Player Matchup

Merlin
Merlin
G-Powder18
Merlin
Level 129
God Stats
2W - 3L
1,490 SR
Queue Stats
105W - 114L
1,506 Elo+
Party 1
Ares
Ares
JagerBtFM
Ares
Level 143
God Stats
6W - 1L
1,691 SR
Queue Stats
299W - 302L
1,521 Elo+
Solo
Anhur
Anhur
LehoeJenkins
Anhur
Level 100
God Stats
3W - 2L
1,796 SR
Queue Stats
183W - 204L
1,479 Elo+
Solo
Janus
Janus
XxD3athSeeK3rxX
Janus
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
159W - 145L
1,527 Elo+
Solo
Ravana
Ravana
mariodona1
Ravana
Level 149
God Stats
2W - 3L
1,334 SR
Queue Stats
297W - 281L
1,543 Elo+
Party 1
Team Averages
Level 129
1,517 SR
1,515 Elo+

VS

Team Averages
Level 146
1,630 SR
1,516 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Aurion56
Gilgamesh
Level 107
God Stats
12W - 9L
1,650 SR
Queue Stats
590W - 497L
1,537 Elo+
Solo
Artemis
Artemis
CptMeliodas 7DS
Artemis
Level 148
God Stats
13W - 7L
1,652 SR
Queue Stats
624W - 583L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
KonThis
Danzaburou
Level 160
God Stats
46W - 38L
1,602 SR
Queue Stats
1,586W - 1,617L
1,478 Elo+
Solo
Poseidon
Poseidon
The Unsung God
Poseidon
Level 160
God Stats
11W - 6L
1,746 SR
Queue Stats
1,008W - 971L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G-Powder18
Merlin
17
7 / 4 / 7
10,289
857
7,696
9,774
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
1 / 7 / 11
9,038
753
6,180
17,057
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 6 / 6
9,610
801
8,839
11,034
4,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 8
8,752
729
10,844
10,293
3,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
mariodona1
Ravana
16
5 / 5 / 10
9,947
829
7,850
11,942
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 6 / 20
10,130
844
6,040
15,465
15,484
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Aurion56
Gilgamesh
16
5 / 5 / 15
10,039
837
10,596
17,731
20,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 7 / 11
10,607
884
11,779
12,357
5,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
KonThis
Danzaburou
19
7 / 2 / 14
11,249
937
17,942
10,107
6,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
17
4 / 4 / 13
10,329
861
9,748
8,208
3,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
101
21
Kills
28
28
Deaths
24
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
6
20
2.17
W
Gilgamesh
Aurion56
Gilgamesh
5
5
15
2.5
W
9
7
11
2.07
L
Merlin
G-Powder18
Merlin
7
4
7
2.63
L
Ares
1
7
11
0.93
W
Danzaburou
KonThis
Danzaburou
7
2
14
7
L
6
6
6
1.5
W
Poseidon
4
4
13
2.63
L
2
6
8
1
L
Ravana
mariodona1
Ravana
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
56,105
60,100
Taken
63,868
33,705
Mitigated
51,076
12,457
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,040
215
249
1,498
15,465
15,484
333
5,491
9,974
15,317
0
W
Gilgamesh
Aurion56
Gilgamesh
10,596
1,421
612
1,449
17,731
20,847
774
4,768
12,963
3,765
14,857
W
11,779
4,299
578
772
12,357
5,344
1,162
6,532
5,825
0
19,806
L
Merlin
G-Powder18
Merlin
7,696
412
1,133
2,098
9,774
4,051
486
3,437
6,240
25,122
0
L
Ares
6,180
48
440
1,024
17,057
14,696
0
4,359
12,265
11,912
0
W
Danzaburou
KonThis
Danzaburou
17,942
5,658
2,898
4,576
10,107
6,371
2,469
3,828
6,279
0
39,400
L
8,839
4,128
327
1,467
11,034
4,159
685
2,487
8,318
0
15,700
W
Poseidon
9,748
865
761
2,122
8,208
3,030
784
4,101
4,107
26,312
0
L
10,844
1,305
195
1,101
10,293
3,777
0
2,638
7,467
25,619
0
L
Ravana
mariodona1
Ravana
7,850
1,259
1,476
3,196
11,942
7,022
370
4,132
7,529
0
13,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
52,354
113
Minions Killed
140
0
Camps Cleared
0
1,024,410
Distance Traveled
1,077,400
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,130
844
30
3
0
194,725
0
W
Gilgamesh
10,039
837
8
1
0
243,444
2
W
Artemis
10,607
884
18
2
0
189,105
1
L
Merlin
10,289
857
38
3
0
201,885
0
L
Ares
9,038
753
8
1
0
170,099
1
W
Danzaburou
11,249
937
40
3
0
225,896
0
L
Anhur
9,610
801
13
1
0
204,283
0
W
Poseidon
10,329
861
44
4
0
224,230
0
L
Janus
8,752
729
36
3
0
209,618
0
L
Ravana
9,947
829
18
2
0
238,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role