Player Matchup

Persephone
Persephone
SpartanCage
Persephone
Level 28
God Stats
4W - 6L
1,531 SR
Queue Stats
68W - 76L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Spartner
Cthulhu
Level 87
God Stats
5W - 11L
1,479 SR
Queue Stats
78W - 87L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
StoneWolf239968
Cliodhna
Level 18
God Stats
101W - 60L
1,635 SR
Queue Stats
208W - 147L
1,545 Elo+
Solo
Team Averages
Level 44
1,548 SR
1,473 Elo+

VS

Team Averages
Level 25
1,400 SR
1,541 Elo+
Hades
Hades
KidneyyFailure
Hades
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
145W - 172L
1,454 Elo+
Solo
Anhur
Anhur
ShawnThaDon
Anhur
Level 26
God Stats
22W - 11L
1,688 SR
Queue Stats
107W - 34L
1,761 Elo+
Solo
Cu Chulainn
Cu Chulainn
papikingkush
Cu Chulainn
Level 21
God Stats
6W - 9L
1,266 SR
Queue Stats
42W - 50L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SpartanCage
Persephone
14
4 / 7 / 5
11,323
755
10,354
11,984
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Spartner
Cthulhu
14
2 / 7 / 6
10,443
696
9,039
16,890
14,683
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
14
5 / 9 / 2
10,873
725
16,741
15,018
8,924
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 7
12,649
843
16,657
13,975
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 10
11,571
771
8,994
15,071
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cu Chulainn
papikingkush
Cu Chulainn
14
2 / 4 / 15
10,570
705
9,886
15,766
15,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
23
23
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
3
7
5.83
W
7
4
10
3
L
Persephone
SpartanCage
Persephone
4
7
5
0.93
L
Cthulhu
Spartner
Cthulhu
2
7
6
0.71
L
Cliodhna
5
9
2
0.67
W
Cu Chulainn
papikingkush
Cu Chulainn
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
35,537
43,892
Taken
44,812
26,746
Mitigated
27,186
2,813
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,657
499
435
4,635
13,975
6,082
1,110
5,476
8,499
34,929
0
W
8,994
4,143
0
3,672
15,071
5,948
1,831
5,420
9,651
0
41,247
L
Persephone
SpartanCage
Persephone
10,354
546
0
668
11,984
3,139
762
4,596
7,381
31,364
0
L
Cthulhu
Spartner
Cthulhu
9,039
830
293
1,326
16,890
14,683
139
8,405
8,485
25,831
0
L
Cliodhna
16,741
1,570
0
526
15,018
8,924
242
7,289
7,729
0
36,243
W
Cu Chulainn
papikingkush
Cu Chulainn
9,886
1,404
0
280
15,766
15,156
419
8,890
6,876
11,076
23,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
34,790
130
Minions Killed
150
4
Camps Cleared
9
791,676
Distance Traveled
796,615
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,649
843
33
2
3
255,071
3
W
Anhur
11,571
771
76
5
6
262,779
5
L
Persephone
11,323
755
49
3
2
254,062
3
L
Cthulhu
10,443
696
35
2
1
280,518
3
L
Cliodhna
10,873
725
46
3
1
257,096
3
W
Cu Chulainn
10,570
705
41
3
0
278,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role