Player Matchup

Chronos
Chronos
Grim Nosferatu
Chronos
Level 140
God Stats
3W - 1L
1,630 SR
Queue Stats
79W - 101L
1,497 Elo+
Party 3
Fafnir
Fafnir
HighestNut
Fafnir
Level 125
God Stats
2W - 1L
1,390 SR
Queue Stats
104W - 126L
1,503 Elo+
Party 3
Ne Zha
Ne Zha
OlDaveyBoy
Ne Zha
Level 97
God Stats
24W - 15L
1,663 SR
Queue Stats
172W - 183L
1,534 Elo+
Party 3
Charybdis
Charybdis
dawnofdan
Charybdis
Level 118
God Stats
11W - 11L
1,689 SR
Queue Stats
121W - 133L
1,533 Elo+
Party 3
Horus
Horus
papacondor
Horus
Level 103
God Stats
5W - 5L
1,608 SR
Queue Stats
61W - 77L
1,503 Elo+
Party 3
Team Averages
Level 117
1,596 SR
1,514 Elo+

VS

Team Averages
Level 114
1,521 SR
1,420 Elo+
Kukulkan
Kukulkan
BradleyBerserk
Kukulkan
Level 121
God Stats
28W - 36L
1,545 SR
Queue Stats
56W - 62L
1,438 Elo+
Party 2
Anhur
Anhur
DvenomKing
Anhur
Level 121
God Stats
0W - 5L
1,513 SR
Queue Stats
35W - 35L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Sarukay_Ken
Gilgamesh
Level 158
God Stats
1W - 2L
1,604 SR
Queue Stats
55W - 42L
1,552 Elo+
Party 1
Izanami
Izanami
Yautja192
Izanami
Level 81
God Stats
4W - 4L
1,443 SR
Queue Stats
40W - 53L
1,401 Elo+
Party 2
Chang'e
Chang'e
xNox-Aeternax
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
10,133
844
8,535
14,081
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
HighestNut
Fafnir
16
4 / 1 / 11
10,691
891
4,982
14,747
13,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
OlDaveyBoy
Ne Zha
16
4 / 4 / 12
9,912
826
11,971
12,580
4,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
dawnofdan
Charybdis
18
9 / 4 / 11
11,453
954
20,370
12,718
4,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
16
2 / 3 / 15
10,445
870
7,083
16,671
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 3 / 6
7,942
662
11,211
8,643
2,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
16
5 / 4 / 5
9,937
828
15,307
12,536
3,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Sarukay_Ken
Gilgamesh
16
4 / 3 / 6
10,131
844
11,931
16,264
9,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Yautja192
Izanami
14
3 / 7 / 6
8,940
745
7,435
10,832
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
15
3 / 7 / 3
9,053
754
7,744
12,066
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
24
Kills
15
15
Deaths
24
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
6
1
L
Anhur
5
4
5
1.88
W
5
3
11
3.5
W
Fafnir
HighestNut
Fafnir
4
1
11
9.5
W
Ne Zha
OlDaveyBoy
Ne Zha
4
4
12
2.5
L
Gilgamesh
Sarukay_Ken
Gilgamesh
4
3
6
2.33
L
Izanami
Yautja192
Izanami
3
7
6
0.86
W
Charybdis
dawnofdan
Charybdis
9
4
11
3.63
W
Horus
2
3
15
3.17
L
Chang'e
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,941
Damage
53,628
70,797
Taken
60,341
40,146
Mitigated
22,754
25,882
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,211
1,107
0
1,601
8,643
2,956
208
3,068
5,575
39,175
0
L
Anhur
15,307
7,348
0
3,421
12,536
3,677
528
2,646
9,890
0
33,158
W
8,535
4,102
0
4,140
14,081
4,767
586
3,316
10,765
40,282
0
W
Fafnir
HighestNut
Fafnir
4,982
1,172
2,775
5,100
14,747
13,735
628
3,802
10,945
14,424
0
W
Ne Zha
OlDaveyBoy
Ne Zha
11,971
3,016
0
2,655
12,580
4,803
1,083
3,437
9,143
0
40,983
L
Gilgamesh
Sarukay_Ken
Gilgamesh
11,931
3,229
0
4,485
16,264
9,310
0
2,367
13,897
0
27,273
L
Izanami
Yautja192
Izanami
7,435
3,912
0
562
10,832
3,337
1,167
3,616
7,216
0
23,524
W
Charybdis
dawnofdan
Charybdis
20,370
12,583
0
3,762
12,718
4,073
2,929
2,692
10,026
0
51,260
W
Horus
7,083
1,980
1,672
5,778
16,671
12,768
123
6,078
10,593
759
14,564
L
Chang'e
7,744
372
1,194
2,329
12,066
3,474
240
2,862
9,204
19,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,634
Gold Earned
46,003
270
Minions Killed
228
10
Camps Cleared
6
1,101,834
Distance Traveled
964,105
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,942
662
73
6
2
200,864
4
L
Anhur
9,937
828
38
3
1
206,251
2
W
Chronos
10,133
844
84
7
5
218,357
2
W
Fafnir
10,691
891
10
1
0
234,217
2
W
Ne Zha
9,912
826
55
5
3
222,154
1
L
Gilgamesh
10,131
844
38
3
2
199,259
2
L
Izanami
8,940
745
39
3
0
173,727
3
W
Charybdis
11,453
954
95
8
2
200,654
0
W
Horus
10,445
870
26
2
0
226,452
2
L
Chang'e
9,053
754
40
3
1
184,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role