Player Matchup

Tiamat
Tiamat
DOGUITO29
Tiamat
Level 154
God Stats
12W - 4L
1,725 SR
Queue Stats
127W - 91L
1,641 Elo+
Party 1
Ares
Ares
JosenatorGamer
Ares
Level 106
God Stats
6W - 1L
1,986 SR
Queue Stats
60W - 43L
1,523 Elo+
Party 1
Tyr
Tyr
Luisiferg
Tyr
Level 125
God Stats
2W - 3L
1,338 SR
Queue Stats
224W - 187L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
Pablo021000
Gilgamesh
Level 154
God Stats
1W - 2L
1,477 SR
Queue Stats
23W - 16L
1,669 Elo+
Party 1
Medusa
Medusa
TzD3NKO
Medusa
Level 80
God Stats
3W - 1L
1,626 SR
Queue Stats
351W - 297L
1,568 Elo+
Party 1
Team Averages
Level 124
1,630 SR
1,595 Elo+

VS

Team Averages
Level 109
1,561 SR
1,535 Elo+
Ra
Ra
DarkRZAR
Ra
Level 119
God Stats
1W - 1L
1,341 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Geb
Geb
Romeish
Geb
Level 58
God Stats
18W - 12L
1,592 SR
Queue Stats
320W - 325L
1,564 Elo+
Solo
Thanatos
Thanatos
Squiddledee
Thanatos
Level 139
God Stats
0W - 1L
1,511 SR
Queue Stats
14W - 17L
1,499 Elo+
Party 2
Ymir
Ymir
YampY09xX
Ymir
Level 85
God Stats
1W - 2L
1,554 SR
Queue Stats
80W - 63L
1,567 Elo+
Solo
Cernunnos
Cernunnos
link7543
Cernunnos
Level 145
God Stats
1W - 2L
1,806 SR
Queue Stats
96W - 93L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DOGUITO29
Tiamat
18
5 / 4 / 12
12,241
556
15,462
14,388
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 13
10,338
470
9,378
26,930
27,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 3 / 9
12,479
567
14,217
29,504
26,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Pablo021000
Gilgamesh
20
16 / 4 / 10
15,091
686
24,050
17,866
8,056
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
TzD3NKO
Medusa
18
0 / 7 / 8
11,671
531
5,919
16,056
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 10
10,454
475
6,323
14,598
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
16
3 / 5 / 5
10,101
459
14,550
20,491
22,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Squiddledee
Thanatos
18
8 / 7 / 7
11,750
534
21,692
20,328
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
15
5 / 6 / 12
10,704
487
15,365
23,273
24,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
link7543
Cernunnos
18
9 / 3 / 1
11,629
529
16,536
14,219
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
61
31
Kills
26
26
Deaths
31
52
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DOGUITO29
Tiamat
5
4
12
2.75
L
1
10
10
0.6
W
3
8
13
1.19
W
7
3
9
3.83
W
Gilgamesh
Pablo021000
Gilgamesh
16
4
10
5.25
L
Geb
3
5
5
1.1
L
Thanatos
Squiddledee
Thanatos
8
7
7
1.64
W
Medusa
TzD3NKO
Medusa
0
7
8
0.57
L
Ymir
5
6
12
1.83
L
Cernunnos
link7543
Cernunnos
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,026
Damage
74,466
104,744
Taken
92,909
75,653
Mitigated
62,706
32,178
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DOGUITO29
Tiamat
15,462
1,052
305
5,348
14,388
9,376
519
5,198
9,038
71,611
0
L
6,323
632
1,296
1,849
14,598
3,660
39
3,387
10,993
67,963
0
W
9,378
586
180
3,011
26,930
27,185
0
12,196
13,975
21,547
0
W
14,217
1,032
0
14,494
29,504
26,196
0
11,558
17,005
11,770
59,928
W
Gilgamesh
Pablo021000
Gilgamesh
24,050
6,083
0
6,806
17,866
8,056
0
6,521
11,188
0
116,374
L
Geb
14,550
1,329
0
2,039
20,491
22,759
15
6,160
13,983
60,814
0
L
Thanatos
Squiddledee
Thanatos
21,692
8,977
0
13,652
20,328
7,656
0
5,159
15,051
0
80,349
W
Medusa
TzD3NKO
Medusa
5,919
3,270
0
2,034
16,056
4,840
138
2,937
13,069
0
99,716
L
Ymir
15,365
2,835
0
2,550
23,273
24,551
31
9,527
13,316
36,304
0
L
Cernunnos
link7543
Cernunnos
16,536
8,662
0
5,123
14,219
4,080
1,805
1,984
12,086
0
94,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
54,638
584
Minions Killed
540
0
Camps Cleared
0
2,155,907
Distance Traveled
2,035,418
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,241
556
126
6
0
443,028
6
L
Ra
10,454
475
133
6
0
409,828
7
W
Ares
10,338
470
28
1
0
415,042
4
W
Tyr
12,479
567
120
5
0
385,441
1
W
Gilgamesh
15,091
686
148
7
0
499,835
4
L
Geb
10,101
459
76
3
0
408,149
4
L
Thanatos
11,750
534
118
5
0
425,728
3
W
Medusa
11,671
531
162
7
0
412,561
2
L
Ymir
10,704
487
50
2
0
389,272
4
L
Cernunnos
11,629
529
163
7
0
402,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role