Player Matchup

Hercules
Hercules
Diamond II
BIOLYN2
Hercules
Diamond II
Level 101
God Stats
23W - 11L
1,864 SR
Queue Stats
129W - 56L
2,256 MMR
Party 1
Athena
Athena
Masters
Dynnasty-King
Athena
Masters
Level 148
God Stats
2W - 4L
1,592 SR
Queue Stats
175W - 91L
2,479 MMR
Party 1
Chronos
Chronos
Masters
protigy-15
Chronos
Masters
Level 160
God Stats
11W - 8L
1,750 SR
Queue Stats
196W - 99L
2,770 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,735 SR
2,502 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,753 SR
2,468 MMR
Fenrir
Fenrir
Masters
Gm everyspliT
Fenrir
Masters
Level 95
God Stats
13W - 5L
1,820 SR
Queue Stats
232W - 154L
2,524 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
Lc9Rasa20
Kumbhakarna
Diamond II
Level 129
God Stats
21W - 24L
1,679 SR
Queue Stats
331W - 435L
2,434 MMR
Solo
Thoth
Thoth
Masters
WOKENBEAST12
Thoth
Masters
Level 109
God Stats
14W - 7L
1,760 SR
Queue Stats
169W - 84L
2,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIOLYN2
Hercules
11
0 / 4 / 3
7,649
546
8,799
17,124
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 3
8,243
589
4,994
14,099
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
protigy-15
Chronos
12
3 / 4 / 0
8,613
615
9,604
10,047
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
OdinSolGilgameshGebSobek

VS

Bans
TiamatGuan YuAchillesArtioMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
10,006
715
11,385
18,578
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Lc9Rasa20
Kumbhakarna
13
1 / 1 / 11
9,986
713
4,192
17,194
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 7
10,076
720
21,137
5,420
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
BIOLYN2
Hercules
0
4
3
0.38
L
0
5
3
0.3
W
6
2
5
4.25
W
Kumbhakarna
Lc9Rasa20
Kumbhakarna
1
1
11
6.5
W
6
0
7
9.5
L
Chronos
protigy-15
Chronos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
36,714
41,270
Taken
41,192
33,659
Mitigated
33,917
6,949
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BIOLYN2
Hercules
8,799
2,226
0
3,744
17,124
15,216
0
9,888
6,665
0
14,130
L
4,994
1,716
218
2,100
14,099
12,912
0
8,220
5,290
14,492
0
W
11,385
4,656
0
5,127
18,578
12,491
1,827
6,823
10,128
200
35,660
W
Kumbhakarna
Lc9Rasa20
Kumbhakarna
4,192
878
943
5,408
17,194
19,055
497
5,562
11,419
10,443
0
W
21,137
684
98
1,183
5,420
2,371
570
2,882
2,410
62,645
0
L
Chronos
protigy-15
Chronos
9,604
3,901
0
887
10,047
5,531
0
7,618
2,300
41,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
30,068
109
Minions Killed
149
2
Camps Cleared
10
723,873
Distance Traveled
820,370
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,649
546
20
1
1
258,301
3
L
Athena
8,243
589
17
1
1
225,279
3
W
Fenrir
10,006
715
50
4
5
270,007
6
W
Kumbhakarna
9,986
713
4
0
0
270,437
0
W
Thoth
10,076
720
95
7
5
279,926
2
L
Chronos
8,613
615
72
5
0
240,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role