Player Matchup

Vulcan
Vulcan
Biggums508
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,340 Elo+
Solo
Neith
Neith
Maysplays
Neith
Level 29
God Stats
146W - 182L
1,443 SR
Queue Stats
171W - 226L
1,322 Elo+
Solo
Cliodhna
Cliodhna
Murddy28k
Cliodhna
Level 29
God Stats
12W - 17L
1,375 SR
Queue Stats
87W - 95L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
celewde
Morgan Le Fay
Level 28
God Stats
17W - 24L
1,452 SR
Queue Stats
204W - 241L
1,381 Elo+
Solo
Ymir
Ymir
kjmcmoney
Ymir
Level 27
God Stats
2W - 0L
1,631 SR
Queue Stats
13W - 14L
1,508 Elo+
Solo
Team Averages
Level 28
1,480 SR
1,384 Elo+

VS

Team Averages
Level 20
1,476 SR
1,380 Elo+
Skadi
Skadi
DoNkSlayeR11
Skadi
Level 29
God Stats
33W - 30L
1,534 SR
Queue Stats
88W - 99L
1,320 Elo+
Solo
Ymir
Ymir
IndomitableDante
Ymir
Level 23
God Stats
29W - 19L
1,536 SR
Queue Stats
58W - 60L
1,389 Elo+
Solo
Thanatos
Thanatos
UnoDevon
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
gs_germany
Nu Wa
Level 26
God Stats
4W - 4L
1,484 SR
Queue Stats
33W - 30L
1,358 Elo+
Solo
Fenrir
Fenrir
mipecado
Fenrir
Level 14
God Stats
1W - 4L
1,327 SR
Queue Stats
11W - 15L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Biggums508
Vulcan
17
12 / 1 / 7
11,068
583
22,083
9,478
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Maysplays
Neith
12
2 / 5 / 3
8,123
428
7,572
11,443
3,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Murddy28k
Cliodhna
14
6 / 2 / 7
9,311
490
9,882
12,227
4,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
celewde
Morgan Le Fay
19
7 / 0 / 10
11,328
596
10,303
8,725
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
5 / 0 / 9
9,538
502
9,330
15,215
18,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,086
478
10,863
15,924
5,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 7 / 2
7,986
420
7,631
24,066
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
UnoDevon
Thanatos
6
0 / 8 / 0
5,778
304
2,140
6,408
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
12
1 / 6 / 0
7,865
414
9,963
13,891
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
mipecado
Fenrir
11
0 / 8 / 2
6,870
362
1,486
14,248
8,804
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
32
Kills
7
8
Deaths
32
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Biggums508
Vulcan
12
1
7
15.5
L
4
3
3
1.83
L
2
7
2
0.43
W
Neith
Maysplays
Neith
2
5
3
0.7
W
Cliodhna
Murddy28k
Cliodhna
6
2
7
4.75
L
Thanatos
UnoDevon
Thanatos
0
8
0
0
W
Morgan Le Fay
celewde
Morgan Le Fay
7
0
10
12
L
Nu Wa
1
6
0
0.17
W
Ymir
5
0
9
9.5
L
Fenrir
mipecado
Fenrir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,170
Damage
32,083
57,088
Taken
74,537
36,074
Mitigated
42,719
15,262
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Biggums508
Vulcan
22,083
12,714
176
2,863
9,478
4,309
1,273
3,290
5,955
81,473
0
L
10,863
5,675
280
2,977
15,924
5,847
99
9,477
6,294
0
50,605
L
7,631
1,748
0
2,396
24,066
22,000
0
13,827
10,115
29,885
0
W
Neith
Maysplays
Neith
7,572
3,036
0
896
11,443
3,725
2,725
3,806
7,447
0
33,527
W
Cliodhna
Murddy28k
Cliodhna
9,882
76
0
2,171
12,227
4,961
550
2,664
9,290
0
63,326
L
Thanatos
UnoDevon
Thanatos
2,140
557
0
1,113
6,408
2,175
0
3,444
2,914
0
8,805
W
Morgan Le Fay
celewde
Morgan Le Fay
10,303
1,986
78
3,547
8,725
4,202
406
1,279
7,375
98,636
0
L
Nu Wa
9,963
2,523
0
3,201
13,891
3,893
0
8,894
4,719
40,111
0
W
Ymir
9,330
1,892
389
5,142
15,215
18,877
400
5,677
9,427
42,172
0
L
Fenrir
mipecado
Fenrir
1,486
45
0
1,863
14,248
8,804
0
5,441
8,779
0
27,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
37,585
480
Minions Killed
257
0
Camps Cleared
0
1,836,216
Distance Traveled
1,405,738
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,068
583
129
7
0
363,326
0
L
Skadi
9,086
478
86
5
0
300,838
0
L
Ymir
7,986
420
35
2
0
307,323
3
W
Neith
8,123
428
56
3
0
341,361
0
W
Cliodhna
9,311
490
85
4
0
408,088
0
L
Thanatos
5,778
304
19
1
0
181,732
4
W
Morgan Le Fay
11,328
596
149
8
0
386,361
2
L
Nu Wa
7,865
414
68
4
0
314,436
4
W
Ymir
9,538
502
61
3
0
337,080
0
L
Fenrir
6,870
362
49
3
0
301,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role