Player Matchup

Sylvanus
Sylvanus
AsherDragun
Sylvanus
Level 157
God Stats
0W - 2L
1,568 SR
Queue Stats
191W - 177L
1,607 Elo+
Solo
Kukulkan
Kukulkan
CrownSocks
Kukulkan
Level 108
God Stats
0W - 2L
1,577 SR
Queue Stats
156W - 129L
1,605 Elo+
Party 2
Hercules
Hercules
Quic
Hercules
Level 125
God Stats
2W - 3L
1,502 SR
Queue Stats
72W - 66L
1,580 Elo+
Solo
Janus
Janus
SmilingSamurai
Janus
Level 125
God Stats
1W - 2L
1,469 SR
Queue Stats
137W - 116L
1,592 Elo+
Party 2
Chiron
Chiron
YinSe
Chiron
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 107L
1,563 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,589 Elo+

VS

Team Averages
Level 126
1,443 SR
1,572 Elo+
Mulan
Mulan
GaryCooper4017
Mulan
Level 120
God Stats
1W - 0L
1,504 SR
Queue Stats
64W - 58L
1,587 Elo+
Party 1
Bacchus
Bacchus
JPerky
Bacchus
Level 121
God Stats
4W - 2L
1,521 SR
Queue Stats
114W - 90L
1,592 Elo+
Solo
Da Ji
Da Ji
Promeacleus
Da Ji
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
151W - 143L
1,570 Elo+
Solo
Sylvanus
Sylvanus
op16
Sylvanus
Level 137
God Stats
1W - 2L
1,158 SR
Queue Stats
115W - 130L
1,510 Elo+
Solo
Nu Wa
Nu Wa
tirsito
Nu Wa
Level 147
God Stats
2W - 0L
1,756 SR
Queue Stats
79W - 69L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AsherDragun
Sylvanus
15
1 / 4 / 7
8,393
763
9,568
13,896
14,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
CrownSocks
Kukulkan
15
4 / 4 / 3
8,975
816
11,597
11,039
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Quic
Hercules
13
1 / 4 / 4
8,298
754
7,692
19,342
11,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 6
8,068
733
6,687
7,053
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
YinSe
Chiron
14
1 / 3 / 7
8,222
747
7,046
9,798
4,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
9,786
890
10,997
16,637
13,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
JPerky
Bacchus
16
2 / 2 / 14
9,084
826
14,832
15,322
16,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 11
9,201
836
8,252
10,245
5,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
op16
Sylvanus
16
4 / 2 / 12
9,437
858
7,974
12,791
12,621
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
tirsito
Nu Wa
16
5 / 2 / 9
9,796
891
13,638
7,505
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
9
Kills
19
19
Deaths
9
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AsherDragun
Sylvanus
1
4
7
1.13
L
Kukulkan
CrownSocks
Kukulkan
4
4
3
1.38
W
5
1
13
11.5
W
Bacchus
JPerky
Bacchus
2
2
14
4.5
W
3
2
11
4.25
L
Hercules
Quic
Hercules
1
4
4
0.75
L
2
4
6
1.25
L
Chiron
YinSe
Chiron
1
3
7
1.5
W
Sylvanus
op16
Sylvanus
4
2
12
5
W
Nu Wa
tirsito
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
55,693
61,128
Taken
62,500
36,670
Mitigated
50,930
26,379
Healing
37,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AsherDragun
Sylvanus
9,568
1,812
5,458
4,408
13,896
14,187
360
8,916
4,776
19,194
0
L
Kukulkan
CrownSocks
Kukulkan
11,597
1,365
453
1,441
11,039
4,193
289
6,574
4,395
30,417
0
W
10,997
1,359
2,332
6,433
16,637
13,522
996
8,122
8,267
6,131
16,597
W
Bacchus
JPerky
Bacchus
14,832
1,249
2,113
5,619
15,322
16,182
234
4,345
10,773
26,775
0
W
8,252
1,137
3,002
2,804
10,245
5,922
1,083
5,402
4,713
0
16,062
L
Hercules
Quic
Hercules
7,692
2,412
1,198
7,343
19,342
11,939
0
11,718
7,337
0
10,661
L
6,687
354
904
647
7,053
2,159
451
3,246
3,735
13,372
0
L
Chiron
YinSe
Chiron
7,046
2,133
2,157
2,370
9,798
4,192
558
7,087
2,550
0
21,604
W
Sylvanus
op16
Sylvanus
7,974
1,807
7,135
4,769
12,791
12,621
655
6,264
6,387
16,635
0
W
Nu Wa
tirsito
Nu Wa
13,638
2,987
2,222
1,215
7,505
2,683
2,060
2,873
4,508
28,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,956
Gold Earned
47,304
143
Minions Killed
126
0
Camps Cleared
0
988,963
Distance Traveled
1,121,830
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,393
763
23
2
0
197,403
0
L
Kukulkan
8,975
816
48
4
0
199,646
3
W
Mulan
9,786
890
24
2
0
230,460
1
W
Bacchus
9,084
826
11
1
0
232,139
1
W
Da Ji
9,201
836
20
2
0
242,799
0
L
Hercules
8,298
754
12
1
0
199,436
0
L
Janus
8,068
733
20
2
0
186,532
0
L
Chiron
8,222
747
40
4
0
205,946
1
W
Sylvanus
9,437
858
29
3
0
209,588
2
W
Nu Wa
9,796
891
42
4
0
206,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role