Player Matchup

Ra
Ra
Mortal69
Ra
Level 15
God Stats
1W - 1L
1,626 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Odin
Odin
Theskiner
Odin
Level 7
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
diegomoreno123
Cupid
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 19
1,621 SR
1,500 Elo+

VS

Team Averages
Level 93
1,648 SR
1,478 Elo+
Kukulkan
Kukulkan
CarbSoHydrateS
Kukulkan
Level 27
God Stats
6W - 3L
1,699 SR
Queue Stats
89W - 86L
1,438 Elo+
Party 2
Athena
Athena
DaizenRadiance
Athena
Level 104
God Stats
9W - 7L
1,801 SR
Queue Stats
238W - 257L
1,566 Elo+
Party 2
Mercury
Mercury
wal2
Mercury
Level 147
God Stats
79W - 103L
1,443 SR
Queue Stats
115W - 127L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,402
582
2,319
7,780
3,824
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
3 / 4 / 1
8,359
760
5,047
9,736
7,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 2
7,360
669
5,837
8,405
3,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 1 / 11
8,514
774
9,115
3,151
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 10
9,468
861
6,134
13,239
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
wal2
Mercury
13
9 / 2 / 7
9,434
858
5,169
6,115
2,538
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
17
17
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
11
8.5
W
5
1
10
10
L
0
7
1
0.07
L
Odin
3
4
1
0.88
L
1
6
2
0.33
W
Mercury
wal2
Mercury
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,203
Damage
20,418
25,921
Taken
22,505
15,489
Mitigated
15,238
863
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,115
728
114
277
3,151
1,373
744
508
2,643
39,804
0
W
6,134
934
0
2,850
13,239
11,327
228
1,714
11,525
15,127
0
L
2,319
480
0
70
7,780
3,824
0
4,927
2,853
21,157
0
L
Odin
5,047
1,223
0
227
9,736
7,803
0
5,253
4,483
0
10,367
L
5,837
2,354
110
456
8,405
3,862
0
5,158
3,247
0
16,667
W
Mercury
wal2
Mercury
5,169
1,781
0
1,772
6,115
2,538
718
681
5,434
0
24,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,121
Gold Earned
27,416
81
Minions Killed
141
0
Camps Cleared
11
503,741
Distance Traveled
685,193
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,514
774
81
7
4
208,581
1
W
Athena
9,468
861
19
2
3
244,707
3
L
Ra
6,402
582
34
3
0
149,534
0
L
Odin
8,359
760
16
1
0
194,158
1
L
Cupid
7,360
669
31
3
0
160,049
0
W
Mercury
9,434
858
41
4
4
231,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role