Player Matchup

Zeus
Zeus
DameMasPapii
Zeus
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
36W - 11L
1,668 Elo+
Solo
Raijin
Raijin
DaredVoyage6769
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 234L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
Lucielak
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,558 Elo+
Solo
Susano
Susano
PHDInMyPants
Susano
Level 14
God Stats
6W - 6L
1,671 SR
Queue Stats
11W - 8L
1,561 Elo+
Solo
Artio
Artio
Sinister_burst46
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,545 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,596 Elo+

VS

Team Averages
Level 16
1,521 SR
1,594 Elo+
Yemoja
Yemoja
BssLou011
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Izanami
Izanami
Monee OM
Izanami
Level 26
God Stats
0W - 2L
1,324 SR
Queue Stats
20W - 24L
1,485 Elo+
Solo
Mulan
Mulan
PRECISIONo_O
Mulan
Level 17
God Stats
2W - 7L
1,482 SR
Queue Stats
70W - 56L
1,531 Elo+
Solo
Da Ji
Da Ji
TortaDeTamalCDMX
Da Ji
Level 18
God Stats
3W - 2L
1,799 SR
Queue Stats
52W - 30L
1,735 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
raltafullagg
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,930
584
11,359
9,427
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
8,942
526
8,567
12,158
4,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Lucielak
Gilgamesh
16
3 / 2 / 6
9,651
568
10,251
13,411
9,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
17
8 / 2 / 4
9,985
587
6,199
10,564
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 3
5,816
342
1,354
4,201
1,402
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BssLou011
Yemoja
10
0 / 8 / 2
6,630
390
1,447
13,457
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Monee OM
Izanami
14
1 / 2 / 2
8,414
495
4,347
8,842
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 2
8,116
477
4,612
12,087
8,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 0
9,378
552
12,201
13,262
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
raltafullagg
Morgan Le Fay
13
1 / 4 / 2
7,933
467
9,057
8,262
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
11
11
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BssLou011
Yemoja
0
8
2
0.13
W
6
3
2
2.33
W
4
3
2
1.67
W
Gilgamesh
Lucielak
Gilgamesh
3
2
6
3
L
Izanami
Monee OM
Izanami
1
2
2
1
W
Susano
8
2
4
5
L
1
4
2
0.5
W
0
1
3
1.5
L
8
3
0
2.67
L
Morgan Le Fay
raltafullagg
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
31,664
49,761
Taken
55,910
22,785
Mitigated
28,318
20,038
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BssLou011
Yemoja
1,447
598
283
710
13,457
8,233
0
7,715
5,742
13,839
0
W
11,359
3,473
0
4,036
9,427
3,525
950
391
9,036
71,771
7,435
W
8,567
1,412
133
5,361
12,158
4,434
1,283
5,129
7,029
44,603
0
W
Gilgamesh
Lucielak
Gilgamesh
10,251
2,369
0
4,158
13,411
9,480
0
2,103
11,308
8,513
58,982
L
Izanami
Monee OM
Izanami
4,347
2,340
0
1,900
8,842
2,965
678
6,397
2,445
0
60,734
W
Susano
6,199
1,615
0
4,533
10,564
3,944
0
1,621
8,943
0
64,111
L
4,612
661
0
2,528
12,087
8,545
0
2,558
9,529
0
41,851
W
1,354
70
145
1,672
4,201
1,402
0
1,260
2,941
6,240
0
L
12,201
2,647
0
4,108
13,262
5,437
0
3,086
10,176
0
70,296
L
Morgan Le Fay
raltafullagg
Morgan Le Fay
9,057
979
0
454
8,262
3,138
0
2,914
5,348
52,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
40,471
494
Minions Killed
465
0
Camps Cleared
0
1,380,595
Distance Traveled
1,572,714
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,630
390
27
2
0
289,040
3
W
Zeus
9,930
584
149
9
0
285,965
8
W
Raijin
8,942
526
83
5
0
290,009
5
W
Gilgamesh
9,651
568
145
9
0
307,912
1
L
Izanami
8,414
495
117
7
0
305,021
3
W
Susano
9,985
587
109
6
0
381,178
0
L
Mulan
8,116
477
102
6
0
321,670
3
W
Artio
5,816
342
8
0
0
115,531
0
L
Da Ji
9,378
552
116
7
0
333,743
4
L
Morgan Le Fay
7,933
467
103
6
0
323,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role