Player Matchup

Discordia
Discordia
Hamlot
Discordia
Level 156
God Stats
3W - 5L
1,406 SR
Queue Stats
415W - 454L
1,451 Elo+
Solo
Chronos
Chronos
IVYKING
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,464 Elo+
Solo
Scylla
Scylla
LostProphet415
Scylla
Level 108
God Stats
4W - 3L
1,752 SR
Queue Stats
369W - 381L
1,486 Elo+
Solo
Vamana
Vamana
Tsukigure
Vamana
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
145W - 174L
1,409 Elo+
Solo
Fafnir
Fafnir
theonceler423
Fafnir
Level 122
God Stats
1W - 1L
1,737 SR
Queue Stats
117W - 154L
1,465 Elo+
Solo
Team Averages
Level 98
1,536 SR
1,455 Elo+

VS

Team Averages
Level 118
1,650 SR
1,440 Elo+
Tyr
Tyr
HELlARC
Tyr
Level 127
God Stats
1W - 1L
1,694 SR
Queue Stats
24W - 14L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
MediocreMerc
Ratatoskr
Level 154
God Stats
2W - 0L
1,676 SR
Queue Stats
131W - 123L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
hunter1998765
Xing Tian
Level 23
God Stats
2W - 0L
1,560 SR
Queue Stats
13W - 14L
1,475 Elo+
Party 1
Tiamat
Tiamat
insanitycentral
Tiamat
Level 158
God Stats
5W - 0L
1,822 SR
Queue Stats
291W - 294L
1,506 Elo+
Party 1
Apollo
Apollo
redharley19
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hamlot
Discordia
19
3 / 4 / 10
10,971
731
14,833
11,211
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
IVYKING
Chronos
18
6 / 7 / 8
11,103
740
10,365
15,793
8,991
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 9
10,932
729
9,691
10,752
4,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Tsukigure
Vamana
19
3 / 5 / 11
10,799
720
15,786
23,989
31,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 9 / 10
11,641
776
8,536
21,574
29,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
7 / 3 / 18
11,913
794
18,003
22,430
20,165
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
MediocreMerc
Ratatoskr
18
7 / 6 / 16
11,378
759
11,364
15,953
13,100
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
hunter1998765
Xing Tian
18
6 / 6 / 17
11,027
735
6,632
17,277
24,318
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 21
12,260
817
21,367
13,429
11,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
19
8 / 5 / 16
12,082
805
15,008
12,263
5,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
120
22
Kills
32
32
Deaths
23
48
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tyr
7
3
18
5.33
L
Discordia
Hamlot
Discordia
3
4
10
2
L
Chronos
IVYKING
Chronos
6
7
8
1.43
L
5
7
9
1.36
W
Ratatoskr
MediocreMerc
Ratatoskr
7
6
16
2.5
L
Vamana
Tsukigure
Vamana
3
5
11
1.7
W
Xing Tian
hunter1998765
Xing Tian
6
6
17
2.42
W
4
3
21
4.83
W
Apollo
8
5
16
3.2
L
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,211
Damage
72,374
83,319
Taken
81,352
80,418
Mitigated
74,590
22,910
Healing
28,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
18,003
2,287
2,025
8,396
22,430
20,165
868
12,111
10,319
0
31,743
L
Discordia
Hamlot
Discordia
14,833
220
3,428
2,870
11,211
5,666
642
5,620
5,591
34,139
0
L
Chronos
IVYKING
Chronos
10,365
3,176
1,156
3,255
15,793
8,991
761
5,274
10,519
24,473
0
L
9,691
354
564
819
10,752
4,286
85
3,757
6,995
19,771
0
W
Ratatoskr
MediocreMerc
Ratatoskr
11,364
5,011
1,620
4,331
15,953
13,100
1,420
7,486
8,467
0
19,493
L
Vamana
Tsukigure
Vamana
15,786
6,729
1,120
6,243
23,989
31,821
80
8,296
15,693
0
31,336
W
Xing Tian
hunter1998765
Xing Tian
6,632
692
299
898
17,277
24,318
459
9,026
8,251
11,161
0
W
21,367
1,538
916
5,764
13,429
11,919
932
7,098
6,331
49,675
0
W
Apollo
15,008
9,965
1,693
2,690
12,263
5,088
2,525
7,704
4,559
0
37,601
L
8,536
2,317
1,251
2,204
21,574
29,654
18
5,052
16,522
15,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
58,660
151
Minions Killed
158
0
Camps Cleared
0
1,219,237
Distance Traveled
1,440,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,913
794
29
2
0
327,992
1
L
Discordia
10,971
731
49
3
0
277,235
0
L
Chronos
11,103
740
35
2
0
263,733
1
L
Scylla
10,932
729
25
2
0
207,463
1
W
Ratatoskr
11,378
759
15
1
0
284,631
0
L
Vamana
10,799
720
29
2
0
288,878
0
W
Xing Tian
11,027
735
2
0
0
263,101
0
W
Tiamat
12,260
817
63
4
0
294,554
0
W
Apollo
12,082
805
49
3
0
270,104
0
L
Fafnir
11,641
776
13
1
0
181,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role