Player Matchup

Mulan
Mulan
Albaficax
Mulan
Level 16
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Eset
Eset
DemmingAri
Eset
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 6L
1,574 Elo+
Solo
Cerberus
Cerberus
EletricEyeZz
Cerberus
Level 7
God Stats
4W - 5L
1,640 SR
Queue Stats
11W - 13L
1,508 Elo+
Solo
Merlin
Merlin
Merci_kaycki
Merlin
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 52L
1,418 Elo+
Solo
Neith
Neith
RonGrin
Neith
Level 29
God Stats
6W - 9L
1,461 SR
Queue Stats
145W - 149L
1,501 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,485 Elo+

VS

Team Averages
Level 32
1,587 SR
1,538 Elo+
Medusa
Medusa
Brnnnnnn
Medusa
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 23L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
Compadri
Baron Samedi
Level 65
God Stats
10W - 10L
1,584 SR
Queue Stats
114W - 91L
1,521 Elo+
Party 1
Loki
Loki
LaRecetaDeLaAbue
Loki
Level 26
God Stats
4W - 1L
1,688 SR
Queue Stats
10W - 3L
1,590 Elo+
Solo
Xing Tian
Xing Tian
RUNA4SHIELD
Xing Tian
Level 29
God Stats
30W - 26L
1,505 SR
Queue Stats
251W - 289L
1,402 Elo+
Solo
Artemis
Artemis
WilliamsThanatos
Artemis
Level 27
God Stats
29W - 19L
1,657 SR
Queue Stats
170W - 143L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Albaficax
Mulan
17
1 / 7 / 5
10,532
957
6,475
24,021
22,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 12 / 3
10,685
971
10,397
16,503
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
EletricEyeZz
Cerberus
16
1 / 9 / 4
10,063
915
5,967
21,509
7,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
0 / 12 / 6
9,918
902
6,867
21,961
6,720
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RonGrin
Neith
16
4 / 4 / 4
11,336
1,031
12,744
14,667
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brnnnnnn
Medusa
19
5 / 1 / 18
11,592
1,054
11,840
6,719
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Compadri
Baron Samedi
19
6 / 2 / 22
12,222
1,111
18,571
8,926
4,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 1 / 15
13,236
1,203
28,708
10,779
3,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
RUNA4SHIELD
Xing Tian
20
5 / 2 / 34
14,096
1,281
12,630
14,799
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 3 / 15
12,504
1,137
20,405
8,583
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
148
9
Kills
44
44
Deaths
9
22
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Mulan
Albaficax
Mulan
1
7
5
0.5
W
Medusa
Brnnnnnn
Medusa
5
1
18
14
W
Baron Samedi
Compadri
Baron Samedi
6
2
22
8.5
L
3
12
3
0.38
L
Cerberus
EletricEyeZz
Cerberus
1
9
4
0.33
W
16
1
15
23.5
L
Merlin
0
12
6
0.25
W
Xing Tian
RUNA4SHIELD
Xing Tian
5
2
34
11
L
Neith
RonGrin
Neith
4
4
4
1.5
W
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
92,154
98,661
Taken
49,806
46,288
Mitigated
29,479
5,812
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Albaficax
Mulan
6,475
664
0
401
24,021
22,617
0
7,726
16,295
0
23,446
W
Medusa
Brnnnnnn
Medusa
11,840
6,290
0
806
6,719
2,712
0
3,662
3,057
0
27,024
W
Baron Samedi
Compadri
Baron Samedi
18,571
1,448
2,148
3,270
8,926
4,113
0
4,486
4,440
34,053
0
L
10,397
564
0
494
16,503
4,919
0
4,632
11,871
28,008
0
L
Cerberus
EletricEyeZz
Cerberus
5,967
399
46
2,303
21,509
7,580
0
9,174
12,335
22,112
0
W
28,708
8,123
0
152
10,779
3,686
0
4,180
5,519
0
52,655
L
Merlin
6,867
1,634
220
734
21,961
6,720
0
7,827
14,134
20,256
0
W
Xing Tian
RUNA4SHIELD
Xing Tian
12,630
474
337
4,537
14,799
15,312
0
7,104
7,695
29,083
0
L
Neith
RonGrin
Neith
12,744
7,648
0
1,614
14,667
4,452
0
1,842
12,825
0
35,597
W
20,405
9,896
0
845
8,583
3,656
0
3,799
4,784
0
43,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
63,650
167
Minions Killed
235
4
Camps Cleared
13
900,502
Distance Traveled
1,094,601
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,532
957
47
4
1
167,184
0
W
Medusa
11,592
1,054
43
4
1
229,053
0
W
Baron Samedi
12,222
1,111
44
4
1
199,119
0
L
Eset
10,685
971
35
3
1
181,293
0
L
Cerberus
10,063
915
25
2
0
190,548
0
W
Loki
13,236
1,203
50
5
7
257,239
2
L
Merlin
9,918
902
22
2
1
173,747
0
W
Xing Tian
14,096
1,281
22
2
1
232,235
3
L
Neith
11,336
1,031
38
3
1
187,730
0
W
Artemis
12,504
1,137
76
7
3
176,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role