Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GIRTHQUAKE1703
Mulan
Level 98
God Stats
21W - 9L
1,676 SR
Queue Stats
121W - 106L
1,546 Elo+
Party 1
Thanatos
Thanatos
OakHeart134
Thanatos
Level 108
God Stats
6W - 6L
1,511 SR
Queue Stats
375W - 355L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
OccultaDraco
Danzaburou
Level 86
God Stats
8W - 9L
1,495 SR
Queue Stats
16W - 15L
1,458 Elo+
Party 1
Merlin
Merlin
Turbsssss
Merlin
Level 148
God Stats
10W - 5L
1,936 SR
Queue Stats
488W - 445L
1,577 Elo+
Party 1
Team Averages
Level 113
1,624 SR
1,525 Elo+

VS

Team Averages
Level 81
1,427 SR
1,388 Elo+
Cerberus
Cerberus
Bence187
Cerberus
Level 61
God Stats
119W - 142L
1,440 SR
Queue Stats
130W - 181L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Hunor420
Danzaburou
Level 100
God Stats
21W - 21L
1,497 SR
Queue Stats
465W - 681L
1,364 Elo+
Party 2
Hercules
Hercules
REAKONE23
Hercules
Level 41
God Stats
16W - 28L
1,378 SR
Queue Stats
69W - 146L
1,288 Elo+
Party 2
Vulcan
Vulcan
Semtäx
Vulcan
Level 69
God Stats
1W - 4L
1,319 SR
Queue Stats
265W - 287L
1,424 Elo+
Solo
Kali
Kali
datkevo
Kali
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 7
7,809
459
3,801
6,703
6,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 4
10,596
623
14,260
16,886
13,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OakHeart134
Thanatos
15
8 / 5 / 9
10,086
593
10,744
12,773
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
OccultaDraco
Danzaburou
15
4 / 2 / 3
9,112
536
6,081
7,322
2,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Turbsssss
Merlin
17
4 / 0 / 8
10,801
635
5,069
4,877
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bence187
Cerberus
13
2 / 3 / 1
8,248
485
4,469
13,048
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Hunor420
Danzaburou
13
2 / 5 / 2
8,175
481
5,887
12,821
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
REAKONE23
Hercules
13
0 / 7 / 2
7,532
443
5,358
14,110
10,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Semtäx
Vulcan
14
1 / 6 / 3
8,783
517
3,829
8,202
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
datkevo
Kali
16
6 / 4 / 3
9,965
586
10,979
14,959
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
25
Kills
11
11
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
7
3.5
L
Cerberus
Bence187
Cerberus
2
3
1
0.83
W
9
3
4
3.67
L
Danzaburou
Hunor420
Danzaburou
2
5
2
0.6
W
Thanatos
OakHeart134
Thanatos
8
5
9
2.5
W
Danzaburou
OccultaDraco
Danzaburou
4
2
3
2.75
L
Hercules
REAKONE23
Hercules
0
7
2
0.14
L
Vulcan
Semtäx
Vulcan
1
6
3
0.42
W
Merlin
Turbsssss
Merlin
4
0
8
8
L
Kali
datkevo
Kali
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
30,522
48,561
Taken
63,140
28,940
Mitigated
29,445
19,759
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,801
1,013
0
1,372
6,703
6,009
0
1,054
5,649
26,148
0
L
Cerberus
Bence187
Cerberus
4,469
310
363
4,868
13,048
6,399
454
2,883
10,081
23,623
0
W
14,260
3,491
0
4,760
16,886
13,774
0
2,993
13,893
5,368
54,933
L
Danzaburou
Hunor420
Danzaburou
5,887
2,587
0
3,543
12,821
3,173
608
2,750
10,013
0
53,213
W
Thanatos
OakHeart134
Thanatos
10,744
3,003
0
9,494
12,773
4,829
0
1,417
11,356
0
50,902
W
Danzaburou
OccultaDraco
Danzaburou
6,081
2,322
0
2,517
7,322
2,655
772
668
6,654
0
50,283
L
Hercules
REAKONE23
Hercules
5,358
2,872
332
4,990
14,110
10,457
632
1,173
12,909
0
35,690
L
Vulcan
Semtäx
Vulcan
3,829
853
0
559
8,202
2,681
0
1,857
6,175
48,647
0
W
Merlin
Turbsssss
Merlin
5,069
373
90
1,526
4,877
1,673
622
2,271
2,606
79,725
0
L
Kali
datkevo
Kali
10,979
6,120
0
4,603
14,959
6,735
0
2,001
12,906
0
66,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,404
Gold Earned
42,703
513
Minions Killed
455
0
Camps Cleared
0
1,545,613
Distance Traveled
1,567,450
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,809
459
52
3
0
233,155
2
L
Cerberus
8,248
485
61
4
0
315,091
1
W
Mulan
10,596
623
114
7
0
330,493
2
L
Danzaburou
8,175
481
104
6
0
269,193
2
W
Thanatos
10,086
593
78
5
0
344,660
5
W
Danzaburou
9,112
536
90
5
0
304,147
7
L
Hercules
7,532
443
73
4
0
321,798
1
L
Vulcan
8,783
517
105
6
0
312,180
5
W
Merlin
10,801
635
179
11
0
333,158
8
L
Kali
9,965
586
112
7
0
349,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role