Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ClockWorkX64
Cernunnos
Level 142
God Stats
13W - 7L
1,834 SR
Queue Stats
341W - 359L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Major_Adeen
Sylvanus
Level 121
God Stats
33W - 19L
1,607 SR
Queue Stats
354W - 386L
1,522 Elo+
Party 1
Bellona
Bellona
Vixen-SnowX642
Bellona
Level 106
God Stats
8W - 4L
1,619 SR
Queue Stats
149W - 166L
1,510 Elo+
Party 1
Arachne
Arachne
joeserk
Arachne
Level 129
God Stats
10W - 11L
1,524 SR
Queue Stats
395W - 431L
1,431 Elo+
Party 1
Team Averages
Level 117
1,617 SR
1,499 Elo+

VS

Team Averages
Level 95
1,538 SR
1,521 Elo+
Hel
Hel
JMaxvec
Hel
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 225L
1,539 Elo+
Party 2
Charybdis
Charybdis
Just_Call_Me_Vic
Charybdis
Level 119
God Stats
11W - 13L
1,454 SR
Queue Stats
471W - 440L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
Kawii08
Guan Yu
Level 78
God Stats
28W - 17L
1,518 SR
Queue Stats
260W - 236L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
Level 80
God Stats
51W - 27L
1,636 SR
Queue Stats
183W - 161L
1,493 Elo+
Party 3
Tsukuyomi
Tsukuyomi
z-Jcan
Tsukuyomi
Level 150
God Stats
14W - 12L
1,583 SR
Queue Stats
397W - 376L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 2
11,161
507
19,730
12,679
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ClockWorkX64
Cernunnos
17
7 / 4 / 4
11,667
530
15,952
19,203
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Major_Adeen
Sylvanus
13
2 / 3 / 7
9,144
416
6,659
12,520
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 9 / 1
10,220
465
10,330
22,431
13,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
joeserk
Arachne
14
1 / 5 / 4
9,963
453
6,951
14,780
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
6 / 2 / 9
11,449
520
19,473
16,901
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
16
0 / 5 / 9
9,429
429
5,075
12,325
2,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Kawii08
Guan Yu
17
7 / 1 / 9
10,702
486
14,990
19,149
20,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
14
2 / 3 / 11
9,669
440
4,682
16,594
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
z-Jcan
Tsukuyomi
19
9 / 4 / 3
11,428
519
13,134
16,793
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
15
Kills
24
24
Deaths
15
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
2
2
L
Cernunnos
ClockWorkX64
Cernunnos
7
4
4
2.25
W
Hel
6
2
9
5.25
W
Charybdis
0
5
9
0.9
W
Guan Yu
Kawii08
Guan Yu
7
1
9
11.5
L
Sylvanus
Major_Adeen
Sylvanus
2
3
7
1.83
W
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
2
3
11
2.5
L
0
9
1
0.06
L
Arachne
joeserk
Arachne
1
5
4
0.6
W
Tsukuyomi
z-Jcan
Tsukuyomi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
57,354
81,613
Taken
81,762
42,715
Mitigated
48,253
19,893
Healing
36,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,730
520
63
2,161
12,679
3,882
706
7,105
5,112
76,792
0
L
Cernunnos
ClockWorkX64
Cernunnos
15,952
9,323
0
4,828
19,203
6,702
691
6,039
13,066
0
93,002
W
Hel
19,473
1,599
6,133
8,488
16,901
6,141
1,055
6,887
9,732
88,242
0
W
Charybdis
5,075
2,285
0
4,631
12,325
2,824
267
2,971
9,296
0
70,307
W
Guan Yu
Kawii08
Guan Yu
14,990
1,868
1,694
6,505
19,149
20,351
361
6,258
12,703
355
60,772
L
Sylvanus
Major_Adeen
Sylvanus
6,659
1,627
2,650
3,610
12,520
13,990
643
4,062
8,359
23,729
8,024
W
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
4,682
319
0
2,943
16,594
12,929
247
4,391
12,031
19,109
0
L
10,330
2,681
561
3,593
22,431
13,525
474
3,530
18,811
0
68,192
L
Arachne
joeserk
Arachne
6,951
5,311
0
2,427
14,780
4,616
0
3,136
11,552
0
67,919
W
Tsukuyomi
z-Jcan
Tsukuyomi
13,134
2,861
0
5,941
16,793
6,008
290
4,339
12,225
0
92,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
52,677
524
Minions Killed
568
0
Camps Cleared
0
2,024,350
Distance Traveled
2,124,545
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,161
507
122
6
0
444,456
3
L
Cernunnos
11,667
530
115
5
0
364,943
3
W
Hel
11,449
520
160
7
0
456,149
3
W
Charybdis
9,429
429
121
6
0
371,705
4
W
Guan Yu
10,702
486
115
5
0
419,699
4
L
Sylvanus
9,144
416
48
2
0
375,818
0
W
Kumbhakarna
9,669
440
41
2
0
421,787
2
L
Bellona
10,220
465
129
6
0
371,576
4
L
Arachne
9,963
453
110
5
0
467,557
1
W
Tsukuyomi
11,428
519
131
6
0
455,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role