Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Dragonboyy7
Raijin
Level 143
God Stats
1W - 0L
1,517 SR
Queue Stats
29W - 22L
1,519 Elo+
Party 2
Ymir
Ymir
Elusive1170
Ymir
Level 160
God Stats
1W - 0L
1,646 SR
Queue Stats
48W - 49L
1,495 Elo+
Party 2
Hercules
Hercules
FlamyFlame28
Hercules
Level 127
God Stats
1W - 0L
1,555 SR
Queue Stats
17W - 9L
1,604 Elo+
Party 2
Zeus
Zeus
PsudoVariety
Zeus
Level 160
God Stats
2W - 1L
1,559 SR
Queue Stats
320W - 295L
1,494 Elo+
Party 2
Team Averages
Level 143
1,555 SR
1,522 Elo+

VS

Team Averages
Level 120
1,524 SR
1,507 Elo+
Camazotz
Camazotz
Donsanchez03
Camazotz
Level 79
God Stats
0W - 1L
1,277 SR
Queue Stats
295W - 309L
1,486 Elo+
Party 1
Vamana
Vamana
MAD DOGG Nelson
Vamana
Level 142
God Stats
17W - 12L
1,663 SR
Queue Stats
454W - 429L
1,521 Elo+
Party 1
Raijin
Raijin
MORTISARUMDRACO
Raijin
Level 119
God Stats
2W - 2L
1,754 SR
Queue Stats
64W - 67L
1,504 Elo+
Solo
Ravana
Ravana
TX_4_DEATH
Ravana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 300L
1,509 Elo+
Solo
The Morrigan
The Morrigan
Tuna 420
The Morrigan
Level 149
God Stats
2W - 5L
1,429 SR
Queue Stats
391W - 405L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 4 / 16
10,247
1,025
14,931
8,401
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
15
4 / 4 / 16
9,064
906
6,098
8,383
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 18
9,322
932
7,083
14,727
11,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
FlamyFlame28
Hercules
17
8 / 2 / 21
9,865
987
11,640
14,710
15,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 4 / 20
10,434
1,043
15,296
8,300
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Donsanchez03
Camazotz
12
2 / 8 / 5
7,948
795
3,987
12,245
10,756
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 5 / 10
10,066
1,007
13,379
22,286
26,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 6 / 7
9,407
941
9,384
11,086
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
TX_4_DEATH
Ravana
16
6 / 6 / 4
9,915
992
9,385
10,665
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Tuna 420
The Morrigan
14
1 / 9 / 9
8,346
835
8,183
8,781
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
34
Kills
16
17
Deaths
34
91
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
4
16
4
L
Camazotz
Donsanchez03
Camazotz
2
8
5
0.56
W
Raijin
4
4
16
3
W
4
3
18
4.33
W
Hercules
FlamyFlame28
Hercules
8
2
21
9.25
L
4
5
10
1.8
L
3
6
7
1.08
W
10
4
20
5
L
Ravana
TX_4_DEATH
Ravana
6
6
4
1.33
L
The Morrigan
Tuna 420
The Morrigan
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,048
Damage
44,318
54,521
Taken
65,063
37,229
Mitigated
52,130
21,893
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,931
8,282
1,503
1,560
8,401
3,638
2,930
4,036
4,365
0
31,840
L
Camazotz
Donsanchez03
Camazotz
3,987
473
30
1,961
12,245
10,756
58
7,321
4,924
0
7,462
W
Raijin
6,098
959
1,671
2,124
8,383
3,503
468
2,701
5,682
18,733
0
W
7,083
920
927
4,254
14,727
11,401
42
3,903
10,824
12,266
0
W
Hercules
FlamyFlame28
Hercules
11,640
3,314
524
7,901
14,710
15,525
743
4,616
10,094
2,837
12,208
L
13,379
6,079
918
7,832
22,286
26,817
196
7,508
14,778
0
22,992
L
9,384
757
772
2,139
11,086
5,127
494
4,546
6,540
26,683
0
W
15,296
1,583
0
1,429
8,300
3,162
831
2,311
5,989
33,551
0
L
Ravana
TX_4_DEATH
Ravana
9,385
3,007
793
2,170
10,665
6,032
700
6,398
4,267
0
12,868
L
The Morrigan
Tuna 420
The Morrigan
8,183
842
242
302
8,781
3,398
458
4,014
4,658
19,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
45,682
126
Minions Killed
106
0
Camps Cleared
0
938,040
Distance Traveled
840,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,247
1,025
38
4
0
190,689
0
L
Camazotz
7,948
795
8
1
0
179,327
0
W
Raijin
9,064
906
27
3
0
184,199
0
W
Ymir
9,322
932
9
1
0
200,604
0
W
Hercules
9,865
987
6
1
0
195,875
0
L
Vamana
10,066
1,007
20
2
0
186,120
0
L
Raijin
9,407
941
53
5
0
167,076
2
W
Zeus
10,434
1,043
46
5
0
166,673
0
L
Ravana
9,915
992
4
0
0
163,733
1
L
The Morrigan
8,346
835
21
2
0
144,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role