Player Matchup

Gilgamesh
Gilgamesh
GrandSage
Gilgamesh
Level 78
God Stats
10W - 10L
1,647 SR
Queue Stats
367W - 402L
1,547 Elo+
Party 1
Bacchus
Bacchus
Guilli1999
Bacchus
Level 28
God Stats
8W - 5L
1,564 SR
Queue Stats
59W - 52L
1,533 Elo+
Party 1
Ratatoskr
Ratatoskr
SatanJuicee
Ratatoskr
Level 29
God Stats
3W - 5L
1,378 SR
Queue Stats
43W - 52L
1,463 Elo+
Solo
Team Averages
Level 45
1,530 SR
1,515 Elo+

VS

Team Averages
Level 41
1,461 SR
1,400 Elo+
Ra
Ra
BeCo27
Ra
Level 29
God Stats
5W - 9L
1,440 SR
Queue Stats
53W - 101L
1,316 Elo+
Party 2
Ymir
Ymir
SionTSR
Ymir
Level 77
God Stats
5W - 12L
1,190 SR
Queue Stats
155W - 195L
1,440 Elo+
Party 2
Pele
Pele
Vizleroy
Pele
Level 16
God Stats
1W - 0L
1,753 SR
Queue Stats
12W - 12L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrandSage
Gilgamesh
19
13 / 6 / 3
15,526
706
31,321
31,456
25,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Guilli1999
Bacchus
17
4 / 5 / 13
14,508
659
20,420
27,624
51,609
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
SatanJuicee
Ratatoskr
13
1 / 6 / 7
11,917
542
11,180
18,794
14,413
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
10 / 11 / 5
15,333
697
28,354
24,888
12,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
SionTSR
Ymir
18
4 / 1 / 12
15,756
716
12,955
27,323
45,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
15
3 / 6 / 13
13,621
619
19,711
26,647
19,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
18
Kills
17
17
Deaths
18
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
10
11
5
1.14
L
Gilgamesh
GrandSage
Gilgamesh
13
6
3
2.42
L
Bacchus
Guilli1999
Bacchus
4
5
13
2.1
L
Ratatoskr
SatanJuicee
Ratatoskr
1
6
7
0.75
W
Ymir
SionTSR
Ymir
4
1
12
10
W
Pele
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,921
Damage
61,020
77,874
Taken
78,858
91,965
Mitigated
77,960
10,067
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
28,354
4,012
6,390
7,886
24,888
12,997
1,198
7,357
17,531
68,008
0
L
Gilgamesh
GrandSage
Gilgamesh
31,321
4,680
0
1,063
31,456
25,943
237
16,189
14,777
15,844
83,851
L
Bacchus
Guilli1999
Bacchus
20,420
1,945
0
4,717
27,624
51,609
315
15,885
10,893
35,996
0
L
Ratatoskr
SatanJuicee
Ratatoskr
11,180
3,678
0
4,287
18,794
14,413
356
8,365
10,089
0
23,981
W
Ymir
SionTSR
Ymir
12,955
2,773
478
4,590
27,323
45,724
645
9,505
17,818
32,062
0
W
Pele
19,711
4,430
0
1,882
26,647
19,239
313
9,943
16,704
0
45,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
44,710
206
Minions Killed
175
12
Camps Cleared
4
1,071,481
Distance Traveled
1,143,392
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,333
697
88
4
3
343,747
4
L
Gilgamesh
15,526
706
130
6
8
390,033
4
L
Bacchus
14,508
659
38
2
3
374,937
1
L
Ratatoskr
11,917
542
38
2
1
306,511
0
W
Ymir
15,756
716
33
2
0
386,918
1
W
Pele
13,621
619
54
2
1
412,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role