Player Matchup

Bakasura
Bakasura
BoyMayor
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noah WebZ
Tsukuyomi
Level 11
God Stats
6W - 5L
1,530 SR
Queue Stats
18W - 16L
1,411 Elo+
Party 3
Xing Tian
Xing Tian
TrickCat3
Xing Tian
Level 16
God Stats
1W - 1L
1,704 SR
Queue Stats
39W - 55L
1,387 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
crazytoinsane
Morgan Le Fay
Level 28
God Stats
56W - 62L
1,491 SR
Queue Stats
126W - 146L
1,465 Elo+
Solo
Serqet
Serqet
djsteffert0
Serqet
Level 28
God Stats
2W - 4L
1,727 SR
Queue Stats
22W - 18L
1,476 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,436 Elo+

VS

Team Averages
Level 40
1,652 SR
1,541 Elo+
Ymir
Ymir
CorwinThTh
Ymir
Level 19
God Stats
45W - 20L
1,635 SR
Queue Stats
75W - 43L
1,638 Elo+
Party 1
Apollo
Apollo
HitWitNoFear
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 128L
1,370 Elo+
Party 2
Skadi
Skadi
LitWitNoFear
Skadi
Level 27
God Stats
3W - 0L
1,864 SR
Queue Stats
109W - 133L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MFPsy
Morgan Le Fay
Level 105
God Stats
5W - 0L
1,646 SR
Queue Stats
42W - 34L
1,597 Elo+
Party 1
Vamana
Vamana
Thiquemeitte
Vamana
Level 21
God Stats
4W - 1L
1,618 SR
Queue Stats
84W - 28L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoyMayor
Bakasura
14
0 / 6 / 1
8,373
837
2,115
7,850
2,601
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Noah WebZ
Tsukuyomi
15
0 / 10 / 4
9,172
917
7,477
16,083
5,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
TrickCat3
Xing Tian
15
2 / 4 / 3
10,097
1,010
7,163
25,687
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
crazytoinsane
Morgan Le Fay
15
1 / 6 / 2
9,075
908
7,882
17,587
6,509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
15
3 / 5 / 3
10,286
1,029
7,744
17,058
5,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
11,767
1,177
10,292
12,601
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
0 / 2 / 17
9,824
982
7,279
8,348
2,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 2 / 20
10,510
1,051
16,568
8,697
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
MFPsy
Morgan Le Fay
18
12 / 1 / 15
12,600
1,260
31,988
5,593
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
10 / 0 / 10
11,689
1,169
11,072
5,909
5,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
6
Kills
31
31
Deaths
6
13
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BoyMayor
Bakasura
0
6
1
0.08
W
7
1
16
15
W
Apollo
0
2
17
4.25
W
2
2
20
6
W
Morgan Le Fay
MFPsy
Morgan Le Fay
12
1
15
19.5
L
Tsukuyomi
Noah WebZ
Tsukuyomi
0
10
4
0.2
W
Vamana
10
0
10
15
L
Xing Tian
TrickCat3
Xing Tian
2
4
3
0.88
L
Morgan Le Fay
crazytoinsane
Morgan Le Fay
1
6
2
0.33
L
Serqet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
77,199
84,265
Taken
41,148
37,175
Mitigated
28,722
2,813
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BoyMayor
Bakasura
2,115
1,223
0
192
7,850
2,601
0
3,184
4,666
0
5,175
W
10,292
2,228
0
1,131
12,601
15,888
0
3,814
8,299
22,097
0
W
Apollo
7,279
4,044
0
1,212
8,348
2,319
0
3,425
4,018
0
18,869
W
16,568
8,804
0
1,935
8,697
2,683
0
4,765
3,716
0
32,127
W
Morgan Le Fay
MFPsy
Morgan Le Fay
31,988
2,012
0
467
5,593
2,271
0
1,229
4,309
47,193
0
L
Tsukuyomi
Noah WebZ
Tsukuyomi
7,477
1,781
0
12
16,083
5,279
0
10,848
5,235
0
15,016
W
Vamana
11,072
2,897
0
815
5,909
5,561
0
1,812
4,097
9,322
30,816
L
Xing Tian
TrickCat3
Xing Tian
7,163
749
0
1,565
25,687
17,536
0
14,251
11,436
15,507
0
L
Morgan Le Fay
crazytoinsane
Morgan Le Fay
7,882
866
0
1,044
17,587
6,509
0
8,185
9,402
30,138
0
L
Serqet
7,744
1,572
0
0
17,058
5,250
0
8,922
8,136
0
12,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
56,390
99
Minions Killed
200
4
Camps Cleared
9
816,329
Distance Traveled
978,065
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,373
837
10
1
3
83,072
0
W
Ymir
11,767
1,177
32
3
0
183,969
0
W
Apollo
9,824
982
22
2
3
181,613
0
W
Skadi
10,510
1,051
38
4
1
181,805
0
W
Morgan Le Fay
12,600
1,260
42
4
2
244,175
0
L
Tsukuyomi
9,172
917
11
1
0
183,486
0
W
Vamana
11,689
1,169
66
7
3
186,503
2
L
Xing Tian
10,097
1,010
18
2
0
214,284
4
L
Morgan Le Fay
9,075
908
49
5
0
136,710
0
L
Serqet
10,286
1,029
11
1
1
198,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role