Player Matchup

Cerberus
Cerberus
Snake S06
Cerberus
Level 145
God Stats
2W - 1L
1,591 SR
Queue Stats
233W - 234L
1,543 Elo+
Party 2
Cupid
Cupid
TUTUBARAO426
Cupid
Level 80
God Stats
19W - 13L
1,641 SR
Queue Stats
115W - 90L
1,467 Elo+
Solo
Fenrir
Fenrir
goblikon69
Fenrir
Level 145
God Stats
5W - 6L
1,515 SR
Queue Stats
255W - 290L
1,390 Elo+
Solo
Merlin
Merlin
ligthyerzero
Merlin
Level 128
God Stats
4W - 3L
1,487 SR
Queue Stats
272W - 286L
1,409 Elo+
Solo
Sobek
Sobek
tetsuperfluffy
Sobek
Level 116
God Stats
16W - 17L
1,513 SR
Queue Stats
95W - 91L
1,458 Elo+
Party 2
Team Averages
Level 123
1,549 SR
1,453 Elo+

VS

Team Averages
Level 85
1,509 SR
1,457 Elo+
Arachne
Arachne
Camrick23
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 186L
1,482 Elo+
Party 1
Nike
Nike
HoIogrxm
Nike
Level 55
God Stats
4W - 4L
1,449 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 3
Izanami
Izanami
Numbdinosaur83
Izanami
Level 117
God Stats
11W - 11L
1,586 SR
Queue Stats
25W - 35L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
Vulcan_Raven134
Baron Samedi
Level 99
God Stats
15W - 14L
1,554 SR
Queue Stats
399W - 442L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
ams103
Gilgamesh
Level 92
God Stats
4W - 3L
1,456 SR
Queue Stats
15W - 13L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Snake S06
Cerberus
11
1 / 0 / 3
6,566
597
3,968
6,533
5,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 5
6,157
560
970
4,672
1,111
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
goblikon69
Fenrir
11
7 / 1 / 4
7,300
664
5,850
7,358
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
13
1 / 0 / 1
7,444
677
2,853
2,792
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 4
6,530
594
2,060
6,623
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Camrick23
Arachne
9
0 / 1 / 0
5,218
474
2,692
6,400
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
9
0 / 3 / 1
4,993
454
2,696
4,949
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,212
474
2,505
3,469
702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Vulcan_Raven134
Baron Samedi
12
0 / 1 / 0
6,388
581
1,174
5,539
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ams103
Gilgamesh
10
0 / 4 / 0
5,316
483
2,545
8,136
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Camrick23
Arachne
0
1
0
0
L
Nike
0
3
1
0.17
L
1
3
0
0.33
W
Cerberus
Snake S06
Cerberus
1
0
3
2.5
W
1
0
5
3.5
L
Baron Samedi
Vulcan_Raven134
Baron Samedi
0
1
0
0
L
Gilgamesh
ams103
Gilgamesh
0
4
0
0
W
Fenrir
goblikon69
Fenrir
7
1
4
9
W
Merlin
1
0
1
1.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
11,612
27,978
Taken
28,493
15,657
Mitigated
11,103
12,941
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Camrick23
Arachne
2,692
2,003
0
977
6,400
2,119
0
1,115
5,241
0
28,231
L
Nike
2,696
57
0
858
4,949
1,604
0
1,587
3,362
0
14,671
L
2,505
1,808
0
270
3,469
702
0
473
2,996
0
29,684
W
Cerberus
Snake S06
Cerberus
3,968
220
0
3,211
6,533
5,725
0
0
6,533
29,960
0
W
970
428
815
2,168
4,672
1,111
619
158
4,514
0
35,483
L
Baron Samedi
Vulcan_Raven134
Baron Samedi
1,174
49
0
1,863
5,539
1,885
385
1,677
3,572
42,061
0
L
Gilgamesh
ams103
Gilgamesh
2,545
852
0
2,843
8,136
4,793
552
3,651
4,441
0
23,060
W
Fenrir
goblikon69
Fenrir
5,850
1,162
0
2,836
7,358
2,373
388
0
7,358
0
33,282
W
Merlin
2,853
52
0
1,112
2,792
1,049
530
1,174
1,618
51,536
0
W
2,060
102
260
2,539
6,623
5,399
104
122
6,501
13,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
27,127
381
Minions Killed
306
0
Camps Cleared
0
1,105,771
Distance Traveled
1,093,169
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,218
474
60
5
0
257,890
1
L
Nike
4,993
454
28
3
0
234,782
3
L
Izanami
5,212
474
72
7
0
200,638
3
W
Cerberus
6,566
597
84
8
0
208,438
0
W
Cupid
6,157
560
81
7
0
207,431
5
L
Baron Samedi
6,388
581
97
9
0
212,363
4
L
Gilgamesh
5,316
483
49
4
0
187,496
2
W
Fenrir
7,300
664
73
7
0
256,641
1
W
Merlin
7,444
677
109
10
0
213,890
5
W
Sobek
6,530
594
34
3
0
219,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role