Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Elfinallan
Bakasura
Level 77
God Stats
2W - 3L
1,377 SR
Queue Stats
190W - 143L
1,596 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hyrokk
Kumbhakarna
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 66L
1,362 Elo+
Solo
Hachiman
Hachiman
Phylakitai
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
kaioloko
Medusa
Level 67
God Stats
1W - 0L
1,773 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,530 SR
1,492 Elo+

VS

Team Averages
Level 118
1,514 SR
1,440 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ERR0R1029
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,258 Elo+
Party 1
Janus
Janus
ElDiosDelChanteo
Janus
Level 159
God Stats
2W - 2L
1,573 SR
Queue Stats
409W - 366L
1,418 Elo+
Solo
Neith
Neith
Fragnar
Neith
Level 149
God Stats
7W - 5L
1,785 SR
Queue Stats
274W - 287L
1,501 Elo+
Solo
Hun Batz
Hun Batz
ZeroMusic
Hun Batz
Level 150
God Stats
0W - 3L
1,211 SR
Queue Stats
122W - 125L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 3 / 9
10,670
821
20,988
11,627
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Elfinallan
Bakasura
16
2 / 2 / 11
9,793
753
3,082
12,307
6,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Hyrokk
Kumbhakarna
17
1 / 2 / 14
9,018
694
3,210
16,043
17,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Phylakitai
Hachiman
17
4 / 2 / 13
10,460
805
9,815
10,308
4,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
kaioloko
Medusa
16
3 / 3 / 7
9,206
708
5,806
9,541
4,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 5 / 6
8,113
624
7,035
7,109
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ERR0R1029
Hercules
15
3 / 4 / 4
8,708
670
6,368
15,861
13,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 1 / 7
9,566
736
12,983
5,507
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Fragnar
Neith
16
6 / 3 / 2
9,516
732
12,992
9,055
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ZeroMusic
Hun Batz
13
1 / 5 / 8
8,447
650
6,402
9,691
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
18
Kills
12
12
Deaths
18
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
9
4.17
L
The Morrigan
 
The Morrigan
0
5
6
0.6
L
Hercules
ERR0R1029
Hercules
3
4
4
1.25
L
2
1
7
5.5
W
Bakasura
Elfinallan
Bakasura
2
2
11
3.75
L
Neith
Fragnar
Neith
6
3
2
2.33
W
Kumbhakarna
Hyrokk
Kumbhakarna
1
2
14
4
W
Hachiman
Phylakitai
Hachiman
4
2
13
5.25
L
Hun Batz
ZeroMusic
Hun Batz
1
5
8
1
W
Medusa
kaioloko
Medusa
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
45,780
59,826
Taken
47,223
37,946
Mitigated
27,330
20,228
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,988
346
2,790
2,636
11,627
5,567
587
2,561
9,066
49,846
0
L
The Morrigan
 
The Morrigan
7,035
563
2,266
1,308
7,109
2,348
43
3,412
3,607
22,822
282
L
Hercules
ERR0R1029
Hercules
6,368
656
632
3,815
15,861
13,860
0
7,770
8,066
0
9,661
L
12,983
692
1,176
1,295
5,507
1,923
185
3,760
1,747
43,010
0
W
Bakasura
Elfinallan
Bakasura
3,082
2,626
2,165
4,110
12,307
6,309
890
4,936
7,371
0
9,012
L
Neith
Fragnar
Neith
12,992
3,276
2,812
2,647
9,055
4,157
1,101
3,905
5,050
0
22,581
W
Kumbhakarna
Hyrokk
Kumbhakarna
3,210
220
1,156
1,212
16,043
17,702
189
7,249
8,794
9,397
0
W
Hachiman
Phylakitai
Hachiman
9,815
4,869
804
3,031
10,308
4,295
1,372
2,206
8,102
0
22,582
L
Hun Batz
ZeroMusic
Hun Batz
6,402
877
931
1,007
9,691
5,042
0
5,351
4,279
0
7,169
W
Medusa
kaioloko
Medusa
5,806
1,720
320
2,004
9,541
4,073
2,180
2,784
6,757
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
44,350
142
Minions Killed
135
0
Camps Cleared
0
1,175,453
Distance Traveled
1,121,424
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,670
821
61
5
0
208,954
0
L
The Morrigan
8,113
624
35
3
0
205,884
0
L
Hercules
8,708
670
11
1
0
253,890
1
L
Janus
9,566
736
68
5
0
248,109
2
W
Bakasura
9,793
753
24
2
0
255,408
4
L
Neith
9,516
732
17
1
0
198,727
4
W
Kumbhakarna
9,018
694
5
0
0
239,920
1
W
Hachiman
10,460
805
27
2
0
232,342
3
L
Hun Batz
8,447
650
4
0
0
214,814
4
W
Medusa
9,206
708
25
2
0
238,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role