Player Matchup

Neith
Neith
AJLennihan
Neith
Level 45
God Stats
22W - 25L
1,558 SR
Queue Stats
46W - 57L
1,286 Elo+
Party 1
Arachne
Arachne
Just Luxury
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,290 Elo+
Solo
Ymir
Ymir
Raymanh1
Ymir
Level 25
God Stats
24W - 25L
1,423 SR
Queue Stats
31W - 33L
1,248 Elo+
Party 1
Team Averages
Level 33
1,494 SR
1,274 Elo+

VS

Team Averages
Level 62
1,539 SR
1,333 Elo+
Bacchus
Bacchus
Eatmuffins7474
Bacchus
Level 25
God Stats
6W - 2L
1,690 SR
Queue Stats
106W - 154L
1,263 Elo+
Solo
Ao Kuang
Ao Kuang
brutalShArK24
Ao Kuang
Level 116
God Stats
16W - 25L
1,427 SR
Queue Stats
586W - 705L
1,417 Elo+
Solo
Nu Wa
Nu Wa
dungle_pts30
Nu Wa
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 54L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 5 / 4
10,608
707
9,208
9,286
3,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Just Luxury
Arachne
14
4 / 5 / 4
11,034
736
6,203
14,616
4,841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
1 / 3 / 3
9,169
611
5,043
14,234
13,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
10,441
696
13,030
14,415
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
brutalShArK24
Ao Kuang
4
0 / 0 / 0
7,306
487
0
0
0
16
12 / 4 / 1
11,286
752
16,717
13,786
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
13
13
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
3
5
4
1
L
1
4
11
1.63
W
Arachne
Just Luxury
Arachne
4
5
4
1.2
W
Ymir
1
3
3
0.83
L
Ao Kuang
brutalShArK24
Ao Kuang
0
0
0
0
L
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
29,747
38,136
Taken
28,201
21,701
Mitigated
22,158
7,536
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,208
4,963
292
1,600
9,286
3,084
1,011
7,638
1,335
0
39,866
L
13,030
1,002
0
1,008
14,415
17,200
308
2,738
11,677
35,732
0
W
Arachne
Just Luxury
Arachne
6,203
4,599
312
3,802
14,616
4,841
1,642
11,458
2,841
0
26,257
W
Ymir
5,043
651
308
1,222
14,234
13,776
293
9,554
4,213
28,328
0
L
Ao Kuang
brutalShArK24
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
16,717
6,492
309
3,640
13,786
4,958
189
3,211
10,575
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
29,033
154
Minions Killed
132
4
Camps Cleared
5
736,083
Distance Traveled
470,536
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,608
707
62
4
0
221,340
0
L
Bacchus
10,441
696
44
3
3
252,014
1
W
Arachne
11,034
736
45
3
4
251,744
2
W
Ymir
9,169
611
47
3
0
262,999
4
L
Ao Kuang
7,306
487
0
0
0
0
0
L
Nu Wa
11,286
752
88
6
2
218,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role