Player Matchup

Mulan
Mulan
DonChibner
Mulan
Level 154
God Stats
34W - 39L
1,513 SR
Queue Stats
392W - 343L
1,543 Elo+
Party 1
Sol
Sol
FizzlePower
Sol
Level 142
God Stats
2W - 1L
1,829 SR
Queue Stats
198W - 153L
1,694 Elo+
Party 1
Tyr
Tyr
iSKyFire
Tyr
Level 71
God Stats
2W - 0L
1,824 SR
Queue Stats
8W - 2L
1,928 Elo+
Solo
Team Averages
Level 122
1,722 SR
1,722 Elo+

VS

Team Averages
Level 102
1,435 SR
1,591 Elo+
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BiancaThePeep
Aphrodite
Level 47
God Stats
2W - 3L
1,536 SR
Queue Stats
118W - 94L
1,639 Elo+
Solo
Artio
Artio
Maeve-Remix
Artio
Level 158
God Stats
0W - 7L
1,270 SR
Queue Stats
627W - 563L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 6 / 9
10,407
650
9,491
18,720
11,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 4 / 8
11,883
743
24,480
10,784
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 11
10,752
672
19,385
21,263
19,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 5 / 5
11,040
690
12,364
18,256
12,795
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
BiancaThePeep
Aphrodite
14
3 / 6 / 5
10,028
627
11,759
16,346
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 6
9,439
590
12,078
25,778
20,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
11
12
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
5
1.7
L
Aphrodite
BiancaThePeep
Aphrodite
3
6
5
0.92
W
Mulan
4
6
9
1.42
W
10
4
8
3.5
L
2
7
6
0.71
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,356
Damage
36,201
50,767
Taken
60,380
36,672
Mitigated
40,333
12,403
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,364
2,447
0
892
18,256
12,795
0
6,684
11,572
642
32,078
L
Aphrodite
BiancaThePeep
Aphrodite
11,759
1,512
6,904
6,309
16,346
6,725
0
5,439
10,907
39,801
0
W
Mulan
9,491
1,123
301
1,287
18,720
11,036
559
9,009
9,711
0
31,561
W
24,480
10,272
0
1,704
10,784
5,713
2,693
4,829
5,955
54,130
4,587
L
12,078
630
781
3,063
25,778
20,813
0
10,567
15,211
25,021
0
W
19,385
3,324
0
9,111
21,263
19,923
146
11,016
10,247
0
34,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
30,507
158
Minions Killed
125
11
Camps Cleared
4
858,410
Distance Traveled
879,833
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,040
690
42
3
1
308,887
3
L
Aphrodite
10,028
627
62
4
2
283,939
7
W
Mulan
10,407
650
43
3
3
250,105
3
W
Sol
11,883
743
74
5
5
271,425
0
L
Artio
9,439
590
21
1
1
287,007
2
W
Tyr
10,752
672
41
3
3
336,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role