8,784
9,782
75,241
7,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
54,648
624
Minions Killed
588
0
Camps Cleared
0
1,948,928
Distance Traveled
2,083,160
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,746
464
152
7
0
400,948
15
L
Medusa
9,373
446
134
6
0
326,326
4
W
Geb
9,816
467
46
2
0
479,052
3
W
Cliodhna
12,180
580
120
6
0
454,573
5
W
Anubis
11,687
557
147
7
0
368,398
6
W
Artemis
9,701
462
141
7
0
406,431
9
L
Kumbhakarna
9,140
435
47
2
0
366,284
2
L
Ne Zha
9,996
476
115
5
0
435,225
2
W
Chang'e
11,264
536
134
6
0
374,706
2
L
Cthulhu
11,422
544
176
8
0
420,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role